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CBonusSelection.cpp
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
CBonusSelection.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CCampaignInfoScreen.cpp
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Provide encoding information to maps & campaigns loaders
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2023-03-05 17:39:27 +02:00 |
CCampaignInfoScreen.h
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Fix crash when clicking scenario info during campaign gameplay.
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2022-05-10 09:48:05 +03:00 |
CLobbyScreen.cpp
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Return string by copy to fix cases when string is constructed on stack
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2023-01-01 20:55:43 +02:00 |
CLobbyScreen.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CSavingScreen.cpp
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Fixed crash on empty save game list after filtering
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2023-04-19 23:12:30 +03:00 |
CSavingScreen.h
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Fixed crash on empty save game list after filtering
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2023-04-19 23:12:30 +03:00 |
CScenarioInfoScreen.cpp
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Fixed centering of scenario information window
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2023-04-19 23:11:44 +03:00 |
CScenarioInfoScreen.h
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Gui cleanup4 (#446)
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2018-07-25 01:36:48 +03:00 |
CSelectionBase.cpp
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renamed keyDown -> keyPressed
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2023-02-03 11:39:40 +02:00 |
CSelectionBase.h
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renamed keyDown -> keyPressed
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2023-02-03 11:39:40 +02:00 |
OptionsTab.cpp
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Reorganized includes for new layout. New class - IImageLoader
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2023-02-01 20:42:06 +02:00 |
OptionsTab.h
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Fixed: Advanced options window issues
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2021-11-13 17:02:11 +02:00 |
RandomMapTab.cpp
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RMG tab will now show all templates but will block invalid map sizes
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2023-04-19 23:14:23 +03:00 |
RandomMapTab.h
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Removed unused variable
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2023-01-05 17:37:40 +02:00 |
SelectionTab.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
SelectionTab.h
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renamed keyDown -> keyPressed
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2023-02-03 11:39:40 +02:00 |