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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/lib/spells
Ivan Savenko eea4cbf242
Merge pull request #3136 from IvanSavenko/fix_teleport
Fix crash on teleport cast
2023-11-03 15:49:55 +02:00
..
effects Correctly initialize battleID for teleport action 2023-11-01 17:24:41 +02:00
AbilityCaster.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
AbilityCaster.h vcmi: rework ProxyCaster 2023-03-30 14:41:40 +03:00
AdventureSpellMechanics.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
AdventureSpellMechanics.h Implemented View Earth / View Air spells 2023-03-05 17:48:02 +02:00
BattleSpellMechanics.cpp move SetStackEffect to a separate file 2023-10-24 01:27:52 +03:00
BattleSpellMechanics.h Properly pass battleID in all battle netpack's 2023-09-06 16:03:47 +03:00
BonusCaster.cpp Renamed MetaString methods to more logical names 2023-06-20 19:37:27 +03:00
BonusCaster.h vcmi: rework ProxyCaster 2023-03-30 14:41:40 +03:00
CSpellHandler.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
CSpellHandler.h Use ResourcePath for audio files 2023-09-04 18:22:34 +03:00
ExternalCaster.cpp Rename outer caster 2023-04-10 20:56:50 +04:00
ExternalCaster.h Rename outer caster 2023-04-10 20:56:50 +04:00
ISpellMechanics.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
ISpellMechanics.h Use optional instead of Json for queries 2023-09-26 13:42:20 +03:00
ObstacleCasterProxy.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ObstacleCasterProxy.h Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
Problem.cpp Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
Problem.h Moved MetaString to a new file 2023-06-20 19:37:27 +03:00
ProxyCaster.cpp Merge beta into develop 2023-04-11 19:37:35 +03:00
ProxyCaster.h Merge beta into develop 2023-04-11 19:37:35 +03:00
TargetCondition.cpp Renamed new types for consistency with code style 2023-10-22 16:55:19 +03:00
TargetCondition.h TargetCondition: units with 100% MR is immune 2023-05-05 18:57:40 +03:00
ViewSpellInt.cpp Remove more subID access 2023-11-01 14:44:05 +02:00
ViewSpellInt.h vcmi: modernize lib/spells (except adventure one, needs major rework) 2023-02-12 21:23:00 +03:00