This reduces the need for an edit list; streams that start with
e.g. dts=-1, pts=0 can be encoded as dts=0, pts=0 (which is valid
in mov/mp4) by shifting the dts values of all packets forward.
This avoids the need for edit lists for such streams (while they
still are needed for audio streams with encoder delay).
This eases conformance with the DASH-IF interoperability guidelines.
Signed-off-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
If using the winstore compat library, a fallback LoadLibrary
function does exist, that only calls LoadPackagedLibrary though
(which doesn't work for dynamically loading d3d11 DLLs).
Therefore explicitly check the targeted API family instead.
Make this check a reusable HAVE_* component which other parts
of the libraries can check when necessary as well.
Signed-off-by: Martin Storsjö <martin@martin.st>
Merged from Libav commit 4d330da006.
Skip the codec_tag altogether here, to let the user (try to) set
whichever codec/tag is preferred; the individual chained muxer will
reject invalid codecs anyway.
(cherry picked from commit 61f589e31e)
Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
When targeting the UWP API subset, the LoadLibrary function is not
available (and the fallback, LoadPackagedLibrary, can't be used to
load system DLLs). In these cases, link directly to the functions
in the DLLs instead of trying to load them dynamically at runtime.
Merges Libav commit fd1ffa1f10.
Signed-off-by: Martin Storsjö <martin@martin.st>
This was actually broken when committed in 46e3936fb04; the
test never succeeded, and thus, _aligned_malloc wasn't actually
used on legacy mingw.
Signed-off-by: Martin Storsjö <martin@martin.st>
(cherry picked from commit 427f7a1f9e)
This work is sponsored by, and copyright, Google.
This avoids loading and calculating coefficients that we know will
be zero, and avoids filling the temp buffer with zeros in places
where we know the second pass won't read.
This gives a pretty substantial speedup for the smaller subpartitions.
The code size increases from 21512 bytes to 31400 bytes.
The idct16/32_end macros are moved above the individual functions; the
instructions themselves are unchanged, but since new functions are added
at the same place where the code is moved from, the diff looks rather
messy.
Before:
vp9_inv_dct_dct_16x16_sub1_add_10_neon: 284.6
vp9_inv_dct_dct_16x16_sub2_add_10_neon: 1902.7
vp9_inv_dct_dct_16x16_sub4_add_10_neon: 1903.0
vp9_inv_dct_dct_16x16_sub8_add_10_neon: 2201.1
vp9_inv_dct_dct_16x16_sub12_add_10_neon: 2510.0
vp9_inv_dct_dct_16x16_sub16_add_10_neon: 2821.3
vp9_inv_dct_dct_32x32_sub1_add_10_neon: 1011.6
vp9_inv_dct_dct_32x32_sub2_add_10_neon: 9716.5
vp9_inv_dct_dct_32x32_sub4_add_10_neon: 9704.9
vp9_inv_dct_dct_32x32_sub8_add_10_neon: 10641.7
vp9_inv_dct_dct_32x32_sub12_add_10_neon: 11555.7
vp9_inv_dct_dct_32x32_sub16_add_10_neon: 12499.8
vp9_inv_dct_dct_32x32_sub20_add_10_neon: 13403.7
vp9_inv_dct_dct_32x32_sub24_add_10_neon: 14335.8
vp9_inv_dct_dct_32x32_sub28_add_10_neon: 15253.6
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 16179.5
After:
vp9_inv_dct_dct_16x16_sub1_add_10_neon: 282.8
vp9_inv_dct_dct_16x16_sub2_add_10_neon: 1142.4
vp9_inv_dct_dct_16x16_sub4_add_10_neon: 1139.0
vp9_inv_dct_dct_16x16_sub8_add_10_neon: 1772.9
vp9_inv_dct_dct_16x16_sub12_add_10_neon: 2515.2
vp9_inv_dct_dct_16x16_sub16_add_10_neon: 2823.5
vp9_inv_dct_dct_32x32_sub1_add_10_neon: 1012.7
vp9_inv_dct_dct_32x32_sub2_add_10_neon: 6944.4
vp9_inv_dct_dct_32x32_sub4_add_10_neon: 6944.2
vp9_inv_dct_dct_32x32_sub8_add_10_neon: 7609.8
vp9_inv_dct_dct_32x32_sub12_add_10_neon: 9953.4
vp9_inv_dct_dct_32x32_sub16_add_10_neon: 10770.1
vp9_inv_dct_dct_32x32_sub20_add_10_neon: 13418.8
vp9_inv_dct_dct_32x32_sub24_add_10_neon: 14330.7
vp9_inv_dct_dct_32x32_sub28_add_10_neon: 15257.1
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 16190.6
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This reduces the code size of libavcodec/aarch64/vp9itxfm_16bpp_neon.o from
26288 to 21512 bytes.
This gives a small slowdown of a couple of tens of cycles, but makes
it more feasible to add more optimized versions of these transforms.
Before:
vp9_inv_dct_dct_16x16_sub4_add_10_neon: 1887.4
vp9_inv_dct_dct_16x16_sub16_add_10_neon: 2801.5
vp9_inv_dct_dct_32x32_sub4_add_10_neon: 9691.4
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 16154.9
After:
vp9_inv_dct_dct_16x16_sub4_add_10_neon: 1899.5
vp9_inv_dct_dct_16x16_sub16_add_10_neon: 2827.2
vp9_inv_dct_dct_32x32_sub4_add_10_neon: 9714.7
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 16175.9
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This reduces the code size of libavcodec/arm/vp9itxfm_16bpp_neon.o from
17500 to 14516 bytes.
This gives a small slowdown of a couple tens of cycles, up to around
150 cycles for the full case of the largest transform, but makes
it more feasible to add more optimized versions of these transforms.
