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vcmi/lib
Michał W. Urbańczyk f99c4d3c66 Fixed #110.
Some minor changes / fixes.
2009-11-13 16:02:25 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameState.cpp Fixed #110. 2009-11-13 16:02:25 +00:00
CGameState.h * implemented 206 and 207 from mantis 2009-11-08 14:44:58 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp Work with full file paths instead of partial ones. 2009-10-10 01:42:33 +00:00
Connection.h Added a destuctor to CISer to fix some memory leaks. 2009-10-24 15:54:08 +00:00
HeroBonus.h * Giants/Titans now immune to Blind. 2009-08-23 20:33:05 +00:00
IGameCallback.cpp 1.Support for Skyship - revealing entire map 2009-11-11 17:45:03 +00:00
IGameCallback.h * please don't include headers in headers if not necessary 2009-10-25 10:41:58 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
Makefile.in Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
map.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
map.h (gcc) Fixed some warnings. 2009-10-31 16:32:18 +00:00
NetPacks.h * implemented 206 and 207 from mantis 2009-11-08 14:44:58 +00:00
NetPacksLib.cpp * Fixed bug 101, placing artifacts in specific slots in the backpack. Cleaned up swapArtifacts() to use more descriptive names as well. 2009-11-10 03:10:14 +00:00
RegisterTypes.cpp Support for Castle Stables. These are compatible with advMap Stables. 2009-10-05 16:38:54 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
StackFeature.h * support for HP regeneration 2009-08-22 14:39:44 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 2009-10-04 02:02:45 +00:00
VCMI_Lib.h Mostly done .BIK video handling (WIN only). 2009-06-23 08:14:49 +00:00
VCMI_lib.vcproj Fixed #110. 2009-11-13 16:02:25 +00:00
VCMIDirs.h Fixed #110. 2009-11-13 16:02:25 +00:00