Commit Graph
100 Commits
Author SHA1 Message Date
Lynne f9dd8fcf9b )hwcontext: add a stub implementation for Vulkan functions 2022-07-05 15:20:08 +02:00
Lynne 27cffd16aa x86/tx_float: replace fft_sr_avx with fft_sr_fma3
When the SLOW_GATHER flag was added to the AVX2 version, this
made FMA3-features not enabled on Zen CPUs.
As FMA3 adds 6-7% across all platforms that support it, in
the interest of saving space, this commit removes the AVX
version and replaces it with an FMA3 version.
The only CPUs affected are Sandy Bridge and Bulldozer, which
have AVX support, but no FMA3 support.
In the future, if there's a demand for it, a version of the
function duplicated for AVX can be added.
2022-05-21 02:11:50 +02:00
Lynne 0938ff9701 x86/tx_float: improve temporary register allocation for loads
On Zen 3:

Before:
1484285 decicycles in           av_tx (fft),  131072 runs,      0 skips

After:
1415243 decicycles in           av_tx (fft),  131072 runs,      0 skips
2022-05-21 02:11:45 +02:00
Lynne 805e8d1921 lavu/tx: make slow ISA extension penalties smarter
Instead of having a fixed -64 prio penalty, make the penalties
more granular.
As the prio is based on the register size in bits, decrementing
it by 129 makes AVX SLOW functions be avoided in favor of any
SSE versions.
2022-05-21 02:10:14 +02:00
Lynne 19c0bb2aa9 x86/tx_float: add AV_CPU_FLAG_AVXSLOW/SLOW_GATHER flags where appropriate 2022-05-21 02:10:09 +02:00
Lynne 9e94c35941 Revert "x86/tx_float: remove vgatherdpd usage"
This reverts commit 82a68a8771.

Smarter slow ISA penalties makes gathers still useful.
The intention is to use gathers with the final stage of non-ptwo iMDCTs,
where they give benefit.
2022-05-21 02:10:02 +02:00
Lynne 82a68a8771 x86/tx_float: remove vgatherdpd usage
Its performance loss ranges from either being just as fast as individual loads
(Skylake), a few percent slower (Alderlake), 8% slower (Zen 3), to completely
disasterous (older/other CPUs).

Sadly, gathers never panned out fast on x86, even with the benefit of time and
implementation experience.

This also saves a register, as there's no need to fill out an additional
register mask.

Zen 3 (16384-point transform):
Before: 1561050 decicycles in           av_tx (fft),  131072 runs,      0 skips
After:  1449621 decicycles in           av_tx (fft),  131072 runs,      0 skips

Alderlake:
2% slower on big transforms (65536), to 1% (131072), to a few percent for smaller
sizes.
2022-05-20 10:12:34 +02:00
Lynne 9e2deba9a9 lavu/vulkan: avoid using strlen as a loop condition
Whatever.
2022-02-22 06:30:12 +01:00
Lynne 04cc7a5548 lavu/tx: wrap missed string in NULL_IF_CONFIG_SMALL
It's the only one that isn't defined through the macros used elsewhere.
2022-02-07 04:23:31 +01:00
Lynne eac4c3574b lavu/tx: disable debugging information when CONFIG_SMALL 2022-02-07 03:56:47 +01:00
Lynne 3bbe9c5e38 lavu/tx: refactor assembly codelet definition
This commit does some refactoring to make defining assembly codelets
smaller, and fixes compiler redefinition warnings. It also allows
for other assembly versions to reuse the same boilerplate code as
x86.