Before: Cortex A7 A8 A9 A53
vp9_inv_dct_dct_16x16_sub4_add_10_neon: 4237.4 3561.5 3971.8 2525.3
vp9_inv_dct_dct_16x16_sub16_add_10_neon: 6371.9 5452.0 5779.3 3910.5
vp9_inv_dct_dct_32x32_sub4_add_10_neon: 22068.8 17867.5 19555.2 13871.6
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 37268.9 38684.2 32314.2 23969.0
After:
vp9_inv_dct_dct_16x16_sub4_add_10_neon: 4375.1 3571.9 4283.8 2567.2
vp9_inv_dct_dct_16x16_sub16_add_10_neon: 6415.6 5578.9 5844.6 3948.3
vp9_inv_dct_dct_32x32_sub4_add_10_neon: 22653.7 18079.7 19603.7 13905.3
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 37593.2 38862.2 32235.8 24070.9
Signed-off-by: Martin Storsjö <martin@martin.st>
Keep the idct32 coefficients in narrow form in q6-q7, and idct16
coefficients in lengthened 32 bit form in q0-q3. Avoid clobbering
q0-q3 in the pass1 function, and squeeze the idct16 coefficients
into q0-q1 in the pass2 function to avoid reloading them.
The idct16 coefficients are clobbered and reloaded within idct32_odd
though, since that turns out to be faster than narrowing them and
swapping them into q6-q7.
Before: Cortex A7 A8 A9 A53
vp9_inv_dct_dct_32x32_sub4_add_10_neon: 22653.8 18268.4 19598.0 14079.0
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 37699.0 38665.2 32542.3 24472.2
After:
vp9_inv_dct_dct_32x32_sub4_add_10_neon: 22270.8 18159.3 19531.0 13865.0
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 37523.3 37731.6 32181.7 24071.2
Signed-off-by: Martin Storsjö <martin@martin.st>
Align the second/third operands as they usually are.
Due to the wildly varying sizes of the written out operands
in aarch64 assembly, the column alignment is usually not as clear
as in arm assembly.
This is cherrypicked from libav commit
7995ebfad1.
Signed-off-by: Martin Storsjö <martin@martin.st>
In the half/quarter cases where we don't use the min_eob array, defer
loading the pointer until we know it will be needed.
This is cherrypicked from libav commit
3a0d5e206d.
Signed-off-by: Martin Storsjö <martin@martin.st>
This reduces the number of lines and reduces the duplication.
Also simplify the eob check for the half case.
If we are in the half case, we know we at least will need to do the
first three slices, we only need to check eob for the fourth one,
so we can hardcode the value to check against instead of loading
from the min_eob array.
Since at most one slice can be skipped in the first pass, we can
unroll the loop for filling zeros completely, as it was done for
the quarter case before.
This allows skipping loading the min_eob pointer when using the
quarter/half cases.
This is cherrypicked from libav commit
98ee855ae0.
Signed-off-by: Martin Storsjö <martin@martin.st>
This matches the order they are in the 16 bpp version.
There they are in this order, to make sure we access them in the
same order they are declared, easing loading only half of the
coefficients at a time.
This makes the 8 bpp version match the 16 bpp version better.
This is cherrypicked from libav commit
b8f66c0838.
Signed-off-by: Martin Storsjö <martin@martin.st>
This matches the order they are in the 16 bpp version.
There they are in this order, to make sure we access them in the
same order they are declared, easing loading only half of the
coefficients at a time.
This makes the 8 bpp version match the 16 bpp version better.
This is cherrypicked from libav commit
08074c092d.
Signed-off-by: Martin Storsjö <martin@martin.st>
All elements are used pairwise, except for the first one.
Previously, the 16th element was unused. Move the unused element
to the second slot, to make the later element pairs not split
across registers.
This simplifies loading only parts of the coefficients,
reducing the difference to the 16 bpp version.
This is cherrypicked from libav commit
09eb88a12e.
Signed-off-by: Martin Storsjö <martin@martin.st>
All elements are used pairwise, except for the first one.
Previously, the 16th element was unused. Move the unused element
to the second slot, to make the later element pairs not split
across registers.
This simplifies loading only parts of the coefficients,
reducing the difference to the 16 bpp version.
This is cherrypicked from libav commit
de06bdfe6c.
Signed-off-by: Martin Storsjö <martin@martin.st>
The idct32x32 function actually pushed d8-d15 onto the stack even
though it didn't clobber them; there are plenty of registers that
can be used to allow keeping all the idct coefficients in registers
without having to reload different subsets of them at different
stages in the transform.
After this, we still can skip pushing d12-d15.
Before:
vp9_inv_dct_dct_32x32_sub32_add_neon: 8128.3
After:
vp9_inv_dct_dct_32x32_sub32_add_neon: 8053.3
This is cherrypicked from libav commit
65aa002d54.
Signed-off-by: Martin Storsjö <martin@martin.st>
The idct32x32 function actually pushed q4-q7 onto the stack even
though it didn't clobber them; there are plenty of registers that
can be used to allow keeping all the idct coefficients in registers
without having to reload different subsets of them at different
stages in the transform.
Since the idct16 core transform avoids clobbering q4-q7 (but clobbers
q2-q3 instead, to avoid needing to back up and restore q4-q7 at all
in the idct16 function), and the lanewise vmul needs a register in
the q0-q3 range, we move the stored coefficients from q2-q3 into q4-q5
while doing idct16.
While keeping these coefficients in registers, we still can skip pushing
q7.
Before: Cortex A7 A8 A9 A53
vp9_inv_dct_dct_32x32_sub32_add_neon: 18553.8 17182.7 14303.3 12089.7
After:
vp9_inv_dct_dct_32x32_sub32_add_neon: 18470.3 16717.7 14173.6 11860.8
This is cherrypicked from libav commit
402546a172.
Signed-off-by: Martin Storsjö <martin@martin.st>
For this case, with 8 inputs but only changing 4 of them, we can fit
all 16 input pixels into a q register, and still have enough temporary
registers for doing the loop filter.
The wd=8 filters would require too many temporary registers for
processing all 16 pixels at once though.
Before: Cortex A7 A8 A9 A53
vp9_loop_filter_mix2_v_44_16_neon: 289.7 256.2 237.5 181.2
After:
vp9_loop_filter_mix2_v_44_16_neon: 221.2 150.5 177.7 138.0
This is cherrypicked from libav commit
575e31e931.
Signed-off-by: Martin Storsjö <martin@martin.st>
This is one cycle faster in total, and three instructions fewer.
