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CArmedInstance.cpp
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
CArmedInstance.h
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CBank.cpp
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Removed pointer to VLC entity from CStackBasicDescriptor
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2024-10-30 16:47:02 +00:00 |
CBank.h
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CGCreature.cpp
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Removed pointer to VLC entity from CStackBasicDescriptor
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2024-10-30 16:47:02 +00:00 |
CGCreature.h
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Reduce usage of pointers to VLC entities
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2024-10-10 12:28:08 +00:00 |
CGDwelling.cpp
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Move list of war machines in war machine factory to config
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2024-11-16 15:32:52 +00:00 |
CGDwelling.h
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CGHeroInstance.cpp
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-11-25 18:49:45 +01:00 |
CGHeroInstance.h
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Merge remote-tracking branch 'upstream/develop' into develop
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2024-11-07 15:24:19 +01:00 |
CGMarket.cpp
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Fixes for configurable markets support
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2024-11-20 15:45:13 +00:00 |
CGMarket.h
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Fixes for configurable markets support
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2024-11-20 15:45:13 +00:00 |
CGObjectInstance.cpp
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TerrainTile now uses identifiers instead of pointers to VLC
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2024-10-30 16:22:11 +00:00 |
CGObjectInstance.h
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Added overloaded version of getObjectHandler to CGHeroInstance
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2024-10-13 13:06:31 +00:00 |
CGPandoraBox.cpp
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Removed creatureBank flag from battle, battles now receive BattleLayout
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2024-09-12 12:11:18 +00:00 |
CGPandoraBox.h
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CGTownInstance.cpp
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Merge branch 'develop' into timed_events_objects_removal
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2024-12-03 17:27:24 +01:00 |
CGTownInstance.h
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Removed remaining cases of serialization of VLC entities
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2024-10-30 16:48:18 +00:00 |
CObjectHandler.cpp
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CObjectHandler.h
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CompoundMapObjectID.h
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Move CompoundMapObjectID to separate file
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2024-09-14 08:55:28 +02:00 |
CQuest.cpp
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Removed pointer to VLC entity from CStackBasicDescriptor
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2024-10-30 16:47:02 +00:00 |
CQuest.h
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CRewardableObject.cpp
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Remove copy-pasted code in rewardable town building leading to hero not
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2024-10-11 15:02:48 +00:00 |
CRewardableObject.h
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Unify rewardable map object and town building code
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2024-09-27 15:41:24 +00:00 |
FlaggableMapObject.cpp
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Added support for daily income to flaggable objects
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2024-10-25 19:01:00 +00:00 |
FlaggableMapObject.h
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Basic support for configurable flaggable objects
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2024-10-25 16:48:10 +00:00 |
IMarket.cpp
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IMarket.h
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Removed save compatibility with 1.4
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2024-08-29 18:51:53 +00:00 |
IObjectInterface.cpp
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TerrainTile now uses identifiers instead of pointers to VLC
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2024-10-30 16:22:11 +00:00 |
IObjectInterface.h
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Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
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2024-10-09 15:43:46 +00:00 |
IOwnableObject.h
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MapObjects.h
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Converted all h3 banks to rewardable, remove most of hardcoded checks
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2024-09-12 12:11:18 +00:00 |
MiscObjects.cpp
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Fix crash on miniHillFort popup window
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2024-11-19 10:53:16 +01:00 |
MiscObjects.h
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Implemented optional descriptions for market map objects
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2024-10-30 13:20:21 +00:00 |
ObjectTemplate.cpp
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Move CompoundMapObjectID to separate file
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2024-09-14 08:55:28 +02:00 |
ObjectTemplate.h
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Move CompoundMapObjectID to separate file
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2024-09-14 08:55:28 +02:00 |
ObstacleSetHandler.cpp
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Reduce excessive logging
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2024-11-26 13:55:46 +00:00 |
ObstacleSetHandler.h
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TownBuildingInstance.cpp
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Remove copy-pasted code in rewardable town building leading to hero not
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2024-10-11 15:02:48 +00:00 |
TownBuildingInstance.h
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Replaced most of accesses to CGObjectInstance::pos with anchorPoint()
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2024-10-09 15:43:46 +00:00 |