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swscale/rgb2rgb2: rework RISC-V V shuffle_bytes_{1230,3012}
This avoids strided loads. Before: shuffle_bytes_1230_rvv_i32: 308.7 shuffle_bytes_3012_rvv_i32: 308.7 After: shuffle_bytes_1230_rvv_i32: 46.7 shuffle_bytes_3012_rvv_i32: 46.7
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@ -49,19 +49,29 @@ func ff_shuffle_bytes_2103_rvv, zve32x
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endfunc
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func ff_shuffle_bytes_1230_rvv, zve32x
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addi t1, a0, 2
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addi t2, a0, 3
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addi t3, a0, 0
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addi a0, a0, 1
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j 1b
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li t1, 24
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li t2, 8
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j 3f
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endfunc
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func ff_shuffle_bytes_3012_rvv, zve32x
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addi t1, a0, 0
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addi t2, a0, 1
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addi t3, a0, 2
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addi a0, a0, 3
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j 1b
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li t1, 8
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li t2, 24
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3:
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srai a2, a2, 2
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4:
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vsetvli t0, a2, e32, m8, ta, ma
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vle32.v v8, (a0)
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sub a2, a2, t0
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vsll.vx v16, v8, t1
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sh2add a0, t0, a0
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vsrl.vx v8, v8, t2
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vor.vv v16, v16, v8
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vse32.v v16, (a1)
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sh2add a1, t0, a1
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bnez a2, 4b
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ret
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endfunc
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func ff_shuffle_bytes_3210_rvv, zve32x
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