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CBonusSelection.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
CBonusSelection.h
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Refactor campaign regions
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2023-04-17 04:26:35 +04:00 |
CCampaignInfoScreen.cpp
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
CCampaignInfoScreen.h
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Fix crash when clicking scenario info during campaign gameplay.
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2022-05-10 09:48:05 +03:00 |
CLobbyScreen.cpp
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Fix issues discovered by self-review
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2023-05-09 13:10:33 +03:00 |
CLobbyScreen.h
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Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c"
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2023-04-13 12:45:10 +04:00 |
CSavingScreen.cpp
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Implementation of (very basic) shortcuts system
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2023-05-01 17:58:17 +03:00 |
CSavingScreen.h
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Fixed crash on empty save game list after filtering
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2023-04-19 23:12:30 +03:00 |
CScenarioInfoScreen.cpp
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Implementation of (very basic) shortcuts system
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2023-05-01 17:58:17 +03:00 |
CScenarioInfoScreen.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CSelectionBase.cpp
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
CSelectionBase.h
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Implementation of (very basic) shortcuts system
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2023-05-01 17:58:17 +03:00 |
OptionsTab.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
OptionsTab.h
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Fixed: Advanced options window issues
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2021-11-13 17:02:11 +02:00 |
RandomMapTab.cpp
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SDL event handling is now done exclusively in input handler
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2023-05-20 01:51:49 +03:00 |
RandomMapTab.h
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
SelectionTab.cpp
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Fix SDL_Hints location
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2023-05-20 01:51:49 +03:00 |
SelectionTab.h
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Implementation of (very basic) shortcuts system
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2023-05-01 17:58:17 +03:00 |