Before:
vp9_loop_filter_mix2_v_44_16_neon: 123.2
After:
vp9_loop_filter_mix2_v_44_16_neon: 122.2
This is cherrypicked from libav commit
3bf9c48320.
Signed-off-by: Martin Storsjö <martin@martin.st>
This fixes building with clang for linux with PIC enabled.
This is cherrypicked from libav commit
8847eeaa14.
Signed-off-by: Martin Storsjö <martin@martin.st>
This adds lots of extra .ifs, but speeds it up by a couple cycles,
by avoiding stalls.
This is cherrypicked from libav commit
b0806088d3.
Signed-off-by: Martin Storsjö <martin@martin.st>
This adds lots of extra .ifs, but speeds it up by a couple cycles,
by avoiding stalls.
This is cherrypicked from libav commit
e18c39005a.
Signed-off-by: Martin Storsjö <martin@martin.st>
Previously we first calculated hev, and then negated it.
Since we were able to schedule the negation in the middle
of another calculation, we don't see any gain in all cases.
Before: Cortex A7 A8 A9 A53 A53/AArch64
vp9_loop_filter_v_4_8_neon: 147.0 129.0 115.8 89.0 88.7
vp9_loop_filter_v_8_8_neon: 242.0 198.5 174.7 140.0 136.7
vp9_loop_filter_v_16_8_neon: 500.0 419.5 382.7 293.0 275.7
vp9_loop_filter_v_16_16_neon: 971.2 825.5 731.5 579.0 453.0
After:
vp9_loop_filter_v_4_8_neon: 143.0 127.7 114.8 88.0 87.7
vp9_loop_filter_v_8_8_neon: 241.0 197.2 173.7 140.0 136.7
vp9_loop_filter_v_16_8_neon: 497.0 419.5 379.7 293.0 275.7
vp9_loop_filter_v_16_16_neon: 965.2 818.7 731.4 579.0 452.0
This is cherrypicked from libav commit
e1f9de86f4.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
Before: Cortex A53
vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3
vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1
After:
vp9_inv_dct_dct_16x16_sub1_add_neon: 180.2
vp9_inv_dct_dct_32x32_sub1_add_neon: 475.3
This is cherrypicked from libav commit
3fcf788fbb.
Signed-off-by: Martin Storsjö <martin@martin.st>
No measured speedup on a Cortex A53, but other cores might benefit.
This is cherrypicked from libav commit
388e0d2515.
Signed-off-by: Martin Storsjö <martin@martin.st>
Fold the field lengths into the macro.
This makes the macro invocations much more readable, when the
lines are shorter.
This also makes it easier to use only half the registers within
the macro.
This is cherrypicked from libav commit
5e0c2158fb.
Signed-off-by: Martin Storsjö <martin@martin.st>
The ld1r is a leftover from the arm version, where this trick is
beneficial on some cores.
Use a single-lane load where we don't need the semantics of ld1r.
This is cherrypicked from libav commit
ed8d293306.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This avoids loading and calculating coefficients that we know will
be zero, and avoids filling the temp buffer with zeros in places
where we know the second pass won't read.
This gives a pretty substantial speedup for the smaller subpartitions.
The code size increases from 14740 bytes to 24292 bytes.
The idct16/32_end macros are moved above the individual functions; the
instructions themselves are unchanged, but since new functions are added
at the same place where the code is moved from, the diff looks rather
messy.
Before:
vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7
vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0
vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0
vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0
vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4
vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6
vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1
vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5
vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6
vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3
vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4
vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3
vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4
vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3
vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3
vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7
After:
vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7
vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8
vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0
vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0
vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3
vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3
vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1
vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5
vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1
vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4
vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2
vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4
vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9
vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5
vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6
vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2
This is cherrypicked from libav commit
a63da4511d.
Signed-off-by: Martin Storsjö <martin@martin.st>
This allows reusing the macro for a separate implementation of the
pass2 function.
This is cherrypicked from libav commit
79d332ebbd.
Signed-off-by: Martin Storsjö <martin@martin.st>
This allows reusing the macro for a separate implementation of the
pass2 function.
This is cherrypicked from libav commit
47b3c2c18d.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This reduces the code size of libavcodec/aarch64/vp9itxfm_neon.o from
19496 to 14740 bytes.
This gives a small slowdown of a couple of tens of cycles, but makes
it more feasible to add more optimized versions of these transforms.
Before:
vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7
vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.2
vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0
vp9_inv_dct_dct_32x32_sub32_add_neon: 8095.7
After:
vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0
vp9_inv_dct_dct_16x16_sub16_add_neon: 1390.1
vp9_inv_dct_dct_32x32_sub4_add_neon: 5199.9
vp9_inv_dct_dct_32x32_sub32_add_neon: 8125.8
This is cherrypicked from libav commit
115476018d.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This reduces the code size of libavcodec/arm/vp9itxfm_neon.o from
15324 to 12388 bytes.
This gives a small slowdown of a couple tens of cycles, up to around
150 cycles for the full case of the largest transform, but makes
it more feasible to add more optimized versions of these transforms.
Before: Cortex A7 A8 A9 A53
vp9_inv_dct_dct_16x16_sub4_add_neon: 2063.4 1516.0 1719.5 1245.1
vp9_inv_dct_dct_16x16_sub16_add_neon: 3279.3 2454.5 2525.2 1982.3
vp9_inv_dct_dct_32x32_sub4_add_neon: 10750.0 7955.4 8525.6 6754.2
vp9_inv_dct_dct_32x32_sub32_add_neon: 18574.0 17108.4 14216.7 12010.2
After:
vp9_inv_dct_dct_16x16_sub4_add_neon: 2060.8 1608.5 1735.7 1262.0
vp9_inv_dct_dct_16x16_sub16_add_neon: 3211.2 2443.5 2546.1 1999.5
vp9_inv_dct_dct_32x32_sub4_add_neon: 10682.0 8043.8 8581.3 6810.1
vp9_inv_dct_dct_32x32_sub32_add_neon: 18522.4 17277.4 14286.7 12087.9
This is cherrypicked from libav commit
0331c3f5e8.
Signed-off-by: Martin Storsjö <martin@martin.st>
This avoids concatenation, which can't be used if the whole macro
is wrapped within another macro.
This is also arguably more readable.