Finally, it also adds the out_of_place flag to all assembly codelets.
This changes nothing, as out-of-place operation was assumed to be
available anyway, but this makes it more explicit.
2022-02-07 03:56:45 +01:00
Lynne 2e82c61055 x86/tx_float: avoid redefining macros
FFT16_FN was used for fft8 and for fft16 afterwards.
2022-02-02 07:51:45 +01:00
Lynne 35080149ef x86/tx_float: mark AVX2 functions as AVXSLOW
Makes Bulldozer prefer AVX functions rather than AVX2,
which are 64% slower:

AVX:  117653 decicycles in av_tx (fft), 1048535 runs,     41 skips
AVX2: 193385 decicycles in av_tx (fft), 1048561 runs,     15 skips

The only difference between both is that vgatherdpd is used in
the former. We don't want to mark them with the new SLOW_GATHER
flag however, since gathers are still faster on Haswell/Zen 2/3
than plain loads.
2022-01-29 03:08:16 +01:00
Lynne 7e35e0224c lavu/tx: do not unconditionally free subcontexts if initialization fails
If a codelet initializes 2 subtransforms, and the second one fails,
the failure would free all subcontexts.
Instead, if there are subcontexts still left, don't free the array.
If all initializations fail, the init() function will return,
and reset_ctx() from the previous step will clean up all contained
subtransforms.
2022-01-29 01:02:37 +01:00
Lynne 265731f201 lavu/tx: reset subcontext pointer if initialization fails
Thanks to mkver for pointing this out.
2022-01-29 00:53:35 +01:00
Lynne 95f02e43e1 lavu/tx: print debug info even if no transforms are found 2022-01-28 08:28:02 +01:00
Lynne 3c831847a8 hwcontext_vulkan: avoid using 64-bit enums
MSVC (2016, but possibly more) still force enums to be basic ints.
2022-01-27 10:27:09 +01:00
Lynne 238e11b71f lavu/tx: avoid using 64-bit enums
MSVC (2016, but possibly more) still force enums to be basic ints.
2022-01-27 10:21:25 +01:00
Lynne 6c397f6bb5 x86/tx_float: add missing FF_TX_OUT_OF_PLACE flag to functions
This caused smaller length dedicated transforms to not be picked up.
2022-01-27 02:18:35 +01:00
Lynne 008c131d68 lavu/tx: clean up CPU flags check
Just makes it more readable.
2022-01-27 02:18:06 +01:00
Lynne 9787005846 x86/tx_float: do not build tx_float_init.c if x86 assembly is disabled
This broke builds with --disable-mmx, which also disabled assembly
entirely, but ARCH_X86 was still true, so the init file tried to find
assembly that didn't exist.
Instead of checking for architecture, check if external x86 assembly
is enabled.
2022-01-27 02:17:46 +01:00
Lynne 6c8e841824 lavu/tx: do not mix declarations and code 2022-01-26 04:55:23 +01:00
Lynne 28bff6ae54 x86/tx_float: add permute-free FFT versions
These are used in the PFA transforms and MDCTs.
2022-01-26 04:13:58 +01:00
Lynne 350142560b lavu: bump minor and add APIchanges for new lavu/tx additions 2022-01-26 04:13:57 +01:00
Lynne af94ab7c7c lavu/tx: add an RDFT implementation
RDFTs are full of conventions that vary between implementations.
What I've gone for here is what's most common between
both fftw, avcodec's rdft and what we use, the equivalent of
which is DFT_R2C for forward and IDFT_C2R for inverse. The
other 2 conventions (IDFT_R2C and DFT_C2R) were not used at
all in our code, and their names are also not appropriate.
If there's a use for either, we can easily add a flag which
would just flip the sign on one exptab.

