1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-03-29 21:56:54 +02:00
vcmi/test/MapComparer.cpp
2015-12-05 12:06:39 +03:00

99 lines
2.4 KiB
C++

/*
* MapComparer.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include <boost/test/unit_test.hpp>
#include "MapComparer.h"
#define VCMI_CHECK_FIELD_EQUAL_P(field) BOOST_CHECK_EQUAL(actual->field, expected->field)
#define VCMI_CHECK_FIELD_EQUAL(field) BOOST_CHECK_EQUAL(actual.field, expected.field)
#define VCMI_REQUIRE_FIELD_EQUAL(field) BOOST_REQUIRE_EQUAL(actual->field, expected->field)
std::ostream& operator<< (std::ostream& os, const PlayerInfo & value)
{
os << "PlayerInfo";
return os;
}
//std::ostream& operator<< (std::ostream& os, const std::set<ui8> & value)
//{
// os << "'Set'";
// return os;
//}
bool operator!=(const PlayerInfo & actual, const PlayerInfo & expected)
{
VCMI_CHECK_FIELD_EQUAL(canHumanPlay);
VCMI_CHECK_FIELD_EQUAL(canComputerPlay);
VCMI_CHECK_FIELD_EQUAL(aiTactic);
//VCMI_CHECK_FIELD_EQUAL(allowedFactions);
return false;
}
void MapComparer::compareHeader()
{
VCMI_CHECK_FIELD_EQUAL_P(name);
VCMI_CHECK_FIELD_EQUAL_P(description);
VCMI_CHECK_FIELD_EQUAL_P(difficulty);
VCMI_CHECK_FIELD_EQUAL_P(levelLimit);
VCMI_CHECK_FIELD_EQUAL_P(victoryMessage);
VCMI_CHECK_FIELD_EQUAL_P(defeatMessage);
VCMI_CHECK_FIELD_EQUAL_P(victoryIconIndex);
VCMI_CHECK_FIELD_EQUAL_P(defeatIconIndex);
BOOST_CHECK_EQUAL_COLLECTIONS(actual->players.begin(), actual->players.end(), expected->players.begin(), expected->players.end());
//map size parameters are vital for further checks
VCMI_REQUIRE_FIELD_EQUAL(height);
VCMI_REQUIRE_FIELD_EQUAL(width);
VCMI_REQUIRE_FIELD_EQUAL(twoLevel);
BOOST_FAIL("Not implemented");
}
void MapComparer::compareOptions()
{
BOOST_FAIL("Not implemented");
}
void MapComparer::compareObjects()
{
BOOST_FAIL("Not implemented");
}
void MapComparer::compareTerrain()
{
BOOST_FAIL("Not implemented");
}
void MapComparer::compare()
{
BOOST_REQUIRE_NE((void *) actual, (void *) expected); //should not point to the same object
BOOST_REQUIRE_MESSAGE(actual != nullptr, "Actual map is not defined");
BOOST_REQUIRE_MESSAGE(actual != nullptr, "Expected map is not defined");
compareHeader();
compareOptions();
compareObjects();
compareTerrain();
}
void MapComparer::operator() (const std::unique_ptr<CMap>& actual, const std::unique_ptr<CMap>& expected)
{
this->actual = actual.get();
this->expected = expected.get();
compare();
}