This PR contains the following updates: | Package | Type | Update | Change | Age | Adoption | Passing | Confidence | |---|---|---|---|---|---|---|---| | [enumer](https://redirect.github.com/dmarkham/enumer) | | patch | `1.5.9` -> `1.5.11` | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | | [esbuild](https://redirect.github.com/evanw/esbuild) | | minor | `0.24.2` -> `0.25.0` | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | | [github.com/alecthomas/kong](https://redirect.github.com/alecthomas/kong) | require | minor | `v1.7.0` -> `v1.8.1` | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | | [github.com/dlclark/regexp2](https://redirect.github.com/dlclark/regexp2) | require | patch | `v1.11.4` -> `v1.11.5` | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | | [go](https://redirect.github.com/golang/go) | | minor | `1.23.5` -> `1.24.1` | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | | [go](https://go.dev/) ([source](https://redirect.github.com/golang/go)) | toolchain | minor | `1.23.5` -> `1.24.1` | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | | [watchexec](https://redirect.github.com/watchexec/watchexec) | | minor | `2.2.1` -> `2.3.0` | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | [](https://docs.renovatebot.com/merge-confidence/) | --- ### Release Notes <details> <summary>dmarkham/enumer (enumer)</summary> ### [`v1.5.11`](https://redirect.github.com/dmarkham/enumer/releases/tag/v1.5.11) #### What's Changed - Update golang.org/x/tools to v0.30.0 by [@​gabe565](https://redirect.github.com/gabe565) (first contribution 🎉 ) in [https://github.com/dmarkham/enumer/pull/106](https://redirect.github.com/dmarkham/enumer/pull/106) **Full Changelog**: https://github.com/dmarkham/enumer/compare/v1.5.10...1.5.11 (1.5.11 (missing the v) was previously released as a mistake. the v is for Very much required.) </details> <details> <summary>evanw/esbuild (esbuild)</summary> ### [`v0.25.0`](https://redirect.github.com/evanw/esbuild/blob/HEAD/CHANGELOG.md#0250) [Compare Source](https://redirect.github.com/evanw/esbuild/compare/v0.24.2...v0.25.0) **This release deliberately contains backwards-incompatible changes.** To avoid automatically picking up releases like this, you should either be pinning the exact version of `esbuild` in your `package.json` file (recommended) or be using a version range syntax that only accepts patch upgrades such as `^0.24.0` or `~0.24.0`. See npm's documentation about [semver](https://docs.npmjs.com/cli/v6/using-npm/semver/) for more information. - Restrict access to esbuild's development server ([GHSA-67mh-4wv8-2f99](https://redirect.github.com/evanw/esbuild/security/advisories/GHSA-67mh-4wv8-2f99)) This change addresses esbuild's first security vulnerability report. Previously esbuild set the `Access-Control-Allow-Origin` header to `*` to allow esbuild's development server to be flexible in how it's used for development. However, this allows the websites you visit to make HTTP requests to esbuild's local development server, which gives read-only access to your source code if the website were to fetch your source code's specific URL. You can read more information in [the report](https://redirect.github.com/evanw/esbuild/security/advisories/GHSA-67mh-4wv8-2f99). Starting with this release, [CORS](https://developer.mozilla.org/en-US/docs/Web/HTTP/CORS) will now be disabled, and requests will now be denied if the host does not match the one provided to `--serve=`. The default host is `0.0.0.0`, which refers to all of the IP addresses that represent the local machine (e.g. both `127.0.0.1` and `192.168.0.1`). If you want to customize anything about esbuild's development server, you can [put a proxy in front of esbuild](https://esbuild.github.io/api/#serve-proxy) and modify the incoming and/or outgoing requests. In addition, the `serve()` API call has been changed to return an array of `hosts` instead of a single `host` string. This makes it possible to determine all of the hosts that esbuild's development server will accept. Thanks to [@​sapphi-red](https://redirect.github.com/sapphi-red) for reporting this issue. - Delete output files when a build fails in watch mode ([#​3643](https://redirect.github.com/evanw/esbuild/issues/3643)) It has been requested for esbuild to delete files when a build fails in watch mode. Previously esbuild left the old files in place, which could cause people to not immediately realize that the most recent build failed. With this release, esbuild will now delete all output files if a rebuild fails. Fixing the build error and triggering another rebuild will restore all output files again. - Fix correctness issues with the CSS nesting transform ([#​3620](https://redirect.github.com/evanw/esbuild/issues/3620), [#​3877](https://redirect.github.com/evanw/esbuild/issues/3877), [#​3933](https://redirect.github.com/evanw/esbuild/issues/3933), [#​3997](https://redirect.github.com/evanw/esbuild/issues/3997), [#​4005](https://redirect.github.com/evanw/esbuild/issues/4005), [#​4037](https://redirect.github.com/evanw/esbuild/pull/4037), [#​4038](https://redirect.github.com/evanw/esbuild/pull/4038)) This release fixes the following problems: - Naive expansion of CSS nesting can result in an exponential blow-up of generated CSS if each nesting level has multiple selectors. Previously esbuild sometimes collapsed individual nesting levels using `:is()` to limit expansion. However, this collapsing wasn't correct in some cases, so it has been removed to fix correctness issues. ```css /* Original code */ .parent { > .a, > .b1 > .b2 { color: red; } } /* Old output (with --supported:nesting=false) */ .parent > :is(.a, .b1 > .b2) { color: red; } /* New output (with --supported:nesting=false) */ .parent > .a, .parent > .b1 > .b2 { color: red; } ``` Thanks to [@​tim-we](https://redirect.github.com/tim-we) for working on a fix. - The `&` CSS nesting selector can be repeated multiple times to increase CSS specificity. Previously esbuild ignored this possibility and incorrectly considered `&&` to have the same specificity as `&`. With this release, this should now work correctly: ```css /* Original code (color should be red) */ div { && { color: red } & { color: blue } } /* Old output (with --supported:nesting=false) */ div { color: red; } div { color: blue; } /* New output (with --supported:nesting=false) */ div:is(div) { color: red; } div { color: blue; } ``` Thanks to [@​CPunisher](https://redirect.github.com/CPunisher) for working on a fix. - Previously transforming nested CSS incorrectly removed leading combinators from within pseudoclass selectors such as `:where()`. This edge case has been fixed and how has test coverage. ```css /* Original code */ a b:has(> span) { a & { color: green; } } /* Old output (with --supported:nesting=false) */ a :is(a b:has(span)) { color: green; } /* New output (with --supported:nesting=false) */ a :is(a b:has(> span)) { color: green; } ``` This fix was contributed by [@​NoremacNergfol](https://redirect.github.com/NoremacNergfol). - The CSS minifier contains logic to remove the `&` selector when it can be implied, which happens when there is only one and it's the leading token. However, this logic was incorrectly also applied to selector lists inside of pseudo-class selectors such as `:where()`. With this release, the minifier will now avoid applying this logic in this edge case: ```css /* Original code */ .a { & .b { color: red } :where(& .b) { color: blue } } /* Old output (with --minify) */ .a{.b{color:red}:where(.b){color:#​00f}} /* New output (with --minify) */ .a{.b{color:red}:where(& .b){color:#​00f}} ``` - Fix some correctness issues with source maps ([#​1745](https://redirect.github.com/evanw/esbuild/issues/1745), [#​3183](https://redirect.github.com/evanw/esbuild/issues/3183), [#​3613](https://redirect.github.com/evanw/esbuild/issues/3613), [#​3982](https://redirect.github.com/evanw/esbuild/issues/3982)) Previously esbuild incorrectly treated source map path references as file paths instead of as URLs. With this release, esbuild will now treat source map path references as URLs. This fixes the following problems with source maps: - File names in `sourceMappingURL` that contained a space previously did not encode the space as `%20`, which resulted in JavaScript tools (including esbuild) failing to read that path back in when consuming the generated output file. This should now be