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vcmi/lib
..
abilities
battle
events
filesystem
logging
mapObjects Better names for terrain parameters. Support for new movement sounds. 2023-01-10 00:01:35 +02:00
mapping
minizip
registerTypes
rmg
serializer
spells
vstd
AI_Base.h
BattleFieldHandler.cpp
BattleFieldHandler.h
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp
CArtHandler.h
CBonusTypeHandler.cpp
CBonusTypeHandler.h
CBuildingHandler.cpp
CBuildingHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp
CConsoleHandler.h
CCreatureHandler.cpp
CCreatureHandler.h
CCreatureSet.cpp
CCreatureSet.h
CGameInfoCallback.cpp
CGameInfoCallback.h
CGameInterface.cpp
CGameInterface.h
CGameState.cpp
CGameState.h
CGameStateFwd.h
CGeneralTextHandler.cpp
CGeneralTextHandler.h
CHeroHandler.cpp
CHeroHandler.h
CMakeLists.txt
CModHandler.cpp
CModHandler.h
CondSh.h
ConstTransitivePtr.h
CPathfinder.cpp
CPathfinder.h
CPlayerState.cpp
CPlayerState.h
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp
CSkillHandler.h
CSoundBase.h
CStack.cpp
CStack.h
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
CTownHandler.cpp
CTownHandler.h
FunctionList.h
GameConstants.cpp
GameConstants.h
HeroBonus.cpp
HeroBonus.h
IBonusTypeHandler.h
IGameCallback.cpp
IGameCallback.h
IGameEventsReceiver.h
IHandlerBase.cpp
IHandlerBase.h
int3.h
Interprocess.h
JsonDetail.cpp
JsonDetail.h
JsonNode.cpp
JsonNode.h
LoadProgress.cpp
LoadProgress.h
LogicalExpression.cpp
LogicalExpression.h
NetPacks.h
NetPacksBase.h
NetPacksLib.cpp
NetPacksLobby.h
ObstacleHandler.cpp
ObstacleHandler.h
PathfinderUtil.h
ResourceSet.cpp
ResourceSet.h
ScopeGuard.h
ScriptHandler.cpp
ScriptHandler.h
StartInfo.cpp
StartInfo.h
StdInc.cpp
StdInc.h
StringConstants.h
Terrain.cpp
Terrain.h
UnlockGuard.h
vcmi_endian.h
VCMI_lib.cbp
VCMI_Lib.cpp
VCMI_Lib.h
VCMI_lib.vcxproj
VCMI_lib.vcxproj.filters
VCMIDirs.cpp
VCMIDirs.h