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https://github.com/FFmpeg/FFmpeg.git
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lavd/opengl_enc: create format description table
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
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ffe46e5d13
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c72f916c15
@ -219,6 +219,53 @@ typedef struct OpenGLContext {
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int window_height;
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} OpenGLContext;
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static const struct OpenGLFormatDesc {
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enum AVPixelFormat fixel_format;
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const char * const * fragment_shader;
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GLenum format;
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GLenum type;
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} opengl_format_desc[] = {
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{ AV_PIX_FMT_YUV420P, &FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_YUV444P, &FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_YUV422P, &FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_YUV410P, &FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_YUV411P, &FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_YUV440P, &FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_YUV420P16, &FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_YUV422P16, &FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_YUV444P16, &FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_YUVA420P, &FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_YUVA444P, &FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_YUVA422P, &FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_YUVA420P16, &FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_YUVA422P16, &FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_YUVA444P16, &FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_RGB24, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_BGR24, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_0RGB, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGBA, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_RGB0, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGBA, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_0BGR, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGBA, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_BGR0, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGBA, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_RGB565, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, GL_UNSIGNED_SHORT_5_6_5 },
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{ AV_PIX_FMT_BGR565, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, GL_UNSIGNED_SHORT_5_6_5 },
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{ AV_PIX_FMT_RGB555, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGBA, FF_GL_UNSIGNED_SHORT_1_5_5_5_REV },
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{ AV_PIX_FMT_BGR555, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGBA, FF_GL_UNSIGNED_SHORT_1_5_5_5_REV },
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{ AV_PIX_FMT_RGB8, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, FF_GL_UNSIGNED_BYTE_3_3_2 },
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{ AV_PIX_FMT_BGR8, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, FF_GL_UNSIGNED_BYTE_2_3_3_REV },
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{ AV_PIX_FMT_RGB48, &FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET, GL_RGB, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_ARGB, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET, GL_RGBA, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_RGBA, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET, GL_RGBA, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_ABGR, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET, GL_RGBA, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_BGRA, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET, GL_RGBA, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_RGBA64, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET, GL_RGBA, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_BGRA64, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET, GL_RGBA, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_GBRP, &FF_OPENGL_FRAGMENT_SHADER_RGB_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_GBRP16, &FF_OPENGL_FRAGMENT_SHADER_RGB_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_GBRAP, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_BYTE },
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{ AV_PIX_FMT_GBRAP16, &FF_OPENGL_FRAGMENT_SHADER_RGBA_PLANAR, GL_RED_COMPONENT, GL_UNSIGNED_SHORT },
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{ AV_PIX_FMT_NONE, NULL }
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};
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static av_cold int opengl_prepare_vertex(AVFormatContext *s);
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static int opengl_draw(AVFormatContext *h, AVPacket *pkt, int repaint);
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static av_cold int opengl_init_context(OpenGLContext *opengl);
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@ -539,38 +586,12 @@ static av_cold int opengl_read_limits(OpenGLContext *opengl)
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return AVERROR_EXTERNAL;
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}
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static av_always_inline const char * opengl_get_fragment_shader_code(enum AVPixelFormat format)
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static const char* opengl_get_fragment_shader_code(enum AVPixelFormat format)
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{
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switch (format) {
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case AV_PIX_FMT_YUV420P: case AV_PIX_FMT_YUV444P:
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case AV_PIX_FMT_YUV422P: case AV_PIX_FMT_YUV410P:
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case AV_PIX_FMT_YUV411P: case AV_PIX_FMT_YUV440P:
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case AV_PIX_FMT_YUV420P16: case AV_PIX_FMT_YUV422P16:
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case AV_PIX_FMT_YUV444P16:
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return FF_OPENGL_FRAGMENT_SHADER_YUV_PLANAR;
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case AV_PIX_FMT_YUVA420P: case AV_PIX_FMT_YUVA444P:
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case AV_PIX_FMT_YUVA422P:
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case AV_PIX_FMT_YUVA420P16: case AV_PIX_FMT_YUVA422P16:
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case AV_PIX_FMT_YUVA444P16:
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return FF_OPENGL_FRAGMENT_SHADER_YUVA_PLANAR;
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case AV_PIX_FMT_RGB24: case AV_PIX_FMT_BGR24:
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case AV_PIX_FMT_0RGB: case AV_PIX_FMT_RGB0:
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case AV_PIX_FMT_0BGR: case AV_PIX_FMT_BGR0:
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case AV_PIX_FMT_RGB565: case AV_PIX_FMT_BGR565:
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case AV_PIX_FMT_RGB555: case AV_PIX_FMT_BGR555:
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case AV_PIX_FMT_RGB8: case AV_PIX_FMT_BGR8:
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case AV_PIX_FMT_RGB48:
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return FF_OPENGL_FRAGMENT_SHADER_RGB_PACKET;
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case AV_PIX_FMT_ARGB: case AV_PIX_FMT_RGBA:
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case AV_PIX_FMT_ABGR: case AV_PIX_FMT_BGRA:
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case AV_PIX_FMT_RGBA64: case AV_PIX_FMT_BGRA64:
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return FF_OPENGL_FRAGMENT_SHADER_RGBA_PACKET;
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case AV_PIX_FMT_GBRP: case AV_PIX_FMT_GBRP16:
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return FF_OPENGL_FRAGMENT_SHADER_RGB_PLANAR;
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case AV_PIX_FMT_GBRAP: case AV_PIX_FMT_GBRAP16:
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return FF_OPENGL_FRAGMENT_SHADER_RGBA_PLANAR;
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default:
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break;
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int i;
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for (i = 0; i < FF_ARRAY_ELEMS(opengl_format_desc); i++) {
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if (opengl_format_desc[i].fixel_format == format)
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return *opengl_format_desc[i].fragment_shader;
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}
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return NULL;
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}
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@ -593,59 +614,13 @@ static av_always_inline int opengl_type_size(GLenum type)
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static av_cold void opengl_get_texture_params(OpenGLContext *opengl)
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{
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switch(opengl->pix_fmt) {
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case AV_PIX_FMT_YUV420P: case AV_PIX_FMT_YUV444P:
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case AV_PIX_FMT_YUV422P: case AV_PIX_FMT_YUV410P:
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case AV_PIX_FMT_YUV411P: case AV_PIX_FMT_YUV440P:
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case AV_PIX_FMT_YUVA420P: case AV_PIX_FMT_YUVA444P:
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case AV_PIX_FMT_YUVA422P:
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case AV_PIX_FMT_GBRP: case AV_PIX_FMT_GBRAP:
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opengl->format = GL_RED_COMPONENT;
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opengl->type = GL_UNSIGNED_BYTE;
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break;
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case AV_PIX_FMT_YUV420P16: case AV_PIX_FMT_YUV422P16:
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case AV_PIX_FMT_YUV444P16:
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case AV_PIX_FMT_YUVA420P16: case AV_PIX_FMT_YUVA422P16:
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case AV_PIX_FMT_YUVA444P16:
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case AV_PIX_FMT_GBRP16: case AV_PIX_FMT_GBRAP16:
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opengl->format = GL_RED_COMPONENT;
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opengl->type = GL_UNSIGNED_SHORT;
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break;
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case AV_PIX_FMT_RGB24: case AV_PIX_FMT_BGR24:
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opengl->format = GL_RGB;
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opengl->type = GL_UNSIGNED_BYTE;
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break;
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case AV_PIX_FMT_ARGB: case AV_PIX_FMT_RGBA:
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case AV_PIX_FMT_ABGR: case AV_PIX_FMT_BGRA:
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case AV_PIX_FMT_0RGB: case AV_PIX_FMT_RGB0:
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case AV_PIX_FMT_0BGR: case AV_PIX_FMT_BGR0:
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opengl->format = GL_RGBA;
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opengl->type = GL_UNSIGNED_BYTE;
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break;
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case AV_PIX_FMT_RGB8:
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opengl->format = GL_RGB;
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opengl->type = FF_GL_UNSIGNED_BYTE_3_3_2;
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break;
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case AV_PIX_FMT_BGR8:
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opengl->format = GL_RGB;
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opengl->type = FF_GL_UNSIGNED_BYTE_2_3_3_REV;
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break;
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case AV_PIX_FMT_RGB555: case AV_PIX_FMT_BGR555:
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opengl->format = GL_RGBA;
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opengl->type = FF_GL_UNSIGNED_SHORT_1_5_5_5_REV;
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break;
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case AV_PIX_FMT_RGB565: case AV_PIX_FMT_BGR565:
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opengl->format = GL_RGB;
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opengl->type = GL_UNSIGNED_SHORT_5_6_5;
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break;
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case AV_PIX_FMT_RGB48:
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opengl->format = GL_RGB;
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opengl->type = GL_UNSIGNED_SHORT;
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break;
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case AV_PIX_FMT_RGBA64: case AV_PIX_FMT_BGRA64:
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opengl->format = GL_RGBA;
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opengl->type = GL_UNSIGNED_SHORT;
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break;
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int i;
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for (i = 0; i < FF_ARRAY_ELEMS(opengl_format_desc); i++) {
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if (opengl_format_desc[i].fixel_format == opengl->pix_fmt) {
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opengl->format = opengl_format_desc[i].format;
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opengl->type = opengl_format_desc[i].type;
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break;
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}
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}
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}
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