This is cherrypicked from libav commit
58d87e0f49.
Signed-off-by: Martin Storsjö <martin@martin.st>
When slice_h is rounded up due to chroma subsampling, there's
a risk that jobnr * slice_h exceeds frame->height.
Prior to a638e9184d, this wasn't an issue for the last slice
of a frame, since slice_end was set to frame->height for the last
slice.
a638e9184d tried to fix the case where other slices than the
last one would exceed frame->height (which can happen where the
number of slices/threads is very large compared to the frame
height).
However, the fix in a638e9184d instead broke other cases,
where slice_h * nb_threads < frame->height. Therefore, make
sure the last slice always ends at frame->height.
CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
Previously we first calculated hev, and then negated it.
Since we were able to schedule the negation in the middle
of another calculation, we don't see any gain in all cases.
Before: Cortex A7 A8 A9 A53 A53/AArch64
vp9_loop_filter_v_4_8_neon: 147.0 129.0 115.8 89.0 88.7
vp9_loop_filter_v_8_8_neon: 242.0 198.5 174.7 140.0 136.7
vp9_loop_filter_v_16_8_neon: 500.0 419.5 382.7 293.0 275.7
vp9_loop_filter_v_16_16_neon: 971.2 825.5 731.5 579.0 453.0
After:
vp9_loop_filter_v_4_8_neon: 143.0 127.7 114.8 88.0 87.7
vp9_loop_filter_v_8_8_neon: 241.0 197.2 173.7 140.0 136.7
vp9_loop_filter_v_16_8_neon: 497.0 419.5 379.7 293.0 275.7
vp9_loop_filter_v_16_16_neon: 965.2 818.7 731.4 579.0 452.0
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
Before: Cortex A53
vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3
vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1
After:
vp9_inv_dct_dct_16x16_sub1_add_neon: 180.2
vp9_inv_dct_dct_32x32_sub1_add_neon: 475.3
Signed-off-by: Martin Storsjö <martin@martin.st>
Fold the field lengths into the macro.
This makes the macro invocations much more readable, when the
lines are shorter.
This also makes it easier to use only half the registers within
the macro.
Signed-off-by: Martin Storsjö <martin@martin.st>
The ld1r is a leftover from the arm version, where this trick is
beneficial on some cores.
Use a single-lane load where we don't need the semantics of ld1r.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This avoids loading and calculating coefficients that we know will
be zero, and avoids filling the temp buffer with zeros in places
where we know the second pass won't read.
This gives a pretty substantial speedup for the smaller subpartitions.
The code size increases from 14740 bytes to 24292 bytes.
The idct16/32_end macros are moved above the individual functions; the
instructions themselves are unchanged, but since new functions are added
at the same place where the code is moved from, the diff looks rather
messy.
Before:
vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7
vp9_inv_dct_dct_16x16_sub2_add_neon: 1051.0
vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0
vp9_inv_dct_dct_16x16_sub8_add_neon: 1051.0
vp9_inv_dct_dct_16x16_sub12_add_neon: 1387.4
vp9_inv_dct_dct_16x16_sub16_add_neon: 1387.6
vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1
vp9_inv_dct_dct_32x32_sub2_add_neon: 5198.5
vp9_inv_dct_dct_32x32_sub4_add_neon: 5198.6
vp9_inv_dct_dct_32x32_sub8_add_neon: 5196.3
vp9_inv_dct_dct_32x32_sub12_add_neon: 6183.4
vp9_inv_dct_dct_32x32_sub16_add_neon: 6174.3
vp9_inv_dct_dct_32x32_sub20_add_neon: 7151.4
vp9_inv_dct_dct_32x32_sub24_add_neon: 7145.3
vp9_inv_dct_dct_32x32_sub28_add_neon: 8119.3
vp9_inv_dct_dct_32x32_sub32_add_neon: 8118.7
After:
vp9_inv_dct_dct_16x16_sub1_add_neon: 236.7
vp9_inv_dct_dct_16x16_sub2_add_neon: 640.8
vp9_inv_dct_dct_16x16_sub4_add_neon: 639.0
vp9_inv_dct_dct_16x16_sub8_add_neon: 842.0
vp9_inv_dct_dct_16x16_sub12_add_neon: 1388.3
vp9_inv_dct_dct_16x16_sub16_add_neon: 1389.3
vp9_inv_dct_dct_32x32_sub1_add_neon: 554.1
vp9_inv_dct_dct_32x32_sub2_add_neon: 3685.5
vp9_inv_dct_dct_32x32_sub4_add_neon: 3685.1
vp9_inv_dct_dct_32x32_sub8_add_neon: 3684.4
vp9_inv_dct_dct_32x32_sub12_add_neon: 5312.2
vp9_inv_dct_dct_32x32_sub16_add_neon: 5315.4
vp9_inv_dct_dct_32x32_sub20_add_neon: 7154.9
vp9_inv_dct_dct_32x32_sub24_add_neon: 7154.5
vp9_inv_dct_dct_32x32_sub28_add_neon: 8126.6
vp9_inv_dct_dct_32x32_sub32_add_neon: 8127.2
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This reduces the code size of libavcodec/aarch64/vp9itxfm_neon.o from
19496 to 14740 bytes.
This gives a small slowdown of a couple of tens of cycles, but makes
it more feasible to add more optimized versions of these transforms.
Before:
vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7
vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.2
vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0
vp9_inv_dct_dct_32x32_sub32_add_neon: 8095.7
After:
vp9_inv_dct_dct_16x16_sub4_add_neon: 1051.0
vp9_inv_dct_dct_16x16_sub16_add_neon: 1390.1
vp9_inv_dct_dct_32x32_sub4_add_neon: 5199.9
vp9_inv_dct_dct_32x32_sub32_add_neon: 8125.8
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This reduces the code size of libavcodec/arm/vp9itxfm_neon.o from
15324 to 12388 bytes.
This gives a small slowdown of a couple tens of cycles, up to around
150 cycles for the full case of the largest transform, but makes
it more feasible to add more optimized versions of these transforms.
