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vcmi
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Code
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vcmi
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lib
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spells
History
AlexVinS
080244f30e
MAXED_SPELL bonus should only affect spell effects
...
* fixes 2146
2015-09-15 06:00:24 +03:00
..
AdventureSpellMechanics.cpp
fix mantiss 0002147
2015-04-13 16:48:46 +03:00
AdventureSpellMechanics.h
Fix 0001331
2015-04-13 06:12:23 +03:00
BattleSpellMechanics.cpp
MAXED_SPELL bonus should only affect spell effects
2015-09-15 06:00:24 +03:00
BattleSpellMechanics.h
Fix mantiss 0002167
2015-04-11 12:09:48 +03:00
CDefaultSpellMechanics.cpp
MAXED_SPELL bonus should only affect spell effects
2015-09-15 06:00:24 +03:00
CDefaultSpellMechanics.h
Hide battle log algorithm in spell classes.
2015-09-12 21:09:51 +03:00
CreatureSpellMechanics.cpp
Extract general dispell logic
2015-04-11 16:27:14 +03:00
CreatureSpellMechanics.h
…
CSpellHandler.cpp
Fix a typo
2015-09-13 00:54:39 +03:00
CSpellHandler.h
Fix initialization of CSpell::AnimationItem
2015-09-12 23:52:04 +03:00
ISpellMechanics.cpp
Fix mantiss 0002167
2015-04-11 12:09:48 +03:00
ISpellMechanics.h
Hide battle log algorithm in spell classes.
2015-09-12 21:09:51 +03:00
Magic.h
Initial experiments on hero & creature casting unification
2015-09-12 21:09:44 +03:00
SpellMechanics.h
Added missing files.
2015-03-10 18:32:05 +01:00
ViewSpellInt.cpp
…
ViewSpellInt.h
…