fixed. - Absolute URLs in `sourceMappingURL` that use the `file://` scheme previously attempted to read from a folder called `file:`. These URLs should now be recognized and parsed correctly. - Entries in the `sources` array in the source map are now treated as URLs instead of file paths. The correct behavior for this is much more clear now that source maps has a [formal specification](https://tc39.es/ecma426/). Many thanks to those who worked on the specification. - Fix incorrect package for `@esbuild/netbsd-arm64` ([#​4018](https://redirect.github.com/evanw/esbuild/issues/4018)) Due to a copy+paste typo, the binary published to `@esbuild/netbsd-arm64` was not actually for `arm64`, and didn't run in that environment. This release should fix running esbuild in that environment (NetBSD on 64-bit ARM). Sorry about the mistake. - Fix a minification bug with bitwise operators and bigints ([#​4065](https://redirect.github.com/evanw/esbuild/issues/4065)) This change removes an incorrect assumption in esbuild that all bitwise operators result in a numeric integer. That assumption was correct up until the introduction of bigints in ES2020, but is no longer correct because almost all bitwise operators now operate on both numbers and bigints. Here's an example of the incorrect minification: ```js // Original code if ((a & b) !== 0) found = true // Old output (with --minify) a&b&&(found=!0); // New output (with --minify) (a&b)!==0&&(found=!0); ``` - Fix esbuild incorrectly rejecting valid TypeScript edge case ([#​4027](https://redirect.github.com/evanw/esbuild/issues/4027)) The following TypeScript code is valid: ```ts export function open(async?: boolean): void { console.log(async as boolean) } ``` Before this version, esbuild would fail to parse this with a syntax error as it expected the token sequence `async as ...` to be the start of an async arrow function expression `async as => ...`. This edge case should be parsed correctly by esbuild starting with this release. - Transform BigInt values into constructor calls when unsupported ([#​4049](https://redirect.github.com/evanw/esbuild/issues/4049)) Previously esbuild would refuse to compile the BigInt literals (such as `123n`) if they are unsupported in the configured target environment (such as with `--target=es6`). The rationale was that they cannot be polyfilled effectively because they change the behavior of JavaScript's arithmetic operators and JavaScript doesn't have operator overloading. However, this prevents using esbuild with certain libraries that would otherwise work if BigInt literals were ignored, such as with old versions of the [`buffer` library](https://redirect.github.com/feross/buffer) before the library fixed support for running in environments without BigInt support. So with this release, esbuild will now turn BigInt literals into BigInt constructor calls (so `123n` becomes `BigInt(123)`) and generate a warning in this case. You can turn off the warning with `--log-override:bigint=silent` or restore the warning to an error with `--log-override:bigint=error` if needed. - Change how `console` API dropping works ([#​4020](https://redirect.github.com/evanw/esbuild/issues/4020)) Previously the `--drop:console` feature replaced all method calls off of the `console` global with `undefined` regardless of how long the property access chain was (so it applied to `console.log()` and `console.log.call(console)` and `console.log.not.a.method()`). However, it was pointed out that this breaks uses of `console.log.bind(console)`. That's also incompatible with Terser's implementation of the feature, which is where this feature originally came from (it does support `bind`). So with this release, using this feature with esbuild will now only replace one level of method call (unless extended by `call` or `apply`) and will replace the method being called with an empty function in complex cases: ```js // Original code const x = console.log('x') const y = console.log.call(console, 'y') const z = console.log.bind(console)('z') // Old output (with --drop-console) const x = void 0; const y = void 0; const z = (void 0)("z"); // New output (with --drop-console) const x = void 0; const y = void 0; const z = (() => { }).bind(console)("z"); ``` This should more closely match Terser's existing behavior. - Allow BigInt literals as `define` values With this release, you can now use BigInt literals as define values, such as with `--define:FOO=123n`. Previously trying to do this resulted in a syntax error. - Fix a bug with resolve extensions in `node_modules` ([#​4053](https://redirect.github.com/evanw/esbuild/issues/4053)) The `--resolve-extensions=` option lets you specify the order in which to try resolving implicit file extensions. For complicated reasons, esbuild reorders TypeScript file extensions after JavaScript ones inside of `node_modules` so that JavaScript source code is always preferred to TypeScript source code inside of dependencies. However, this reordering had a bug that could accidentally change the relative order of TypeScript file extensions if one of them was a prefix of the other. That bug has been fixed in this release. You can see the issue for details. - Better minification of statically-determined `switch` cases ([#​4028](https://redirect.github.com/evanw/esbuild/issues/4028)) With this release, esbuild will now try to trim unused code within `switch` statements when the test expression and `case` expressions are primitive literals. This can arise when the test expression is an identifier that is substituted for a primitive literal at compile time. For example: ```js // Original code switch (MODE) { case 'dev': installDevToolsConsole() break case 'prod': return default: throw new Error } // Old output (with --minify '--define:MODE="prod"') switch("prod"){case"dev":installDevToolsConsole();break;case"prod":return;default:throw new Error} // New output (with --minify '--define:MODE="prod"') return; ``` - Emit `/* @​__KEY__ */` for string literals derived from property names ([#​4034](https://redirect.github.com/evanw/esbuild/issues/4034)) Property name mangling is an advanced feature that shortens certain property names for better minification (I say "advanced feature" because it's very easy to break your code with it). Sometimes you need to store a property name in a string, such as `obj.get('foo')` instead of `obj.foo`. JavaScript minifiers such as esbuild and [Terser](https://terser.org/) have a convention where a `/* @​__KEY__ */` comment before the string makes it behave like a property name. So `obj.get(/* @​__KEY__ */ 'foo')` allows the contents of the string `'foo'` to be shortened. However, esbuild sometimes itself generates string literals containing property names when transforming code, such as when lowering class fields to ES6 or when transforming TypeScript decorators. Previously esbuild didn't generate its own `/* @​__KEY__ */` comments in this case, which means that minifying your code by running esbuild again on its own output wouldn't work correctly (this does not affect people that both minify and transform their code in a single step). With this release, esbuild will now generate `/* @​__KEY__ */` comments for property names in generated string literals. To avoid lots of unnecessary output for people that don't use this advanced feature, the generated comments will only be present when the feature is active. If you want to generate the comments but not actually mangle any property names, you can use a flag that has no effect such as `--reserve-props=.`, which tells esbuild to not mangle any property names (but still activates this feature). - The `text` loader now strips the UTF-8 BOM if present ([#​3935](https://redirect.github.com/evanw/esbuild/issues/3935)) Some software (such as Notepad on Windows) can create text files that start with the three bytes `0xEF 0xBB 0xBF`, which is referred to as the "byte order mark". This prefix is intended to be removed before using the text. Previously esbuild's `text` loader included this byte sequence in the string, which turns into a prefix of `\uFEFF` in a JavaScript string when decoded from UTF-8. With this release, esbuild's `text` loader will now remove these bytes when they occur at the start of the file. - Omit legal comment output files when empty ([#​3670](https://redirect.github.com/evanw/esbuild/issues/3670)) Previously configuring esbuild with `--legal-comment=external` or `--legal-comment=linked` would always generate a `.LEGAL.txt` output file even if it was empty. Starting with this release, esbuild will now only do this if the file will be non-empty. This should result in a more organized output directory in some cases. - Update Go from 1.23.1 to 1.23.5 ([#​4056](https://redirect.github.com/evanw/esbuild/issues/4056), [#​4057](https://redirect.github.com/evanw/esbuild/pull/4057)) This should have no effect on existing code as this version change does not change Go's operating system support. It may remove certain reports from vulnerability scanners that detect which version of the Go compiler esbuild uses. This PR was contributed by [@​MikeWillCook](https://redirect.github.com/MikeWillCook). - Allow passing a port of 0 to the development server ([#​3692](https://redirect.github.com/evanw/esbuild/issues/3692)) Unix sockets interpret a port of 0 to mean "pick a random unused port in the [ephemeral port](https://en.wikipedia.org/wiki/Ephemeral_port) range". However, esbuild's default behavior when the port is not specified is to pick the first unused port starting from 8000 and upward. This is more convenient because port 8000 is typically free, so you can for example restart the development server and reload your app in the browser without needing to change the port in the URL. Since esbuild is written in Go (which does not have optional fields like JavaScript), not specifying the port in Go means it defaults to 0, so previously passing a port of 0 to esbuild caused port 8000 to be picked. Starting with this release, passing a port of 0 to esbuild when using the CLI or the JS API will now pass port 0 to the OS, which will pick a random ephemeral port. To make this possible, the `Port` option in the Go API has been changed from `uint16` to `int` (to allow for additional sentinel values) and passing a port of -1 in Go now picks a random port. Both the CLI and JS APIs now remap an explicitly-provided port of 0 into -1 for the internal Go API. Another option would have been to change `Port` in Go from `uint16` to `*uint16` (Go's closest equivalent of `number | undefined`). However, that would make the common case of providing an explicit port in Go very awkward as Go doesn't support taking the address of integer constants. This tradeoff isn't worth it as picking a random ephemeral port is a rare use case. So the CLI and JS APIs should now match standard Unix behavior when the port is 0, but you need to use -1 instead with Go API. - Minification now avoids inlining constants with direct `eval` ([#​4055](https://redirect.github.com/evanw/esbuild/issues/4055)) Direct `eval` can be used to introduce a new variable like this: ```js const variable = false ;(function () { eval("var variable = true") console.log(variable) })() ``` Previously esbuild inlined `variable` here (which became `false`), which changed the behavior of the code. This inlining is now avoided, but please keep in mind that direct `eval` breaks many assumptions that JavaScript tools hold about normal code (especially when bundling) and I do not recommend using it. There are usually better alternatives that have a more localized impact on your code. You can read more about this here: https://esbuild.github.io/link/direct-eval/ </details> <details> <summary>alecthomas/kong (github.com/alecthomas/kong)</summary> ### [`v1.8.1`](https://redirect.github.com/alecthomas/kong/compare/v1.8.0...v1.8.1) [Compare Source](https://redirect.github.com/alecthomas/kong/compare/v1.8.0...v1.8.1) ### [`v1.8.0`](https://redirect.github.com/alecthomas/kong/compare/v1.7.0...v1.8.0) [Compare Source](https://redirect.github.com/alecthomas/kong/compare/v1.7.0...v1.8.0) </details> <details> <summary>dlclark/regexp2 (github.com/dlclark/regexp2)</summary> ### [`v1.11.5`](https://redirect.github.com/dlclark/regexp2/compare/v1.11.4...v1.11.5) [Compare Source](https://redirect.github.com/dlclark/regexp2/compare/v1.11.4...v1.11.5) </details> <details> <summary>golang/go (go)</summary> ### [`v1.24.1`](https://redirect.github.com/golang/go/compare/go1.24.0...go1.24.1) ### [`v1.24.0`](https://redirect.github.com/golang/go/compare/go1.23.6...go1.24.0) ### [`v1.23.6`](https://redirect.github.com/golang/go/compare/go1.23.5...go1.23.6) </details> <details> <summary>watchexec/watchexec (watchexec)</summary> ### [`v2.3.0`](https://redirect.github.com/watchexec/watchexec/releases/tag/v2.3.0): CLI v2.3.0 - Upgrade jaq to 2.0 ([#​902](https://redirect.github.com/watchexec/watchexec/issues/902)) - Flags are ordered alphabetically in `--help` - `--filter-prog` is no longer experimental (won't warn on use) - `--only-emit-events` now implies `--emit-events-to=json-stdio` - Zero-value unitless time spans are no longer deprecated ([#​909](https://redirect.github.com/watchexec/watchexec/issues/909)) - Linux build machines for the pre-built binaries now use Ubuntu 24.04; if you require an older glibc you'll need to build from source ##### New feature: `--socket` ([#​905](https://redirect.github.com/watchexec/watchexec/issues/905)) This implements the systemd socket-passing protocol, like a lightweight [systemfd](https://redirect.github.com/mitsuhiko/systemfd): sockets are opened from the watchexec process, and then passed to the commands it runs. This lets you keep sockets open and avoid address reuse issues or dropping packets. The value can be either of `PORT` (opens a TCP listening socket at that port), `HOST:PORT` (specify a host IP address; IPv6 addresses can be specified `[bracketed]`), `TYPE::PORT` or `TYPE::HOST:PORT` (specify a socket type, `tcp` / `udp`). This syntax and the behaviour of this option is compatible with `systemfd`'s. This integration only provides basic support, if you want more control you should use the `systemfd` tool from [@​mitsuhiko](https://redirect.github.com/mitsuhiko) directly. To make use of the sockets in Rust code, you can use the [listenfd](https://redirect.github.com/mitsuhiko/listenfd) crate, also by Armin. I've also written a document that describes the minimal protocol, if you want to see how to use it in your projects or how to implement it yourself, both for Unix (systemd's invention) and for Windows (systemfd's invention): https://github.com/watchexec/watchexec/blob/main/doc/socket.md </details> --- ### Configuration 📅 **Schedule**: Branch creation - "* 0-3 * * 1" (UTC), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 👻 **Immortal**: This PR will be recreated if closed unmerged. Get [config help](https://redirect.github.com/renovatebot/renovate/discussions) if that's undesired. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR was generated by [Mend Renovate](https://mend.io/renovate/). View the [repository job log](https://developer.mend.io/github/alecthomas/chroma). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzOS4xNjcuMSIsInVwZGF0ZWRJblZlciI6IjM5LjE4NS40IiwidGFyZ2V0QnJhbmNoIjoibWFzdGVyIiwibGFiZWxzIjpbXX0=--> --------- Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com> Co-authored-by: Alec Thomas <alec@swapoff.org>
Chroma — A general purpose syntax highlighter in pure Go
Chroma takes source code and other structured text and converts it into syntax highlighted HTML, ANSI-coloured text, etc.
Chroma is based heavily on Pygments, and includes translators for Pygments lexers and styles.
Table of Contents
- Supported languages
- Try it
- Using the library
- More detail
- Command-line interface
- Testing lexers
- What's missing compared to Pygments?
Supported languages
| Prefix | Language | 
|---|---|
| A | ABAP, ABNF, ActionScript, ActionScript 3, Ada, Agda, AL, Alloy, Angular2, ANTLR, ApacheConf, APL, AppleScript, ArangoDB AQL, Arduino, ArmAsm, AutoHotkey, AutoIt, Awk | 
| B | Ballerina, Bash, Bash Session, Batchfile, BibTeX, Bicep, BlitzBasic, BNF, BQN, Brainfuck | 
| C | C, C#, C++, Caddyfile, Caddyfile Directives, Cap'n Proto, Cassandra CQL, Ceylon, CFEngine3, cfstatement, ChaiScript, Chapel, Cheetah, Clojure, CMake, COBOL, CoffeeScript, Common Lisp, Coq, Crystal, CSS, Cython | 
| D | D, Dart, Dax, Desktop Entry, Diff, Django/Jinja, dns, Docker, DTD, Dylan | 
| E | EBNF, Elixir, Elm, EmacsLisp, Erlang | 
| F | Factor, Fennel, Fish, Forth, Fortran, FortranFixed, FSharp | 
| G | GAS, GDScript, Genshi, Genshi HTML, Genshi Text, Gherkin, Gleam, GLSL, Gnuplot, Go, Go HTML Template, Go Text Template, GraphQL, Groff, Groovy | 
