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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/AI/VCAI
2019-03-17 11:54:02 +02:00
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Goals AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
Pathfinding ai fix town portal to occupied town 2019-02-26 22:50:46 +02:00
AIhelper.cpp AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
AIhelper.h AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
AIUtility.cpp AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
AIUtility.h AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
ArmyManager.cpp AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
ArmyManager.h AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
BuildingManager.cpp Merge pull request #497 from nullkiller/ai-pathfinder-boat 2018-10-28 14:29:09 +03:00
BuildingManager.h Merge pull request #497 from nullkiller/ai-pathfinder-boat 2018-10-28 14:29:09 +03:00
CMakeLists.txt AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
FuzzyEngines.cpp Merge pull request #546 from nullkiller/ai-pathfinding-update-paths 2019-02-14 20:33:00 +03:00
FuzzyEngines.h Disable tactical advantage engine until rework 2019-02-13 12:01:32 +01:00
FuzzyHelper.cpp Remove a few more usages of thread shared ai and cb 2019-02-17 14:32:42 +02:00
FuzzyHelper.h Remove a few more usages of thread shared ai and cb 2019-02-17 14:32:42 +02:00
main.cpp Code style: formatting and refactoring of VCAI code 2018-04-08 17:43:20 +07:00
MapObjectsEvaluator.cpp Fix AI value handling for heroes 2018-11-03 12:46:02 +01:00
MapObjectsEvaluator.h Improve dwelling value evaluation 2018-08-16 21:17:45 +02:00
ResourceManager.cpp Fixed warnings. 2019-01-08 00:40:09 +03:00
ResourceManager.h Warnings fixes (#538) 2019-01-19 13:52:02 +03:00
SectorMap.cpp - Fixed Border Gates logic 2018-08-08 10:52:52 +02:00
SectorMap.h Refactoring: Move SectorMap to separate file 2018-08-04 21:59:30 +02:00
StdInc.cpp * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 2012-02-14 18:04:45 +00:00
StdInc.h More bugfixing: 2014-06-29 17:23:06 +03:00
VCAI.cbp [C::B] Switch to MinGW 7.3 2019-02-19 14:59:10 +03:00
VCAI.cpp AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
VCAI.h AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring 2019-03-17 11:54:02 +02:00
VCAI.vcxproj AI: extract pathfinding special actions and rules to separate files 2019-02-08 17:43:32 +02:00
VCAI.vcxproj.filters Update VS project filters 2019-02-09 13:24:43 +01:00