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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib
mateuszb fceeb05e16 * a bit of pathfinder interface redesign
* a few fixes for sieges
* better wall parts' positions by Ivan
2009-08-28 09:03:58 +00:00
..
vcmi_lib break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
BattleAction.h * next ubuntux's patch 2009-04-16 11:14:13 +00:00
CGameState.cpp * a bit of pathfinder interface redesign 2009-08-28 09:03:58 +00:00
CGameState.h * a bit of pathfinder interface redesign 2009-08-28 09:03:58 +00:00
CondSh.h * version set 0.73b 2009-08-03 23:53:18 +00:00
Connection.cpp * next part of hero exchange window 2009-06-26 15:41:19 +00:00
Connection.h Fixes for exchange window in non 800x600 res 2009-07-27 17:55:56 +00:00
HeroBonus.h * Giants/Titans now immune to Blind. 2009-08-23 20:33:05 +00:00
IGameCallback.cpp * one more fix for r1145 2009-08-24 10:35:11 +00:00
IGameCallback.h * one more fix for r1145 2009-08-24 10:35:11 +00:00
Interprocess.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Build fixes for linux. 2009-05-21 00:55:30 +00:00
Makefile.in Video player compilation. 2009-06-20 01:40:52 +00:00
map.cpp Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 2009-08-27 08:04:32 +00:00
map.h Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 2009-08-27 08:04:32 +00:00
NetPacks.h * new spell: remove obstacle 2009-08-19 10:59:42 +00:00
NetPacksLib.cpp Next part of Creature Banks script, partial support for once visitable objects in towns. 2009-08-23 15:02:21 +00:00
RegisterTypes.cpp Next part of Creature Banks script, partial support for once visitable objects in towns. 2009-08-23 15:02:21 +00:00
RegisterTypes.h * further changes towards support for ranged spells 2009-04-15 14:03:31 +00:00
StackFeature.h * support for HP regeneration 2009-08-22 14:39:44 +00:00
VCMI_lib.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_Lib.cpp * second part of sieges 2009-08-26 14:09:55 +00:00
VCMI_Lib.h Mostly done .BIK video handling (WIN only). 2009-06-23 08:14:49 +00:00
VCMI_lib.vcproj * fixes for glitches in garrisons in non 800x600 resolutions 2009-07-17 21:53:28 +00:00