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CGuiHandler.cpp
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Minor refactoring of mouse input handling
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2023-06-05 19:00:56 +03:00 |
CGuiHandler.h
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Minor refactoring of mouse input handling
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2023-06-05 19:00:56 +03:00 |
CIntObject.cpp
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Implemented panning/swiping gesture for sliders
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2023-06-05 19:09:56 +03:00 |
CIntObject.h
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Implemented panning/swiping gesture for sliders
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2023-06-05 19:09:56 +03:00 |
CursorHandler.cpp
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Added option to disable edge scrolling
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2023-06-05 19:20:20 +03:00 |
CursorHandler.h
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Show cursor (including attack direction) when swiping in battle
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2023-06-05 19:20:18 +03:00 |
EventDispatcher.cpp
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Show cursor (including attack direction) when swiping in battle
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2023-06-05 19:20:18 +03:00 |
EventDispatcher.h
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Implemented pinch gesture to scale adventure map
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2023-06-05 19:20:08 +03:00 |
EventsReceiver.cpp
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Implemented gesture for town/hero lists and town/hero selection
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2023-06-05 19:12:24 +03:00 |
EventsReceiver.h
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Implemented pinch gesture to scale adventure map
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2023-06-05 19:20:08 +03:00 |
FramerateManager.cpp
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FramerateManager now uses chrono instead of SDL_Ticks
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2023-05-14 22:22:37 +03:00 |
FramerateManager.h
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FramerateManager now uses chrono instead of SDL_Ticks
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2023-05-14 22:22:37 +03:00 |
InterfaceObjectConfigurable.cpp
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Moved slider class to a separate file
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2023-06-05 19:16:01 +03:00 |
InterfaceObjectConfigurable.h
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Do not show desktop-only options on mobile systems
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2023-05-19 23:19:43 +03:00 |
MouseButton.h
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Merged two mouse button enums
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2023-02-03 11:39:40 +02:00 |
Shortcut.h
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Implemented zoom reset shortcut (backspace)
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2023-05-17 14:54:19 +03:00 |
ShortcutHandler.cpp
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Implemented zoom reset shortcut (backspace)
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2023-05-17 14:54:19 +03:00 |
ShortcutHandler.h
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Use more descriptive names for hotkeys
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2023-05-01 17:59:20 +03:00 |
TextAlignment.h
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Removed remaining parts of Geomeotries.h/cpp
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2023-01-20 16:11:43 +02:00 |
WindowHandler.cpp
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
WindowHandler.h
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Reduced usage of topWindow() method
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2023-05-16 21:57:45 +03:00 |