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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
vcmi/client/lobby
2023-05-20 01:51:49 +03:00
..
CBonusSelection.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
CBonusSelection.h Refactor campaign regions 2023-04-17 04:26:35 +04:00
CCampaignInfoScreen.cpp Provide encoding information to maps & campaigns loaders 2023-03-05 17:39:27 +02:00
CCampaignInfoScreen.h Fix crash when clicking scenario info during campaign gameplay. 2022-05-10 09:48:05 +03:00
CLobbyScreen.cpp Fix issues discovered by self-review 2023-05-09 13:10:33 +03:00
CLobbyScreen.h Revert "Auxiliary commit to revert individual files from fb4db41891e157f4f7d72ee759141754d2df680c" 2023-04-13 12:45:10 +04:00
CSavingScreen.cpp Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
CSavingScreen.h Fixed crash on empty save game list after filtering 2023-04-19 23:12:30 +03:00
CScenarioInfoScreen.cpp Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
CScenarioInfoScreen.h Gui cleanup4 (#446) 2018-07-25 01:36:48 +03:00
CSelectionBase.cpp Extracted event management from GuiHandler and CIntObject 2023-05-20 01:51:49 +03:00
CSelectionBase.h Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00
OptionsTab.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
OptionsTab.h Fixed: Advanced options window issues 2021-11-13 17:02:11 +02:00
RandomMapTab.cpp SDL event handling is now done exclusively in input handler 2023-05-20 01:51:49 +03:00
RandomMapTab.h Extracted event management from GuiHandler and CIntObject 2023-05-20 01:51:49 +03:00
SelectionTab.cpp Fix SDL_Hints location 2023-05-20 01:51:49 +03:00
SelectionTab.h Implementation of (very basic) shortcuts system 2023-05-01 17:58:17 +03:00