For some unknown reason, possibly to allow reusing FFT's exp tables,
av_rdft's C2R output is 0.5x lower than what it should be to ensure
a proper back-and-forth conversion.
This code outputs its real samples at the correct level, which
matches FFTW's level, and allows the user to change the level
and insert arbitrary multiplies for free by setting the scale option.
2022-01-26 04:12:46 +01:00
Lynne ef4bd81615 lavu/tx: rewrite internal code as a tree-based codelet constructor
This commit rewrites the internal transform code into a constructor
that stitches transforms (codelets).
This allows for transforms to reuse arbitrary parts of other
transforms, and allows transforms to be stacked onto one
another (such as a full iMDCT using a half-iMDCT which in turn
uses an FFT). It also permits for each step to be individually
replaced by assembly or a custom implementation (such as an ASIC).
2022-01-26 04:12:44 +01:00
Lynne c14976be04 lavu/tx: improve documentation for existing transforms 2022-01-26 04:12:37 +01:00
Lynne b84ce56589 hwcontext_vulkan: remove VK_EXT_hdr_metadata from autoloaded extensions list
We don't use it. Was copied from libplacebo's recommended defaults.
Creates problems with validation on Intel devices, where the driver
still advertizes it, even though it's not usable without a swapchain.
2022-01-03 03:16:45 +01:00
Lynne 14b6805eb2 configure: improve non-pkgconfig Vulkan version check
Check for the patch version as well as the major+minor version.

The VK_API_VERSION macros are not usable in preprocessor code due
to casts.
The patch (header) version is meant to linearly increment and
not be reset, however it's better to trust, but verify.
2021-12-21 15:28:50 +01:00
Lynne fa2e460f63 configure: autodetect vulkan 2021-12-21 12:30:10 +01:00
Lynne 0c1d47a6b3 hwcontext_vulkan: wait on semaphores when exporting to DRM
There is no synchronization method for DRM yet.
2021-12-10 17:16:49 +01:00
Lynne f45cbb775e lavu: bump minor version and add doc/APIchanges entry for Vulkan changes 2021-12-10 17:04:27 +01:00
Lynne 0747768728 hwcontext_vulkan: stricter semaphore number requirements
Always require one semaphore per sw_format plane. This is what
the implementation uses and relies upon throughout. This was
a leftover from an earlier revision that was never needed.
2021-12-10 17:04:22 +01:00
Lynne 3f3772e444 packet: add description for the AVPacket.time_base field
This description documents the field. Thanks to elenril for
suggesting the phrasing.
2021-12-06 22:16:13 +01:00
Lynne b236ef0a59 lavu/avframe: add a time_base field
This adds a time_base field to AVFrame, as an analogue to the
AVPacket.time_base field.
2021-12-03 22:41:00 +01:00
Lynne bdc920574d Changelog: update with recent Vulkan filter additions 2021-12-02 11:08:58 +01:00
Lynne c90b3661fa hwcontext_vulkan: use correct return value for allocation failure 2021-11-27 04:46:41 +01:00
Lynne 33be4e6ca9 configure: fix test_pkg_config_cpp after 1e5acc1b59 2021-11-27 04:46:39 +01:00
Lynne 1e5acc1b59 configure: do not include -lvulkan to cflags in vulkan's pkg-config check
Also fixes the non-pkg-config check.
2021-11-26 10:35:21 +01:00
Lynne b159975e80 hwcontext_vulkan: check for non-flagged transfer queue families
"All commands that are allowed on a queue that supports transfer
operations are also allowed on a queue that supports either
graphics or compute operations. Thus, if the capabilities of a
queue family include VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT,
then reporting the VK_QUEUE_TRANSFER_BIT capability separately for
that queue family is optional."
2021-11-20 02:37:41 +01:00
Lynne 135e1c0adf lavu/vulkan: check for initialization when freeing buffers
What happens on startup is that ffmpeg.c initializes the filter,
then frees it without feeding a single frame through. With no
input frame, the filter lacks a hardware device. The rest of the
uninit code checks if Vulkan objects exist, which they must if there's
a hardware device, but vk->DeviceWaitIdle does not require an object.
So, add a check for it.
2021-11-20 01:48:45 +01:00
Lynne da72aca7b0 lavu/vulkan: add support for using libshaderc as a GLSL compiler
It's got a much better API that's actually maintained, it eliminates
race conditions, it comes with a pkg-config file by default, and
unfortunately isn't currently packaged by Debian or other large
distributions.
2021-11-19 16:47:30 +01:00
Lynne 1d06084171 vulkan: fix checkheaders 2021-11-19 16:47:28 +01:00
Lynne f6dd30df24 lavfi/vulkan: split off lavfi-specific code into vulkan_filter.c
The issue is that libavfilter depends on libavcodec, and when doing a
static build, if libavcodec also includes "libavfilter/vulkan.c", then
during link-time, compiling programs will fail as there would be multiple
definitions of the same symbols in both libavfilter and libavcodec's
object files.
Linkers are, however, more permitting if both files that include
a common file that's used as a template are one-to-one identical.
Hence, to make both files the same in the future, export all avfilter
specific functions to a separate file.
There is some work in progress to make templated files like this be
compiled only once, so this is not a long-term solution.

