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mirror of https://github.com/vcmi/vcmi.git synced 2025-01-06 00:24:11 +02:00
vcmi/config
2024-08-13 00:49:51 +02:00
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ai/nkai NKAI: take into account 7lvl creature cost when we consider what resources we need 2024-07-18 20:24:24 +03:00
creatures Exclude some AB creatures from randomization picks 2024-05-16 09:53:37 +00:00
factions It is now possible to define multiple town themes 2024-07-15 21:45:51 +00:00
heroes
objects Add compatibility for old vcmi maps 2024-07-29 17:13:31 +00:00
schemas Add RMG option "forcePortal" 2024-07-29 20:36:23 +02:00
spells
widgets Merge branch 'vcmi/master' into 'vcmi/develop' 2024-08-05 10:36:10 +00:00
ambientSounds.json
artifacts.json
battleEffects.json
battlefields.json
battles_graphics.json
battleStartpos.json
biomes.json
bonuses.json
campaign_regions.json
campaignMedia.json
campaignSets.json
commanders.json
difficulty.json
ERMU_to_picture.json
filesystem.json Remove no longer used path from wog 2024-05-02 16:44:21 +03:00
fonts.json
gameConfig.json use primary skill array 2024-08-08 22:03:54 +08:00
heroClasses.json
highscoreCreatures.json fix crash on score outside 0...500 range 2024-06-17 17:08:52 +00:00
mainmenu.json
mapOverrides.json Allow standard defeat on 'To kill a hero' map, in line with H3 2024-05-28 15:43:31 +00:00
NEUTRAL.PAL
obstacles.json
randomMap.json
resources.json
rivers.json
roads.json
shortcutsConfig.json shortcut 2024-08-12 01:07:58 +02:00
skills.json
terrains.json It is now possible to define multiple music themes for terrains 2024-07-15 21:46:41 +00:00
terrainViewPatterns.json
textColors.json