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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/client/adventureMap
2023-07-04 20:27:45 +03:00
..
AdventureMapInterface.cpp Fix activation of in-game console in other windows 2023-07-04 20:27:45 +03:00
AdventureMapInterface.h Do not hide minimap on human player turn 2023-07-03 19:36:10 +03:00
AdventureMapShortcuts.cpp Replaced SDL user events list with dispatching of arbitrary functors 2023-06-26 21:51:10 +03:00
AdventureMapShortcuts.h Basic version of zoomable adventure map 2023-05-16 23:42:51 +03:00
AdventureMapWidget.cpp show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
AdventureMapWidget.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
AdventureOptions.cpp Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
AdventureOptions.h Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
AdventureState.h Fixed toggleable buttons (sleep/wake & subterra/surface) 2023-05-09 13:10:33 +03:00
CInfoBar.cpp Renamed RCLICK -> SHOW_POPUP 2023-06-20 19:58:05 +03:00
CInfoBar.h Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
CInGameConsole.cpp Simplified text input handling, fixes hotkeys on windows with text input 2023-07-04 18:42:52 +03:00
CInGameConsole.h Simplified text input handling, fixes hotkeys on windows with text input 2023-07-04 18:42:52 +03:00
CList.cpp Added encapsulation for movement points access 2023-06-25 17:42:36 +03:00
CList.h Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
CMinimap.cpp Do not hide minimap on human player turn 2023-07-03 19:36:10 +03:00
CMinimap.h Do not hide minimap on human player turn 2023-07-03 19:36:10 +03:00
CResDataBar.cpp Renamed gesture-related methods, remove unused code 2023-06-20 19:58:05 +03:00
CResDataBar.h show/showAll methods now use Canvas instead of SDL_Surface 2023-06-02 16:42:18 +03:00
MapAudioPlayer.cpp int3 now has proper hasher function 2023-04-20 22:04:24 +03:00
MapAudioPlayer.h Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00