This also removes a macro that could be used to toggle SPIRV compilation
capability on #include-time, as this could cause the files to be different.
2021-11-19 16:47:26 +01:00
Lynne b2aec70bd6 lavu/vulkan: add option to switch between shader compilers and cleanup glslang 2021-11-19 13:44:47 +01:00
Lynne d1133e8c44 lavu/vulkan: move common Vulkan code from libavfilter to libavutil 2021-11-19 13:44:45 +01:00
Lynne 85a6b7f7b7 vulkan_loader: fix typo in error message 2021-11-18 06:40:52 +01:00
Lynne 20c66fe2f9 lavfi/vulkan: fix issues the previous commit introduced
One typo and one think-before-you-paste.
2021-11-16 11:20:13 +01:00
Lynne 8af7bcb6c3 lavfi/vulkan: add mutliqueue emulation code
This helps with testing multiple queues when the hardware only
has a single queue.
2021-11-16 10:32:37 +01:00
Lynne 8f9888a8d4 lavfi/vulkan: fix static descriptor set updating
Update all descriptor sets for all queues if a descriptor set hasn't
been initialized yet.
2021-11-16 10:32:35 +01:00
Lynne 7f6dc9b386 hwcontext_vaapi: don't use the generic mapping struct for DRM/VAAPI
Avoids a per-frame allocation since we don't need the flag field.
2021-11-13 15:13:03 +01:00
Lynne f388791ff9 hwcontext_vulkan: fix small memory leak when unmapping 2021-11-13 14:47:12 +01:00
Lynne 9dc544cdb4 hwcontext_vulkan: wait for semaphores when unmapping from VAAPI
We don't really want to do a full all-queue blocking wait here, since
this happens once per frame, and this could delay future frames.
2021-11-13 14:22:11 +01:00
Lynne 6a23a5597c hwcontext_vulkan: print error information on queue submission failure
Makes it clearer what went wrong.
2021-11-13 14:21:36 +01:00
Lynne c96d1ee401 hwcontext_vulkan: fix DMABUF import format check call
VkExternalImageFormatProperties is required to be present in the .pNext
chain of VkImageFormatProperties2, or some drivers crash (RADV).
2021-11-13 11:12:50 +01:00
Lynne f74ceb358c hwcontext_vulkan: improve CUDA error handling 2021-11-13 04:30:33 +01:00
Lynne 0d1992e025 hwcontext_vulkan: close exported memory FD on CUDA import error
Prevents resource leakage.
2021-11-13 00:40:46 +01:00
Lynne 015b487777 hwcontext_vulkan: do not dup() semaphore FDs for CUDA 2021-11-13 00:32:53 +01:00
Lynne fa28c1b2f9 hwcontext_vulkan: properly migrate queue families with DRM import/export 2021-11-13 00:03:58 +01:00
Lynne 549d91ae3a hwcontext_vulkan: properly migrate between queue families on CUDA import/export
It's more correct.
2021-11-13 00:03:56 +01:00
Lynne 8449baf9aa hwcontext_vulkan: properly error out if timeline semaphores are unsupported
Missing goto.
2021-11-13 00:03:51 +01:00
Lynne 296cb99d46 hwcontext_vulkan: fix CreateSemaphore conflict with synchapi.h
Include windows.h to fix it. Normally, it'd be better to include it in
vulkan_functions.h, but I'm reasonably confident nothing else that uses
the Vulkan code will need to include Windows functions and not windows.h.
2021-11-12 14:45:20 +01:00
Lynne 57e11321ea hwcontext_vulkan: use vkDeviceWaitIdle instead of vkWaitSemaphores on uninit
To silence a possible validation layer bug, switch the function. It only gets
triggered by vf_libplacebo, which is odd.
2021-11-12 14:45:17 +01:00
Lynne 511096c3a0 doc/APIchanges: fix typos and correct a date 2021-11-12 07:53:02 +01:00
Lynne 8478d60d5b doc/APIchanges: update for Vulkan API changes 2021-11-12 05:23:41 +01:00
Lynne f705e9ea05 lavfi/vulkan: refactor, fix and fully implement multiple queues 2021-11-12 05:23:41 +01:00
Lynne 246f841b53 lavfi/glslang: migrate to the C API and robustify library detection
Finally, this is as close to usable as it gets for glslang.
Much faster to compile as well, and eliminates the need for a C++
compiler, which is great.
Also, changes to the resource limits won't break users, as we
can use designated initializers in C90.
2021-11-12 05:23:41 +01:00
Lynne fef85c376a lavfi/vulkan: use libavutil's vulkan loader
This finally fully eliminates the need to statically link to libvulkan!
2021-11-12 05:23:40 +01:00
Lynne d05a18cdc7 lavu: move hwcontext_vulkan's function loader into separate files
This allows for the loader to be shared with libavcodec and libavfilter.
2021-11-12 05:23:40 +01:00
Lynne 1ffb59c056 hwcontext_vulkan: clean up extensions code and add additional defaults 2021-11-12 05:23:40 +01:00
Lynne bde1fc5386 hwcontext_vulkan: host wait on semaphores before freeing frame 2021-11-12 05:23:39 +01:00
Lynne f7f1613638 hwcontext_vulkan: report device that's used
Not sure why this wasn't done before.
2021-11-12 05:23:39 +01:00
Lynne 6bf9a6539e vulkan: add support for encode and decode queues and refactor queue code
This simplifies and makes queue family picking simpler and more robust.
The requirements on the device context are relaxed. They made no sense
in the first place.

