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CArmedInstance.cpp
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CArmedInstance.h
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CBank.cpp
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Return string by copy to fix cases when string is constructed on stack
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2023-01-01 20:55:43 +02:00 |
CBank.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGHeroInstance.cpp
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Terrain/Road/River handler are now in compileable state
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2023-01-10 00:01:35 +02:00 |
CGHeroInstance.h
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Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance
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2022-12-09 14:42:47 +02:00 |
CGMarket.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGMarket.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGPandoraBox.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGPandoraBox.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CGTownInstance.cpp
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Introduced string identifiers for H3 texts, still WIP
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2023-01-01 14:56:44 +02:00 |
CGTownInstance.h
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Fix crash with objects belonging players without state
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2022-11-06 03:26:13 +04:00 |
CObjectClassesHandler.cpp
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Added common method to get names of hardcoded mod scopes
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2022-12-07 15:18:19 +02:00 |
CObjectClassesHandler.h
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Introduced "map" scope for accessing identifier on map loading.
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2022-11-29 22:33:08 +02:00 |
CObjectHandler.cpp
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Better names for terrain parameters. Support for new movement sounds.
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2023-01-10 00:01:35 +02:00 |
CObjectHandler.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CommonConstructors.cpp
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Cleared up comments
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2022-11-30 17:37:36 +02:00 |
CommonConstructors.h
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Fix incorrect templates for mines in HoTA
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2022-10-08 12:42:10 +03:00 |
CQuest.cpp
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Formatting cleanup
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2023-01-01 22:50:38 +02:00 |
CQuest.h
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Access to quests texts is now processed via translator
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2023-01-01 14:56:45 +02:00 |
CRewardableConstructor.cpp
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Integrated valid fixes from PR #1143
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2022-12-07 18:13:54 +02:00 |
CRewardableConstructor.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CRewardableObject.cpp
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Return string by copy to fix cases when string is constructed on stack
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2023-01-01 20:55:43 +02:00 |
CRewardableObject.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
JsonRandom.cpp
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
JsonRandom.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
MapObjects.h
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MiscObjects.cpp
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Return string by copy to fix cases when string is constructed on stack
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2023-01-01 20:55:43 +02:00 |
MiscObjects.h
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Enabled & fixed -Woverloaded-virtual warning from gcc/cland
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2022-12-07 21:50:45 +02:00 |
ObjectTemplate.cpp
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Better names for terrain parameters. Support for new movement sounds.
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2023-01-10 00:01:35 +02:00 |
ObjectTemplate.h
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Fixed game startup
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2023-01-10 00:01:35 +02:00 |