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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/client/gui
Ivan Savenko fccd564d8d
Merge pull request #2769 from IvanSavenko/touch_tolerance
(1.3.2) Implemented tolerance for touch events
2023-09-08 16:45:04 +03:00
..
CGuiHandler.cpp Fix missing lock of player interface 2023-08-11 18:50:39 +03:00
CGuiHandler.h Replaced SDL user events list with dispatching of arbitrary functors 2023-06-26 21:51:10 +03:00
CIntObject.cpp Implemented tolerance for touch events 2023-09-06 01:06:01 +03:00
CIntObject.h Implemented tolerance for touch events 2023-09-06 01:06:01 +03:00
CursorHandler.cpp Allow defining default values of settings per platform 2023-06-21 10:55:30 +03:00
CursorHandler.h Show spell cursor when casting spell in touch input mode 2023-09-06 23:01:43 +03:00
EventDispatcher.cpp Implemented tolerance for touch events 2023-09-06 01:06:01 +03:00
EventDispatcher.h Implemented tolerance for touch events 2023-09-06 01:06:01 +03:00
EventsReceiver.cpp Fixed input event ordering. Fixes radial menu show/hide logic 2023-07-21 15:47:42 +03:00
EventsReceiver.h Implemented tolerance for touch events 2023-09-06 01:06:01 +03:00
FramerateManager.cpp FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
FramerateManager.h FramerateManager now uses chrono instead of SDL_Ticks 2023-05-14 22:22:37 +03:00
InterfaceObjectConfigurable.cpp Replaced CIntObject::type bitfield with bool's. Added input blocking. 2023-07-03 19:24:12 +03:00
InterfaceObjectConfigurable.h Do not show desktop-only options on mobile systems 2023-05-19 23:19:43 +03:00
MouseButton.h
Shortcut.h Merge pull request #2325 from SoundSSGood/hero-backpack-window 2023-07-21 15:43:34 +03:00
ShortcutHandler.cpp Better default stack action handling + "F shortcut" mode fixes 2023-08-27 17:33:10 +02:00
ShortcutHandler.h Use more descriptive names for hotkeys 2023-05-01 17:59:20 +03:00
TextAlignment.h Implement TOPCENTER text alignment 2023-08-30 00:35:31 +02:00
WindowHandler.cpp Implemented lazy totalRedraw to prevent multiple redraws on single frame 2023-07-18 17:31:21 +03:00
WindowHandler.h Implemented lazy totalRedraw to prevent multiple redraws on single frame 2023-07-18 17:31:21 +03:00