.. |
adventureMap
|
Merge pull request #2305 from dydzio0614/unlimited-autosave
|
2023-07-19 14:45:51 +03:00 |
battle
|
Update client/battle/BattleWindow.cpp
|
2023-07-18 15:15:58 +02:00 |
eventsSDL
|
haptic feedback only if menu opens
|
2023-07-14 22:49:44 +02:00 |
gui
|
Merge pull request #2358 from dydzio0614/persistent-hero-info-window
|
2023-07-19 14:46:16 +03:00 |
icons
|
|
|
ios
|
changes from code review
|
2023-07-08 21:02:03 +02:00 |
lobby
|
Use boost::format
|
2023-07-20 22:02:39 +02:00 |
mainmenu
|
replaced clickPressed with clickReleased where applicable to H3
|
2023-07-09 17:55:39 +03:00 |
mapView
|
Implemented dragging map via left mouse click (off by default)
|
2023-07-16 12:00:40 +03:00 |
render
|
Always show correct game resolution in settings, unaffected by scaling
|
2023-07-15 16:09:44 +03:00 |
renderSDL
|
Always show correct game resolution in settings, unaffected by scaling
|
2023-07-15 16:09:44 +03:00 |
widgets
|
Changes from code review
|
2023-07-16 15:56:42 +02:00 |
windows
|
Merge pull request #2358 from dydzio0614/persistent-hero-info-window
|
2023-07-19 14:46:16 +03:00 |
CFocusableHelper.cpp
|
|
|
CFocusableHelper.h
|
|
|
CGameInfo.cpp
|
|
|
CGameInfo.h
|
|
|
Client.cpp
|
Implemented "Allied Adventure Map AI" option
|
2023-07-03 14:34:53 +03:00 |
Client.h
|
Implemented "Allied Adventure Map AI" option
|
2023-07-03 14:34:53 +03:00 |
ClientCommandManager.cpp
|
Implemented "Allied Adventure Map AI" option
|
2023-07-03 14:34:53 +03:00 |
ClientCommandManager.h
|
show/showAll methods now use Canvas instead of SDL_Surface
|
2023-06-02 16:42:18 +03:00 |
ClientNetPackVisitors.h
|
Merged server savegame and (broken and unused) client savegame files
|
2023-07-09 15:30:47 +03:00 |
CMakeLists.txt
|
Replaced SDL user events list with dispatching of arbitrary functors
|
2023-06-26 21:51:10 +03:00 |
CMT.cpp
|
Merge branch 'develop' into unlimited-autosave
|
2023-07-16 15:19:04 +02:00 |
CMT.h
|
Moved SDL renderer access to ScreenHandler class
|
2023-07-07 14:29:03 +03:00 |
CMusicHandler.cpp
|
|
|
CMusicHandler.h
|
|
|
CPlayerInterface.cpp
|
Merge pull request #2305 from dydzio0614/unlimited-autosave
|
2023-07-19 14:45:51 +03:00 |
CPlayerInterface.h
|
End turn autosave support + making it default
|
2023-07-13 22:07:42 +02:00 |
CServerHandler.cpp
|
Merged server savegame and (broken and unused) client savegame files
|
2023-07-09 15:30:47 +03:00 |
CServerHandler.h
|
Refactoring of campaign handler: rename types and use strong typing
|
2023-06-26 17:15:59 +03:00 |
CVideoHandler.cpp
|
Replaced event handling break system with key capturing
|
2023-05-20 01:51:49 +03:00 |
CVideoHandler.h
|
|
|
LobbyClientNetPackVisitors.h
|
|
|
NetPacksClient.cpp
|
Merged server savegame and (broken and unused) client savegame files
|
2023-07-09 15:30:47 +03:00 |
NetPacksLobbyClient.cpp
|
Renamed "Int" -> "Window" in WindowHandler API
|
2023-05-16 19:10:22 +03:00 |
PlayerLocalState.cpp
|
Added encapsulation for movement points access
|
2023-06-25 17:42:36 +03:00 |
PlayerLocalState.h
|
|
|
resource.h
|
|
|
StdInc.cpp
|
|
|
StdInc.h
|
|
|
VCMI_client.cbp
|
|
|
VCMI_client.rc
|
|
|
VCMI_client.vcxproj
|
|
|
VCMI_client.vcxproj.filters
|
|
|
vcmi.ico
|
|
|