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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/config
2023-03-05 19:51:42 +02:00
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ai Nullkiller: rename VCAI to AIGateway 2021-07-26 21:02:50 +03:00
creatures Fixed damage to opposite elementals 2023-01-20 15:18:10 +02:00
factions Merge with vcmi/develop 2023-01-17 23:02:25 +02:00
heroes vcmi: deprecate MAXED_SPELL 2023-02-04 16:23:03 +03:00
objects Implemented translations for H3M maps 2023-03-05 17:39:27 +02:00
schemas Merge pull request #1581 from IvanSavenko/map_render_rewrite 2023-03-05 19:51:07 +02:00
spells Fixed petrify & paralyze damage calculation 2023-01-20 15:18:10 +02:00
widgets Slightly better layout for new settings window 2023-03-05 19:51:42 +02:00
ambientSounds.json Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
artifacts.json Demon summon is now a spell. DEMON_SUMMONING bonus has been removed 2022-12-22 23:11:55 +02:00
battleEffects.json All battle effects now use time-based timings 2023-01-28 13:19:35 +02:00
battlefields.json Fix missing obstacles on subterranean terrain 2023-01-20 15:16:42 +02:00
battles_graphics.json battlefields in VLC and custom bonuses for terrain patches 2022-09-11 11:31:27 +03:00
battleStartpos.json
bonuses.json Add missing entries for new "limited shooting range" bonus 2023-01-22 10:30:53 +01:00
buildings5.json
campaign_regions.json
campaignMedia.json
campaignSets.json
commanders.json
defaultMods.json Allow heroes to start with empty armies if configured properly 2023-02-05 00:36:51 +01:00
ERMU_to_picture.json
filesystem.json Support Polish version of H3 data files 2022-12-29 21:50:04 +02:00
fonts.json
gameConfig.json Merge pull request #1486 from IvanSavenko/configurable_rewardables 2023-01-26 17:01:01 +01:00
heroClasses.json Fixed https://bugs.vcmi.eu/view.php?id=3017 2018-11-07 10:02:27 +03:00
mainmenu.json Main menu buttons are now defined using position of their center 2022-12-29 21:50:04 +02:00
mapOverrides.json
NEUTRAL.PAL
obstacles.json #1071 - In latest night builds there are problems with schema obstacle.json and file obstacles.json 2022-11-04 00:06:15 +02:00
randomMap.json Terrain/Road/River handler are now in compileable state 2023-01-10 00:01:35 +02:00
resolutions.json
resources.json
rivers.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
roads.json Added translatable strings for roads & rivers, for use in editor 2023-01-10 00:01:35 +02:00
skills.json
startres.json
terrains.json Refactoring of new code, multiple functionality changes: 2023-03-05 18:02:58 +02:00
terrainViewPatterns.json