Before: Cortex A7 A8 A9 A53
vp9_inv_dct_dct_16x16_sub4_add_neon: 2063.4 1516.0 1719.5 1245.1
vp9_inv_dct_dct_16x16_sub16_add_neon: 3279.3 2454.5 2525.2 1982.3
vp9_inv_dct_dct_32x32_sub4_add_neon: 10750.0 7955.4 8525.6 6754.2
vp9_inv_dct_dct_32x32_sub32_add_neon: 18574.0 17108.4 14216.7 12010.2
After:
vp9_inv_dct_dct_16x16_sub4_add_neon: 2060.8 1608.5 1735.7 1262.0
vp9_inv_dct_dct_16x16_sub16_add_neon: 3211.2 2443.5 2546.1 1999.5
vp9_inv_dct_dct_32x32_sub4_add_neon: 10682.0 8043.8 8581.3 6810.1
vp9_inv_dct_dct_32x32_sub32_add_neon: 18522.4 17277.4 14286.7 12087.9
Signed-off-by: Martin Storsjö <martin@martin.st>
This avoids having to count the number of frames sent to the codec
and the number of output packets received; instead just wait until
the encoder returns a buffer with the EOS flag set.
Signed-off-by: Martin Storsjö <martin@martin.st>
This avoids concatenation, which can't be used if the whole macro
is wrapped within another macro.
This is also arguably more readable.
Signed-off-by: Martin Storsjö <martin@martin.st>
This swaps which field is set when the Window Acknowledgement Size
and Set Peer BW packets are received, renames the fields in
order to clarify their role further and adds verbose comments
explaining their respective roles and how well the code currently
does what it is supposed to.
The Set Peer BW packet tells the receiver of the packet (which
can be either client or server) that it should not send more data
if it already has sent more data than the specified number of bytes,
without receiving acknowledgement for them. Actually checking this
limit is currently not implemented.
In order to be able to check that properly, one can send the
Window Acknowledgement Size packet, which tells the receiver of the
packet that it needs to send Acknowledgement packets
(RTMP_PT_BYTES_READ) at least after receiving a given number of bytes
since the last Acknowledgement.
Therefore, when we receive a Window Acknowledgement Size packet,
this sets the maximum number of bytes we can receive without sending
an Acknowledgement; therefore when handling this packet we should set
the receive_report_size field (previously client_report_size).
Signed-off-by: Martin Storsjö <martin@martin.st>
Also rename comments and log messages accordingly,
and add clarifying comments for some hardcoded values.
The previous names were taken from older, reverse engineered
references.
These names match the official public rtmp specification, and
matches the names used by wirecast in annotating captured
streams. These names also avoid hardcoding the roles of server
and client, since the handling of them is irrelevant of whether
we act as server or client.
The RTMP_PT_PING type maps to RTMP_PT_USER_CONTROL.
The SERVER_BW and CLIENT_BW types are a bit more intertwined;
RTMP_PT_SERVER_BW maps to RTMP_PT_WINDOW_ACK_SIZE and
RTMP_PT_CLIENT_BW maps to RTMP_PT_SET_PEER_BW.
Signed-off-by: Martin Storsjö <martin@martin.st>
If we only have a target compiler but no host compiler, the $type
variable will be empty once.
(Currently we fail to do a cross build if no host compiler is available
due to using the host compiler for processing option lists though.
But despite that, this comparison in configure needs quotes.)
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This is similar to the arm version, but due to the larger registers
on aarch64, we can do 8 pixels at a time for all filter sizes.
Examples of runtimes vs the 32 bit version, on a Cortex A53:
ARM AArch64
vp9_loop_filter_h_4_8_10bpp_neon: 213.2 172.6
vp9_loop_filter_h_8_8_10bpp_neon: 281.2 244.2
vp9_loop_filter_h_16_8_10bpp_neon: 657.0 444.5
vp9_loop_filter_h_16_16_10bpp_neon: 1280.4 877.7
vp9_loop_filter_mix2_h_44_16_10bpp_neon: 397.7 358.0
vp9_loop_filter_mix2_h_48_16_10bpp_neon: 465.7 429.0
vp9_loop_filter_mix2_h_84_16_10bpp_neon: 465.7 428.0
vp9_loop_filter_mix2_h_88_16_10bpp_neon: 533.7 499.0
vp9_loop_filter_mix2_v_44_16_10bpp_neon: 271.5 244.0
vp9_loop_filter_mix2_v_48_16_10bpp_neon: 330.0 305.0
vp9_loop_filter_mix2_v_84_16_10bpp_neon: 329.0 306.0
vp9_loop_filter_mix2_v_88_16_10bpp_neon: 386.0 365.0
vp9_loop_filter_v_4_8_10bpp_neon: 150.0 115.2
vp9_loop_filter_v_8_8_10bpp_neon: 209.0 175.5
vp9_loop_filter_v_16_8_10bpp_neon: 492.7 345.2
vp9_loop_filter_v_16_16_10bpp_neon: 951.0 682.7
This is significantly faster than the ARM version in almost
all cases except for the mix2 functions.
Based on START_TIMER/STOP_TIMER wrapping around a few individual
functions, the speedup vs C code is around 2-3x.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
Compared to the arm version, on aarch64 we can keep the full 8x8
transform in registers, and for 16x16 and 32x32, we can process
it in slices of 4 pixels instead of 2.
Examples of runtimes vs the 32 bit version, on a Cortex A53:
ARM AArch64
vp9_inv_adst_adst_4x4_sub4_add_10_neon: 111.0 109.7
vp9_inv_adst_adst_8x8_sub8_add_10_neon: 914.0 733.5
vp9_inv_adst_adst_16x16_sub16_add_10_neon: 5184.0 3745.7
vp9_inv_dct_dct_4x4_sub1_add_10_neon: 65.0 65.7
vp9_inv_dct_dct_4x4_sub4_add_10_neon: 100.0 96.7
vp9_inv_dct_dct_8x8_sub1_add_10_neon: 111.0 119.7
vp9_inv_dct_dct_8x8_sub8_add_10_neon: 618.0 494.7
vp9_inv_dct_dct_16x16_sub1_add_10_neon: 295.1 284.6
vp9_inv_dct_dct_16x16_sub2_add_10_neon: 2303.2 1883.9
vp9_inv_dct_dct_16x16_sub8_add_10_neon: 2984.8 2189.3
vp9_inv_dct_dct_16x16_sub16_add_10_neon: 3890.0 2799.4
vp9_inv_dct_dct_32x32_sub1_add_10_neon: 1044.4 1012.7
vp9_inv_dct_dct_32x32_sub2_add_10_neon: 13333.7 9695.1
vp9_inv_dct_dct_32x32_sub16_add_10_neon: 18531.3 12459.8
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 24470.7 16160.2
vp9_inv_wht_wht_4x4_sub4_add_10_neon: 83.0 79.7
The larger transforms are significantly faster than the corresponding
ARM versions.