| H | Handlebars, Hare, Haskell, Haxe, HCL, Hexdump, HLB, HLSL, HolyC, HTML, HTTP, Hy | 
| I | Idris, Igor, INI, Io, ISCdhcpd | 
| J | J, Java, JavaScript, JSON, Jsonnet, Julia, Jungle | 
| K | Kotlin | 
| L | Lighttpd configuration file, LLVM, Lua | 
| M | Makefile, Mako, markdown, Mason, Materialize SQL dialect, Mathematica, Matlab, MCFunction, Meson, Metal, MiniZinc, MLIR, Modula-2, Mojo, MonkeyC, MorrowindScript, Myghty, MySQL | 
| N | NASM, Natural, Newspeak, Nginx configuration file, Nim, Nix, NSIS | 
| O | Objective-C, OCaml, Octave, Odin, OnesEnterprise, OpenEdge ABL, OpenSCAD, Org Mode | 
| P | PacmanConf, Perl, PHP, PHTML, Pig, PkgConfig, PL/pgSQL, plaintext, Plutus Core, Pony, PostgreSQL SQL dialect, PostScript, POVRay, PowerQuery, PowerShell, Prolog, PromQL, Promela, properties, Protocol Buffer, PRQL, PSL, Puppet, Python, Python 2 | 
| Q | QBasic, QML | 
| R | R, Racket, Ragel, Raku, react, ReasonML, reg, Rego, reStructuredText, Rexx, RPMSpec, Ruby, Rust | 
| S | SAS, Sass, Scala, Scheme, Scilab, SCSS, Sed, Sieve, Smali, Smalltalk, Smarty, SNBT, Snobol, Solidity, SourcePawn, SPARQL, SQL, SquidConf, Standard ML, stas, Stylus, Svelte, Swift, SYSTEMD, systemverilog | 
| T | TableGen, Tal, TASM, Tcl, Tcsh, Termcap, Terminfo, Terraform, TeX, Thrift, TOML, TradingView, Transact-SQL, Turing, Turtle, Twig, TypeScript, TypoScript, TypoScriptCssData, TypoScriptHtmlData, Typst | 
| V | V, V shell, Vala, VB.net, verilog, VHDL, VHS, VimL, vue | 
| W | WDTE, WebGPU Shading Language, Whiley | 
| X | XML, Xorg | 
| Y | YAML, YANG | 
| Z | Z80 Assembly, Zed, Zig | 
I will attempt to keep this section up to date, but an authoritative list can be
displayed with chroma --list.
Try it
Try out various languages and styles on the Chroma Playground.
Using the library
This is version 2 of Chroma, use the import path:
import "github.com/alecthomas/chroma/v2"
Chroma, like Pygments, has the concepts of lexers, formatters and styles.
Lexers convert source text into a stream of tokens, styles specify how token types are mapped to colours, and formatters convert tokens and styles into formatted output.
A package exists for each of these, containing a global Registry variable
with all of the registered implementations. There are also helper functions
for using the registry in each package, such as looking up lexers by name or
matching filenames, etc.
In all cases, if a lexer, formatter or style can not be determined, nil will
be returned. In this situation you may want to default to the Fallback
value in each respective package, which provides sane defaults.
Quick start
A convenience function exists that can be used to simply format some source text, without any effort:
err := quick.Highlight(os.Stdout, someSourceCode, "go", "html", "monokai")
Identifying the language
To highlight code, you'll first have to identify what language the code is written in. There are three primary ways to do that:
- 
Detect the language from its filename. lexer := lexers.Match("foo.go")
- 
Explicitly specify the language by its Chroma syntax ID (a full list is available from lexers.Names()).lexer := lexers.Get("go")
- 
Detect the language from its content. lexer := lexers.Analyse("package main\n\nfunc main()\n{\n}\n")
In all cases, nil will be returned if the language can not be identified.
if lexer == nil {
  lexer = lexers.Fallback
}
At this point, it should be noted that some lexers can be extremely chatty. To mitigate this, you can use the coalescing lexer to coalesce runs of identical token types into a single token:
lexer = chroma.Coalesce(lexer)
Formatting the output
Once a language is identified you will need to pick a formatter and a style (theme).
style := styles.Get("swapoff")
if style == nil {
  style = styles.Fallback
}
formatter := formatters.Get("html")
if formatter == nil {
  formatter = formatters.Fallback
}
Then obtain an iterator over the tokens:
contents, err := ioutil.ReadAll(r)
iterator, err := lexer.Tokenise(nil, string(contents))
And finally, format the tokens from the iterator:
err := formatter.Format(w, style, iterator)
The HTML formatter
By default the html registered formatter generates standalone HTML with
embedded CSS. More flexibility is available through the formatters/html package.
