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Buttons.cpp
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Fix button interaction with hotkey & mouse
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2023-05-20 01:51:49 +03:00 |
Buttons.h
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Proper support for player-colored buttons in UI
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2023-05-09 13:10:33 +03:00 |
CArtifactHolder.cpp
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
CArtifactHolder.h
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
CArtifactsOfHeroAltar.cpp
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Fix warnings
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2023-05-01 21:49:37 +04:00 |
CArtifactsOfHeroAltar.h
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
CArtifactsOfHeroBase.cpp
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
CArtifactsOfHeroBase.h
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
CArtifactsOfHeroKingdom.cpp
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
CArtifactsOfHeroKingdom.h
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
CArtifactsOfHeroMain.cpp
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
CArtifactsOfHeroMain.h
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
CArtifactsOfHeroMarket.cpp
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
CArtifactsOfHeroMarket.h
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
CComponent.cpp
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Removed vstd::advance. Added vstd::next to handle similar cases.
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2023-05-01 17:58:18 +03:00 |
CComponent.h
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vcmi: all notifications now shows inside the infobar properly
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2023-03-11 21:41:57 +03:00 |
CGarrisonInt.cpp
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Reduced usage of topWindow() method
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2023-05-16 21:57:45 +03:00 |
CGarrisonInt.h
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wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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2022-09-24 15:55:21 +03:00 |
CreatureCostBox.cpp
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vcmi: reduce boost::lexical_cast usage
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2023-03-09 16:36:46 +03:00 |
CreatureCostBox.h
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
CWindowWithArtifacts.cpp
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
CWindowWithArtifacts.h
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CArtifactHolder divided into files
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2023-05-01 00:34:45 +03:00 |
Images.cpp
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Separated timer updates from rendering in adventure map and town screen
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2023-05-14 22:22:37 +03:00 |
Images.h
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Separated timer updates from rendering in adventure map and town screen
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2023-05-14 22:22:37 +03:00 |
MiscWidgets.cpp
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Reduced usage of topWindow() method
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2023-05-16 21:57:45 +03:00 |
MiscWidgets.h
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vcmi: rename IFactionMember and ICreature
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2023-05-02 00:54:53 +03:00 |
ObjectLists.cpp
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
ObjectLists.h
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vcmi: modernize headers
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2023-04-30 13:35:54 +03:00 |
TextControls.cpp
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Extracted event management from GuiHandler and CIntObject
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2023-05-20 01:51:49 +03:00 |
TextControls.h
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Fixed auto-enabling of status bar on windows activations
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2023-05-09 13:10:33 +03:00 |