The speedup vs C code is smaller than in 32 bit mode, probably
because the 64 bit intermediates in the C code can be expressed
more efficiently in aarch64.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This has mostly got the same differences to the 8 bit version as
in the arm version. For the horizontal filters, we do 16 pixels
in parallel as well. For the 8 pixel wide vertical filters, we can
accumulate 4 rows before storing, just as in the 8 bit version.
Examples of runtimes vs the 32 bit version, on a Cortex A53:
ARM AArch64
vp9_avg4_10bpp_neon: 35.7 30.7
vp9_avg8_10bpp_neon: 93.5 84.7
vp9_avg16_10bpp_neon: 324.4 296.6
vp9_avg32_10bpp_neon: 1236.5 1148.2
vp9_avg64_10bpp_neon: 4639.6 4571.1
vp9_avg_8tap_smooth_4h_10bpp_neon: 130.0 128.0
vp9_avg_8tap_smooth_4hv_10bpp_neon: 440.0 440.5
vp9_avg_8tap_smooth_4v_10bpp_neon: 114.0 105.5
vp9_avg_8tap_smooth_8h_10bpp_neon: 327.0 314.0
vp9_avg_8tap_smooth_8hv_10bpp_neon: 918.7 865.4
vp9_avg_8tap_smooth_8v_10bpp_neon: 330.0 300.2
vp9_avg_8tap_smooth_16h_10bpp_neon: 1187.5 1155.5
vp9_avg_8tap_smooth_16hv_10bpp_neon: 2663.1 2591.0
vp9_avg_8tap_smooth_16v_10bpp_neon: 1107.4 1078.3
vp9_avg_8tap_smooth_64h_10bpp_neon: 17754.6 17454.7
vp9_avg_8tap_smooth_64hv_10bpp_neon: 33285.2 33001.5
vp9_avg_8tap_smooth_64v_10bpp_neon: 16066.9 16048.6
vp9_put4_10bpp_neon: 25.5 21.7
vp9_put8_10bpp_neon: 56.0 52.0
vp9_put16_10bpp_neon/armv8: 183.0 163.1
vp9_put32_10bpp_neon/armv8: 678.6 563.1
vp9_put64_10bpp_neon/armv8: 2679.9 2195.8
vp9_put_8tap_smooth_4h_10bpp_neon: 120.0 118.0
vp9_put_8tap_smooth_4hv_10bpp_neon: 435.2 435.0
vp9_put_8tap_smooth_4v_10bpp_neon: 107.0 98.2
vp9_put_8tap_smooth_8h_10bpp_neon: 303.0 290.0
vp9_put_8tap_smooth_8hv_10bpp_neon: 893.7 828.7
vp9_put_8tap_smooth_8v_10bpp_neon: 305.5 263.5
vp9_put_8tap_smooth_16h_10bpp_neon: 1089.1 1059.2
vp9_put_8tap_smooth_16hv_10bpp_neon: 2578.8 2452.4
vp9_put_8tap_smooth_16v_10bpp_neon: 1009.5 933.5
vp9_put_8tap_smooth_64h_10bpp_neon: 16223.4 15918.6
vp9_put_8tap_smooth_64hv_10bpp_neon: 32153.0 31016.2
vp9_put_8tap_smooth_64v_10bpp_neon: 14516.5 13748.1
These are generally about as fast as the corresponding ARM
routines on the same CPU (at least on the A53), in most cases
marginally faster.
The speedup vs C code is around 4-9x.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This is more in line with how it will be extended for more bitdepths.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This is pretty much similar to the 8 bpp version, but in some senses
simpler. All input pixels are 16 bits, and all intermediates also fit
in 16 bits, so there's no lengthening/narrowing in the filter at all.
For the full 16 pixel wide filter, we can only process 4 pixels at a time
(using an implementation very much similar to the one for 8 bpp),
but we can do 8 pixels at a time for the 4 and 8 pixel wide filters with
a different implementation of the core filter.
Examples of relative speedup compared to the C version, from checkasm:
Cortex A7 A8 A9 A53
vp9_loop_filter_h_4_8_10bpp_neon: 1.83 2.16 1.40 2.09
vp9_loop_filter_h_8_8_10bpp_neon: 1.39 1.67 1.24 1.70
vp9_loop_filter_h_16_8_10bpp_neon: 1.56 1.47 1.10 1.81
vp9_loop_filter_h_16_16_10bpp_neon: 1.94 1.69 1.33 2.24
vp9_loop_filter_mix2_h_44_16_10bpp_neon: 2.01 2.27 1.67 2.39
vp9_loop_filter_mix2_h_48_16_10bpp_neon: 1.84 2.06 1.45 2.19
vp9_loop_filter_mix2_h_84_16_10bpp_neon: 1.89 2.20 1.47 2.29
vp9_loop_filter_mix2_h_88_16_10bpp_neon: 1.69 2.12 1.47 2.08
vp9_loop_filter_mix2_v_44_16_10bpp_neon: 3.16 3.98 2.50 4.05
vp9_loop_filter_mix2_v_48_16_10bpp_neon: 2.84 3.64 2.25 3.77
vp9_loop_filter_mix2_v_84_16_10bpp_neon: 2.65 3.45 2.16 3.54
vp9_loop_filter_mix2_v_88_16_10bpp_neon: 2.55 3.30 2.16 3.55
vp9_loop_filter_v_4_8_10bpp_neon: 2.85 3.97 2.24 3.68
vp9_loop_filter_v_8_8_10bpp_neon: 2.27 3.19 1.96 3.08
vp9_loop_filter_v_16_8_10bpp_neon: 3.42 2.74 2.26 4.40
vp9_loop_filter_v_16_16_10bpp_neon: 2.86 2.44 1.93 3.88
The speedup vs C code measured in checkasm is around 1.1-4x.