The video encode/decode extension is still in beta, at least on paper,
but I really doubt they'd change needing a separate queue family.
2021-11-12 05:23:36 +01:00
Lynne dfc61800a2 lavfi/vulkan: port to using timeline semaphores 2021-11-12 03:36:46 +01:00
Lynne 09e4687b5b hwcontext_vulkan: port CUDA interop to use timeline semaphores 2021-11-12 03:36:44 +01:00
Lynne 0370a580dc hwcontext_vulkan: fix mapping from/to DRM/VAAPI frames 2021-11-12 03:36:42 +01:00
Lynne 00ef53c3ea hwcontext_vulkan: switch to using timeline semaphores 2021-11-12 03:36:40 +01:00
Lynne 7f3878828d hwcontext_vulkan: bump required Vulkan loader version to 1.2 2021-11-12 03:36:35 +01:00
Lynne 033105a739 h274: remove optimization pragma
This results in warnings on compilers which don't support it,
objections were raised during the review process about it but went unnoticed,
and the speed benefit is highly compiler and version specific, and
also not very critical.

We generally hand-write assembly to optimize loops like that, rather
than use compiler magic, and for 40% best case scenario, it's simply
not worth it.

Plus, tree vectorization is still problematic with GCC and disabled by default
for a good reason, so enabling it locally is sketchy.
2021-08-28 15:13:55 +02:00
Lynne 1c5610824a hwcontext_vulkan: use GPU memcpy when copying to system RAM
This should speed it up significantly on systems where it matters.
2021-08-14 00:31:28 +02:00
Lynne d5de9965ef imgutils: expose av_image_copy_plane_uc_from()
The reason why the generic av_image_copy_uc_from() doesn't really
fit in the case for Vulkan is because some planes may be copied via
other methods (such as mapping GPU memory), and if they don't satisfy
the strict alignment requirements, a gpu image->gpu buffer->cpu ram
copy is performed.