Firstly, the output generated by the formatter can be customised with the following constructor options:
- Standalone()- generate standalone HTML with embedded CSS.
- WithClasses()- use classes rather than inlined style attributes.
- ClassPrefix(prefix)- prefix each generated CSS class.
- TabWidth(width)- Set the rendered tab width, in characters.
- WithLineNumbers()- Render line numbers (style with- LineNumbers).
- WithLinkableLineNumbers()- Make the line numbers linkable and be a link to themselves.
- HighlightLines(ranges)- Highlight lines in these ranges (style with- LineHighlight).
- LineNumbersInTable()- Use a table for formatting line numbers and code, rather than spans.
If WithClasses() is used, the corresponding CSS can be obtained from the formatter with:
formatter := html.New(html.WithClasses(true))
err := formatter.WriteCSS(w, style)
More detail
Lexers
See the Pygments documentation for details on implementing lexers. Most concepts apply directly to Chroma, but see existing lexer implementations for real examples.
In many cases lexers can be automatically converted directly from Pygments by
using the included Python 3 script pygments2chroma_xml.py. I use something like
the following:
python3 _tools/pygments2chroma_xml.py \
  pygments.lexers.jvm.KotlinLexer \
  > lexers/embedded/kotlin.xml
See notes in pygments-lexers.txt for a list of lexers, and notes on some of the issues importing them.
Formatters
Chroma supports HTML output, as well as terminal output in 8 colour, 256 colour, and true-colour.
A noop formatter is included that outputs the token text only, and a tokens
formatter outputs raw tokens. The latter is useful for debugging lexers.
Styles
Chroma styles are defined in XML. The style entries use the same syntax as Pygments.
All Pygments styles have been converted to Chroma using the _tools/style.py
script.
When you work with one of Chroma's styles,
know that the Background token type provides the default style for tokens. It does so
by defining a foreground color and background color.
For example, this gives each token name not defined in the style a default color
of #f8f8f8 and uses #000000 for the highlighted code block's background:
<entry type="Background" style="#f8f8f2 bg:#000000"/>
Also, token types in a style file are hierarchical. For instance, when CommentSpecial is not defined, Chroma uses the token style from Comment. So when several comment tokens use the same color, you'll only need to define Comment and override the one that has a different color.
For a quick overview of the available styles and how they look, check out the Chroma Style Gallery.
Command-line interface
A command-line interface to Chroma is included.
Binaries are available to install from the releases page.
The CLI can be used as a preprocessor to colorise output of less(1),
see documentation for the LESSOPEN environment variable.
The --fail flag can be used to suppress output and return with exit status
1 to facilitate falling back to some other preprocessor in case chroma
does not resolve a specific lexer to use for the given file. For example:
export LESSOPEN='| p() { chroma --fail "$1" || cat "$1"; }; p "%s"'
Replace cat with your favourite fallback preprocessor.
When invoked as .lessfilter, the --fail flag is automatically turned
on under the hood for easy integration with lesspipe shipping with
Debian and derivatives;
for that setup the chroma executable can be just symlinked to ~/.lessfilter.
Testing lexers
If you edit some lexers and want to try it, open a shell in cmd/chromad and run:
go run . --csrf-key=securekey
A Link will be printed. Open it in your Browser. Now you can test on the Playground with your local changes.
If you want to run the tests and the lexers, open a shell in the root directory and run:
go test ./lexers
When updating or adding a lexer, please add tests. See lexers/README.md for more.
What's missing compared to Pygments?
- Quite a few lexers, for various reasons (pull-requests welcome):
- Pygments lexers for complex languages often include custom code to handle certain aspects, such as Raku's ability to nest code inside regular expressions. These require time and effort to convert.
- I mostly only converted languages I had heard of, to reduce the porting cost.
 
- Some more esoteric features of Pygments are omitted for simplicity.
- Though the Chroma API supports content detection, very few languages support them. I have plans to implement a statistical analyser at some point, but not enough time.