These numbers are quite inconclusive though, since the checkasm test
runs multiple filterings on top of each other, so later rounds might
end up with different codepaths (different decisions on which filter
to apply, based on input pixel differences).
Based on START_TIMER/STOP_TIMER wrapping around a few individual
functions, the speedup vs C code is around 2-4x.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This is structured similarly to the 8 bit version. In the 8 bit
version, the coefficients are 16 bits, and intermediates are 32 bits.
Here, the coefficients are 32 bit. For the 4x4 transforms for 10 bit
content, the intermediates also fit in 32 bits, but for all other
transforms (4x4 for 12 bit content, and 8x8 and larger for both 10
and 12 bit) the intermediates are 64 bit.
For the existing 8 bit case, the 8x8 transform fit all coefficients in
registers; for 10/12 bit, when the coefficients are 32 bit, the 8x8
transform also has to be done in slices of 4 pixels (just as 16x16 and
32x32 for 8 bit).
The slice width also shrinks from 4 elements to 2 elements in parallel
for the 16x16 and 32x32 cases.
The 16 bit coefficients from idct_coeffs and similar tables also need
to be lenghtened to 32 bit in order to be used in multiplication with
vectors with 32 bit elements. This leads to the fixed coefficient
vectors needing more space, leading to more cases where they have to
be reloaded within the transform (in iadst16).
This technically would need testing in checkasm for subpartitions
in increments of 2, but that slows down normal checkasm runs
excessively.
Examples of relative speedup compared to the C version, from checkasm:
Cortex A7 A8 A9 A53
vp9_inv_adst_adst_4x4_sub4_add_10_neon: 4.83 11.36 5.22 6.77
vp9_inv_adst_adst_8x8_sub8_add_10_neon: 4.12 7.60 4.06 4.84
vp9_inv_adst_adst_16x16_sub16_add_10_neon: 3.93 8.16 4.52 5.35
vp9_inv_dct_dct_4x4_sub1_add_10_neon: 1.36 2.57 1.41 1.61
vp9_inv_dct_dct_4x4_sub4_add_10_neon: 4.24 8.66 5.06 5.81
vp9_inv_dct_dct_8x8_sub1_add_10_neon: 2.63 4.18 1.68 2.87
vp9_inv_dct_dct_8x8_sub4_add_10_neon: 4.52 9.47 4.24 5.39
vp9_inv_dct_dct_8x8_sub8_add_10_neon: 3.45 7.34 3.45 4.30
vp9_inv_dct_dct_16x16_sub1_add_10_neon: 3.56 6.21 2.47 4.32
vp9_inv_dct_dct_16x16_sub2_add_10_neon: 5.68 12.73 5.28 7.07
vp9_inv_dct_dct_16x16_sub8_add_10_neon: 4.42 9.28 4.24 5.45
vp9_inv_dct_dct_16x16_sub16_add_10_neon: 3.41 7.29 3.35 4.19
vp9_inv_dct_dct_32x32_sub1_add_10_neon: 4.52 8.35 3.83 6.40
vp9_inv_dct_dct_32x32_sub2_add_10_neon: 5.86 13.19 6.14 7.04
vp9_inv_dct_dct_32x32_sub16_add_10_neon: 4.29 8.11 4.59 5.06
vp9_inv_dct_dct_32x32_sub32_add_10_neon: 3.31 5.70 3.56 3.84
vp9_inv_wht_wht_4x4_sub4_add_10_neon: 1.89 2.80 1.82 1.97
The speedup compared to the C functions is around 1.3 to 7x for the
full transforms, even higher for the smaller subpartitions.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
The plain pixel put/copy functions are used from the 8 bit version,
for the double size (e.g. put16 uses ff_vp9_copy32_neon), and a new
copy128 is added.
Compared with the 8 bit version, the filters can no longer use the
trick to accumulate in 16 bit with only saturation at the end, but now
the accumulators need to be 32 bit. This avoids the need to keep track
of which filter index is the largest though, reducing the size of the
executable code for these filters.
For the horizontal filters, we only do 4 or 8 pixels wide in parallel
(while doing two rows at a time), since we don't have enough register
space to filter 16 pixels wide.
For the vertical filters, we still do 4 and 8 pixels in parallel just
as in the 8 bit case, but we need to store the output after every 2
rows instead of after every 4 rows.
Examples of relative speedup compared to the C version, from checkasm:
Cortex A7 A8 A9 A53
vp9_avg4_10bpp_neon: 2.25 2.44 3.05 2.16
vp9_avg8_10bpp_neon: 3.66 8.48 3.86 3.50
vp9_avg16_10bpp_neon: 3.39 8.26 3.37 2.72
vp9_avg32_10bpp_neon: 4.03 10.20 4.07 3.42
vp9_avg64_10bpp_neon: 4.15 10.01 4.13 3.70
vp9_avg_8tap_smooth_4h_10bpp_neon: 3.38 6.22 3.41 4.75
vp9_avg_8tap_smooth_4hv_10bpp_neon: 3.89 6.39 4.30 5.32
vp9_avg_8tap_smooth_4v_10bpp_neon: 5.32 9.73 6.34 7.31
vp9_avg_8tap_smooth_8h_10bpp_neon: 4.45 9.40 4.68 6.87
vp9_avg_8tap_smooth_8hv_10bpp_neon: 4.64 8.91 5.44 6.47
vp9_avg_8tap_smooth_8v_10bpp_neon: 6.44 13.42 8.68 8.79
vp9_avg_8tap_smooth_64h_10bpp_neon: 4.66 9.02 4.84 7.71
vp9_avg_8tap_smooth_64hv_10bpp_neon: 4.61 9.14 4.92 7.10
vp9_avg_8tap_smooth_64v_10bpp_neon: 6.90 14.13 9.57 10.41
vp9_put4_10bpp_neon: 1.33 1.46 2.09 1.33
vp9_put8_10bpp_neon: 1.57 3.42 1.83 1.84
vp9_put16_10bpp_neon: 1.55 4.78 2.17 1.89
vp9_put32_10bpp_neon: 2.06 5.35 2.14 2.30
vp9_put64_10bpp_neon: 3.00 2.41 1.95 1.66
vp9_put_8tap_smooth_4h_10bpp_neon: 3.19 5.81 3.31 4.63
vp9_put_8tap_smooth_4hv_10bpp_neon: 3.86 6.22 4.32 5.21
vp9_put_8tap_smooth_4v_10bpp_neon: 5.40 9.77 6.08 7.21
vp9_put_8tap_smooth_8h_10bpp_neon: 4.22 8.41 4.46 6.63
vp9_put_8tap_smooth_8hv_10bpp_neon: 4.56 8.51 5.39 6.25
vp9_put_8tap_smooth_8v_10bpp_neon: 6.60 12.43 8.17 8.89
vp9_put_8tap_smooth_64h_10bpp_neon: 4.41 8.59 4.54 7.49
vp9_put_8tap_smooth_64hv_10bpp_neon: 4.43 8.58 5.34 6.63
vp9_put_8tap_smooth_64v_10bpp_neon: 7.26 13.92 9.27 10.92
For the larger 8tap filters, the speedup vs C code is around 4-14x.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
This is more in line with how it will be extended for more bitdepths.
