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adventureMap
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Added option to disable edge scrolling
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2023-06-05 19:20:20 +03:00 |
battle
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Merge pull request #2208 from IvanSavenko/obstacles_foreground
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2023-06-14 15:49:08 +03:00 |
eventsSDL
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Fix relative cursor mode
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2023-06-05 19:28:29 +03:00 |
gui
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Added option to disable edge scrolling
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2023-06-05 19:20:20 +03:00 |
icons
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Update generate_icns.py
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2023-04-16 12:33:35 +02:00 |
ios
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Add different sizes
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2023-04-15 13:13:44 +02:00 |
lobby
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Use Scrollable class for all appropriate locations
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2023-06-05 19:18:33 +03:00 |
mainmenu
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
mapView
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Implemented pinch gesture to scale adventure map
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2023-06-05 19:20:08 +03:00 |
render
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Merge pull request #2207 from IvanSavenko/fix_black_color
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2023-06-14 15:48:15 +03:00 |
renderSDL
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Added SDLImage::doubleFlip()
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2023-06-11 18:45:14 +03:00 |
widgets
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hotfix
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2023-06-07 13:08:04 +03:00 |
windows
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Working Version
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2023-06-11 18:40:47 +03:00 |
CFocusableHelper.cpp
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CFocusableHelper.h
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CGameInfo.cpp
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
CGameInfo.h
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Integrated defaultMods into mod system
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2023-03-16 17:55:09 +02:00 |
Client.cpp
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Reduced usage of topWindow() method
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2023-05-16 21:57:45 +03:00 |
Client.h
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Fix missing change
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2023-06-08 09:49:28 +02:00 |
ClientCommandManager.cpp
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
ClientCommandManager.h
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show/showAll methods now use Canvas instead of SDL_Surface
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2023-06-02 16:42:18 +03:00 |
ClientNetPackVisitors.h
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vcmi: allow showing more than one components in infobar
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2023-03-11 21:41:57 +03:00 |
CMakeLists.txt
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Moved slider class to a separate file
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2023-06-05 19:16:01 +03:00 |
CMT.cpp
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Restore SDL_main in CMT.cpp
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2023-05-20 01:51:49 +03:00 |
CMT.h
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CMusicHandler.cpp
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Merged "music" resource type into "sound", enables ogg's use as sounds
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2023-05-15 22:22:54 +03:00 |
CMusicHandler.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
CPlayerInterface.cpp
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
CPlayerInterface.h
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Minor fixes and cleanup
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2023-05-20 01:51:49 +03:00 |
CServerHandler.cpp
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Implemented gesture for town/hero lists and town/hero selection
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2023-06-05 19:12:24 +03:00 |
CServerHandler.h
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Implemented gesture for town/hero lists and town/hero selection
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2023-06-05 19:12:24 +03:00 |
CVideoHandler.cpp
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Replaced event handling break system with key capturing
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2023-05-20 01:51:49 +03:00 |
CVideoHandler.h
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Video playback is now time-based, using video file timings
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2023-01-28 13:19:35 +02:00 |
LobbyClientNetPackVisitors.h
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Removed magical initialization of registry via static variables
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2023-04-08 21:29:04 +03:00 |
NetPacksClient.cpp
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Split some map object files into smaller files. Reduced includes usage.
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2023-06-02 21:47:37 +03:00 |
NetPacksLobbyClient.cpp
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Renamed "Int" -> "Window" in WindowHandler API
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2023-05-16 19:10:22 +03:00 |
PlayerLocalState.cpp
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Renamed some adventure map files & classes
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2023-05-09 13:10:33 +03:00 |
PlayerLocalState.h
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Moved selection logic to player state
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2023-04-20 22:04:24 +03:00 |
resource.h
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StdInc.cpp
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StdInc.h
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Removed most SDL includes from headers, removed SDL int's
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2023-01-30 19:55:32 +02:00 |
VCMI_client.cbp
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VCMI_client.rc
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VCMI_client.vcxproj
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VCMI_client.vcxproj.filters
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vcmi.ico
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new icons
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2023-04-15 12:52:11 +02:00 |