We need this for hwcontext_vulkan, and I think this will also be
useful to API users like libplacebo who would rather not write
a custom SIMD memcpy.
2021-08-14 00:27:43 +02:00
Lynne c8b1f2bcc4 packet: initialize time_base field to (0, 1) instead of (0, 0)
Forget rational or irrational numbers, division by zero is undefined.
2021-08-02 14:45:47 +02:00
Lynne a1a0fddfd0 avpacket: ABI bump additions
This commit adds a long-requested by API users opaque fields for
AVPacket, as well as a time_base field.
2021-08-02 14:30:52 +02:00
Lynne 997f9bdb99 x86/tx_float: correctly load the transform length
The field is a standard field, yet we were loading it as if it was
a quadword. This worked for forward transforms by chance, but broke
when the transform was inverse.
checkasm couldn't catch that because we only test forward transforms,
which are identical to inverse transforms but with a different revtab.
2021-07-18 15:04:57 +02:00
Lynne 08d933bf61 hwcontext_vulkan: fix typo in vulkan_device_init()
load_functions() did not load the device-level functions.
2021-06-10 12:24:04 +02:00
Lynne 0fd7f14c75 fate-aac: use the fast coder for tests
The twoloop coder is highly loaded with (pseudo-)perceptual metrics,
and the aim of the tests is to piece-wise test each function of the
encoder, for which the 'fast' coder is perfect, since it only decides
on which scalefactors to use, rather than enable or disable encoder
features.
2021-05-21 19:28:50 +02:00
Lynne 660d1d8e3b aacenc: make the twoloop coder the default
This used to be the default, but was reverted as it was slower than
the 'fast' coder by around 25%.
Since our encoder is still not very good, change back to the twoloop
coder by default. It has much better rate control management as well,
making it closer to CBR, and it sounds much better.
2021-05-21 17:43:13 +02:00
Lynne 49e3a844ba configure: add -lvulkan to libglslang's lib flags
Since libavutil no longer links to libvulkan but libavfilter's Vulkan
code wasn't ported yet to dynamically open the functions, do this
temporarily.
2021-04-30 00:52:43 +02:00
Lynne cf17e2323f hwcontext_vulkan: dlopen libvulkan
While Vulkan itself went more or less the way it was expected to go,
libvulkan didn't quite solve all of the opengl loader issues. It's multi-vendor,
yes, but unfortunately, the code is Google/Khronos QUALITY, so suffers from
big static linking issues (static linking on anything but OSX is unsupported),
has bugs, and due to the prefix system used, there are 3 or so ways to type out
functions.

Just solve all of those problems by dlopening it. We even have nice emulation
for it on Windows.
2021-04-30 00:08:37 +02:00
Lynne 4a6581e968 hwcontext_vulkan: dynamically load functions
This patch allows for alternative loader implementations.
2021-04-30 00:08:37 +02:00
Lynne 3a3e8c35b6 hwcontext_vulkan: reorder structure fields and add spaces in between
We're in the middle of an ABI unstable period, so we're allowed to.
2021-04-28 18:18:05 +02:00
Lynne bb40f800bd x86/tx_float: fix forgotten 2-argument mulps
Yasm *really* cannot deal with any omitted arguments at all.
2021-04-24 22:33:42 +02:00
Lynne e2cf0a1f68 x86/tx_float: use all arguments on vperm2f and vpermilps and reindent comments
Apparently even old nasm isn't required to accept incomplete instructions.
2021-04-24 22:21:13 +02:00
Lynne e448a4b4ea lavu/x86/tx_float: fix FMA3 implying AVX2 is available
It's the other way around - AVX2 implies FMA3 is available.
2021-04-24 19:00:27 +02:00
Lynne 119a3f7e8d lavu/x86: add FFT assembly
This commit adds a pure x86 assembly SIMD version of the FFT in libavutil/tx.
The design of this pure assembly FFT is pretty unconventional.