Signed-off-by: Martin Storsjö <martin@martin.st>
This work is sponsored by, and copyright, Google.
Previously all subpartitions except the eob=1 (DC) case ran with
the same runtime:
vp9_inv_dct_dct_16x16_sub16_add_neon: 1373.2
vp9_inv_dct_dct_32x32_sub32_add_neon: 8089.0
By skipping individual 8x16 or 8x32 pixel slices in the first pass,
we reduce the runtime of these functions like this:
vp9_inv_dct_dct_16x16_sub1_add_neon: 235.3
vp9_inv_dct_dct_16x16_sub2_add_neon: 1036.7
vp9_inv_dct_dct_16x16_sub4_add_neon: 1036.7
vp9_inv_dct_dct_16x16_sub8_add_neon: 1036.7
vp9_inv_dct_dct_16x16_sub12_add_neon: 1372.1
vp9_inv_dct_dct_16x16_sub16_add_neon: 1372.1
vp9_inv_dct_dct_32x32_sub1_add_neon: 555.1
vp9_inv_dct_dct_32x32_sub2_add_neon: 5190.2
vp9_inv_dct_dct_32x32_sub4_add_neon: 5180.0
vp9_inv_dct_dct_32x32_sub8_add_neon: 5183.1
vp9_inv_dct_dct_32x32_sub12_add_neon: 6161.5
vp9_inv_dct_dct_32x32_sub16_add_neon: 6155.5
vp9_inv_dct_dct_32x32_sub20_add_neon: 7136.3
vp9_inv_dct_dct_32x32_sub24_add_neon: 7128.4
vp9_inv_dct_dct_32x32_sub28_add_neon: 8098.9
vp9_inv_dct_dct_32x32_sub32_add_neon: 8098.8
I.e. in general a very minor overhead for the full subpartition case due
to the additional cmps, but a significant speedup for the cases when we
only need to process a small part of the actual input data.
This is cherrypicked from libav commits
cad42fadcd and
a0c443a398.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This work is sponsored by, and copyright, Google.
Previously all subpartitions except the eob=1 (DC) case ran with
the same runtime:
Cortex A7 A8 A9 A53
vp9_inv_dct_dct_16x16_sub16_add_neon: 3188.1 2435.4 2499.0 1969.0
vp9_inv_dct_dct_32x32_sub32_add_neon: 18531.7 16582.3 14207.6 12000.3
By skipping individual 4x16 or 4x32 pixel slices in the first pass,
we reduce the runtime of these functions like this:
vp9_inv_dct_dct_16x16_sub1_add_neon: 274.6 189.5 211.7 235.8
vp9_inv_dct_dct_16x16_sub2_add_neon: 2064.0 1534.8 1719.4 1248.7
vp9_inv_dct_dct_16x16_sub4_add_neon: 2135.0 1477.2 1736.3 1249.5
vp9_inv_dct_dct_16x16_sub8_add_neon: 2446.7 1828.7 1993.6 1494.7
vp9_inv_dct_dct_16x16_sub12_add_neon: 2832.4 2118.3 2266.5 1735.1
vp9_inv_dct_dct_16x16_sub16_add_neon: 3211.7 2475.3 2523.5 1983.1
vp9_inv_dct_dct_32x32_sub1_add_neon: 756.2 456.7 862.0 553.9
vp9_inv_dct_dct_32x32_sub2_add_neon: 10682.2 8190.4 8539.2 6762.5
vp9_inv_dct_dct_32x32_sub4_add_neon: 10813.5 8014.9 8518.3 6762.8
vp9_inv_dct_dct_32x32_sub8_add_neon: 11859.6 9313.0 9347.4 7514.5
vp9_inv_dct_dct_32x32_sub12_add_neon: 12946.6 10752.4 10192.2 8280.2
vp9_inv_dct_dct_32x32_sub16_add_neon: 14074.6 11946.5 11001.4 9008.6
vp9_inv_dct_dct_32x32_sub20_add_neon: 15269.9 13662.7 11816.1 9762.6
vp9_inv_dct_dct_32x32_sub24_add_neon: 16327.9 14940.1 12626.7 10516.0
vp9_inv_dct_dct_32x32_sub28_add_neon: 17462.7 15776.1 13446.2 11264.7
vp9_inv_dct_dct_32x32_sub32_add_neon: 18575.5 17157.0 14249.3 12015.1
I.e. in general a very minor overhead for the full subpartition case due
to the additional loads and cmps, but a significant speedup for the cases
when we only need to process a small part of the actual input data.
In common VP9 content in a few inspected clips, 70-90% of the non-dc-only
16x16 and 32x32 IDCTs only have nonzero coefficients in the upper left
8x8 or 16x16 subpartitions respectively.
This is cherrypicked from libav commit
9c8bc74c2b.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This avoids reloading them if they haven't been clobbered, if the
first pass also was idct.
This is similar to what was done in the aarch64 version.
This is cherrypicked from libav commit
3c87039a40.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>