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vcmi_lib
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break, fix and break and fix - now its fine :)
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2008-12-26 15:00:34 +00:00 |
BattleAction.h
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* next ubuntux's patch
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2009-04-16 11:14:13 +00:00 |
CGameState.cpp
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Fixed #110.
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2009-11-13 16:02:25 +00:00 |
CGameState.h
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* implemented 206 and 207 from mantis
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2009-11-08 14:44:58 +00:00 |
CondSh.h
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* version set 0.73b
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2009-08-03 23:53:18 +00:00 |
Connection.cpp
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Work with full file paths instead of partial ones.
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2009-10-10 01:42:33 +00:00 |
Connection.h
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Added a destuctor to CISer to fix some memory leaks.
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2009-10-24 15:54:08 +00:00 |
HeroBonus.h
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* Giants/Titans now immune to Blind.
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2009-08-23 20:33:05 +00:00 |
IGameCallback.cpp
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1.Support for Skyship - revealing entire map
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2009-11-11 17:45:03 +00:00 |
IGameCallback.h
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* please don't include headers in headers if not necessary
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2009-10-25 10:41:58 +00:00 |
Interprocess.h
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* refactorings and comment coverage improvements
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2009-05-07 17:20:41 +00:00 |
Makefile.am
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
Makefile.in
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
map.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
map.h
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(gcc) Fixed some warnings.
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2009-10-31 16:32:18 +00:00 |
NetPacks.h
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* implemented 206 and 207 from mantis
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2009-11-08 14:44:58 +00:00 |
NetPacksLib.cpp
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* Fixed bug 101, placing artifacts in specific slots in the backpack. Cleaned up swapArtifacts() to use more descriptive names as well.
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2009-11-10 03:10:14 +00:00 |
RegisterTypes.cpp
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Support for Castle Stables. These are compatible with advMap Stables.
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2009-10-05 16:38:54 +00:00 |
RegisterTypes.h
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* further changes towards support for ranged spells
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2009-04-15 14:03:31 +00:00 |
StackFeature.h
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* support for HP regeneration
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2009-08-22 14:39:44 +00:00 |
VCMI_lib.cbp
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* patch update from Dikamilo
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2009-02-08 16:36:53 +00:00 |
VCMI_Lib.cpp
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Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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2009-10-04 02:02:45 +00:00 |
VCMI_Lib.h
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Mostly done .BIK video handling (WIN only).
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2009-06-23 08:14:49 +00:00 |
VCMI_lib.vcproj
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Fixed #110.
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2009-11-13 16:02:25 +00:00 |
VCMIDirs.h
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Fixed #110.
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2009-11-13 16:02:25 +00:00 |