On the lowest level, instead of splitting the complex numbers into
real and imaginary parts, we keep complex numbers together but split
them in terms of parity. This saves a number of shuffles in each transform,
but more importantly, it splits each transform into two independent
paths, which we process using separate registers in parallel.
This allows us to keep all units saturated and lets us use all available
registers to avoid dependencies.
Moreover, it allows us to double the granularity of our per-load permutation,
skipping many expensive lookups and allowing us to use just 4 loads per register,
rather than 8, or in case FMA3 (and by extension, AVX2), use the vgatherdpd
instruction, which is at least as fast as 4 separate loads on old hardware,
and quite a bit faster on modern CPUs).

Higher up, we go for a bottom-up construction of large transforms, foregoing
the traditional per-transform call-return recursion chains. Instead, we always
start at the bottom-most basis transform (in this case, a 32-point transform),
and continue constructing larger and larger transforms until we return to the
top-most transform.
This way, we only touch the stack 3 times per a complete target transform:
once for the 1/2 length transform and two times for the 1/4 length transform.

The combination algorithm we use is a standard Split-Radix algorithm,
as used in our C code. Although a version with less operations exists
(Steven G. Johnson and Matteo Frigo's "A modified split-radix FFT with fewer
arithmetic operations", IEEE Trans. Signal Process. 55 (1), 111–119 (2007),
which is the one FFTW uses), it only has 2% less operations and requires at least 4x
the binary code (due to it needing 4 different paths to do a single transform).
That version also has other issues which prevent it from being implemented
with SIMD code as efficiently, which makes it lose the marginal gains it offered,
and cannot be performed bottom-up, requiring many recursive call-return chains,
whose overhead adds up.

We go through a lot of effort to minimize load/stores by keeping as much in
registers in between construcring transforms. This saves us around 32 cycles,
on paper, but in reality a lot more due to load/store aliasing (a load from a
memory location cannot be issued while there's a store pending, and there are
only so many (2 for Zen 3) load/store units in a CPU).
Also, we interleave coefficients during the last stage to save on a store+load
per register.

Each of the smallest, basis transforms (4, 8 and 16-point in our case)
has been extremely optimized. Our 8-point transform is barely 20 instructions
in total, beating our old implementation 8-point transform by 1 instruction.
Our 2x8-point transform is 23 instructions, beating our old implementation by
6 instruction and needing 50% less cycles. Our 16-point transform's combination
code takes slightly more instructions than our old implementation, but makes up
for it by requiring a lot less arithmetic operations.

Overall, the transform was optimized for the timings of Zen 3, which at the
time of writing has the most IPC from all documented CPUs. Shuffles were
preferred over arithmetic operations due to their 1/0.5 latency/throughput.

On average, this code is 30% faster than our old libavcodec implementation.
It's able to trade blows with the previously-untouchable FFTW on small transforms,
and due to its tiny size and better prediction, outdoes FFTW on larger transforms
by 11% on the largest currently supported size.
2021-04-24 17:19:18 +02:00
Lynne 68dfb87035 doc/transforms: add documentation for the FFT transforms
Makes the code far easier to follow, and makes creating new SIMD
for the transforms far, far easier.
2021-04-24 17:19:17 +02:00
Lynne 1978b143eb checkasm: add av_tx FFT SIMD testing code
This sadly required making changes to the code itself,
due to the same context needing to be reused for both versions.
The lookup table had to be duplicated for both versions.
2021-04-24 17:19:17 +02:00
Lynne ff71671d88 lavu/tx: add parity revtab generator version
This will be used for SIMD support.
2021-04-24 17:17:30 +02:00
Lynne 18af1ea8d1 lavu: bump minor and add APIchanges entry for the lavu/tx changes 2021-04-24 17:17:28 +02:00
Lynne 0072a42388 lavu/tx: add full-sized iMDCT transform flag 2021-04-24 17:17:27 +02:00