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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client
2023-07-20 22:02:39 +02:00
..
adventureMap Merge pull request #2305 from dydzio0614/unlimited-autosave 2023-07-19 14:45:51 +03:00
battle Update client/battle/BattleWindow.cpp 2023-07-18 15:15:58 +02:00
eventsSDL haptic feedback only if menu opens 2023-07-14 22:49:44 +02:00
gui Merge pull request #2358 from dydzio0614/persistent-hero-info-window 2023-07-19 14:46:16 +03:00
icons
ios changes from code review 2023-07-08 21:02:03 +02:00
lobby Use boost::format 2023-07-20 22:02:39 +02:00
mainmenu replaced clickPressed with clickReleased where applicable to H3 2023-07-09 17:55:39 +03:00
mapView Implemented dragging map via left mouse click (off by default) 2023-07-16 12:00:40 +03:00
render Always show correct game resolution in settings, unaffected by scaling 2023-07-15 16:09:44 +03:00
renderSDL Always show correct game resolution in settings, unaffected by scaling 2023-07-15 16:09:44 +03:00
widgets Changes from code review 2023-07-16 15:56:42 +02:00
windows Merge pull request #2358 from dydzio0614/persistent-hero-info-window 2023-07-19 14:46:16 +03:00
CFocusableHelper.cpp
CFocusableHelper.h
CGameInfo.cpp
CGameInfo.h
Client.cpp Implemented "Allied Adventure Map AI" option 2023-07-03 14:34:53 +03:00
Client.h Implemented "Allied Adventure Map AI" option 2023-07-03 14:34:53 +03:00
ClientCommandManager.cpp Implemented "Allied Adventure Map AI" option 2023-07-03 14:34:53 +03:00
ClientCommandManager.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
ClientNetPackVisitors.h Merged server savegame and (broken and unused) client savegame files 2023-07-09 15:30:47 +03:00
CMakeLists.txt Replaced SDL user events list with dispatching of arbitrary functors 2023-06-26 21:51:10 +03:00
CMT.cpp Merge branch 'develop' into unlimited-autosave 2023-07-16 15:19:04 +02:00
CMT.h Moved SDL renderer access to ScreenHandler class 2023-07-07 14:29:03 +03:00
CMusicHandler.cpp
CMusicHandler.h
CPlayerInterface.cpp Merge pull request #2305 from dydzio0614/unlimited-autosave 2023-07-19 14:45:51 +03:00
CPlayerInterface.h End turn autosave support + making it default 2023-07-13 22:07:42 +02:00
CServerHandler.cpp Merged server savegame and (broken and unused) client savegame files 2023-07-09 15:30:47 +03:00
CServerHandler.h Refactoring of campaign handler: rename types and use strong typing 2023-06-26 17:15:59 +03:00
CVideoHandler.cpp Replaced event handling break system with key capturing 2023-05-20 01:51:49 +03:00
CVideoHandler.h
LobbyClientNetPackVisitors.h
NetPacksClient.cpp Merged server savegame and (broken and unused) client savegame files 2023-07-09 15:30:47 +03:00
NetPacksLobbyClient.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
PlayerLocalState.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
PlayerLocalState.h
resource.h
StdInc.cpp
StdInc.h
VCMI_client.cbp
VCMI_client.rc
VCMI_client.vcxproj
VCMI_client.vcxproj.filters
vcmi.ico