The xmm reg count was incorrect, and manual loading of the gprs
furthermore allows to noticeable reduce the number needed.
The modified functions are used in weighted prediction, so only a
few samples like WP_* exhibit a change. For this one and Win64
(some widths removed because of too few occurrences):
WP_A_Toshiba_3.bit, ff_hevc_put_hevc_uni_w
16 32
before: 2194 3872
after: 2119 3767
WP_B_Toshiba_3.bit, ff_hevc_put_hevc_bi_w
16 32 64
before: 2819 4960 9396
after: 2617 4788 9150
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Loading pb_1 rather than pw_8192 was benchmarked to be more efficient.
Loading of the 2 yields no advantage. Loading of one saves ~11 cycles.
decicycles count:
put8: 3223(mmx) -> 2387
avg8: 2863(mmxext) -> 2125
put16: 4356(sse2) -> 3553
avg16: 4481(sse2) -> 3513
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This is a port of the inline assembly of the mmx version to use the
pavg(us|)b instruction.
8 16
mmx 1498 4355
mmx2 1242 3509
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Currently, only the mmx version is bitexact, the others (mmxext and
3dnow) are not, in spite of their naming.
Therefore, make their name more obvious. Also restore a comment that
was removed in 71155d7b.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
By default, macro EPEL_FILTER loads the coefficients inconditionally
into m14/m15. This forces an unneeded higher register count.
Reduce that count by making them parameters of EPEL_FILTER.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This allows further unrolling the DSP implementation where possible.
x86 and ARM DSP modified by simply moving the multiple calls from vc1dec
to the DSP code. Decoding improvements should only occurs because of the
compiler actually able to unroll more.
Decoding time: ~8.80s -> 8.64s (ie around 2%)
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
c3390fd56c made use of the DSP function
but did not complement it with a call to emms, which is done here before
computations involving floats are performed.
Fixes ticket #3429, which affected MMX/MMXExt machines.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Timings for Arrandale:
C SSE
win32: 2108 334
win64: 1152 322
Factorizing the inner loop with a call/jmp is a >15 cycles cost, even with
the jmp destination being aligned.
Unrolling for ARCH_X86_64 is a 20 cycles gain.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The vector dequantization has a test in a loop preventing effective SIMD
implementation. By moving it out of the loop, this loop can be DSPized.
Therefore, modify the current DSP implementation. In particular, the
DSP implementation no longer has to handle null loop sizes.
The decode_hf implementations have following timings:
For x86 Arrandale:
C SSE SSE2 SSE4
win32: 260 162 119 104
win64: 242 N/A 89 72
The arm NEON optimizations follow in a later patch as external asm. The
now unused check for the y modifier in arm inline asm is removed from
configure.
Timings for Arrandale:
C SSE
win32: 2108 334
win64: 1152 322
Factorizing the inner loop with a call/jmp is a >15 cycles cost, even with
the jmp destination being aligned.
Unrolling for ARCH_X86_64 is a 20 cycles gain.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
The scaling factor is constant so it is faster to scale the
FIR coefficients in the tables during compilation.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
vector_fmul and vector_fmac_scalar are guaranteed that they can process in
batch of 16 elements, but their SSE versions only does 8 at a time.
Therefore, unroll them a bit.
299 to 261c for 256 elements in vector_fmac_scalar on Arrandale/Win64.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
vector_fmul and vector_fmac_scalar are guaranteed that they can process in
batch of 16 elements, but their SSE versions only does 8 at a time.
Therefore, unroll them a bit.
299 to 261c for 256 elements in vector_fmac_scalar on Arrandale/Win64.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The buffer holding the coefficients must be padded with 0 so as to use DSP
functions that may overread. Currently, the SSE2/3 versions is an example,
as they process batches of 16 bytes.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Due to a wrong substitution doc/examples is not added as a prerequisite
for the objects of the example programs. This results in compiler error
due to the non-existing output directory.
Bug-Id: 636
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
The x86 runs short on registers because numerous elements are not static.
In addition, splitting them allows more optimized code, at least for x86.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
It is currently declared as a macro who is set to inlinable functions,
among which a Neon and a default C implementations.
Add a DSP parameter to each inline function, unused except by the
default C implementation which calls a function from the DSP context.
On an Arrandale CPU, gain for an inlined SSE2 function vs. a call:
- Win32: 29 to 26 cycles
- Win64: 25 to 23 cycles
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
The x86 runs short on registers because numerous elements are not static.
In addition, splitting them allows more optimized code, at least for x86.
Arm asm changes by Janne Grunau.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
For the callable function (as opposed to the inline one):
C SSE SSE2 SSE4
Win32: 47 42 29 26
Win64: 30 33 25 23
The SSE version is neither compiled nor set for ARCH_X86_64, as the
inlinable function takes over.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
It is currently declared as a macro who is set to inlinable functions,
among which a Neon and a default C implementations.
Add a DSP parameter to each inline function, unused except by the
default C implementation which calls a function from the DSP context.
On an Arrandale CPU, gain for an inlined SSE2 function vs. a call:
- Win32: 29 to 26 cycles
- Win64: 25 to 23 cycles
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
It was previously declared as int.
Does not change fate results for x86.
Conflicts:
libavcodec/ppc/fmtconvert_altivec.c
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This patch can be controversial, by assuming floats are IEEE-754 and
particular behaviour of the FPU will get in the way.
Timing on Arrandale and Win32 (thus, x87 FPU is used in the reference).
sbr_qmf_pre_shuffle_c: 115 to 76
sbr_neg_odd_64_c: 84 to 55
sbr_qmf_post_shuffle_c: 112 to 83
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Sandybridge: 47 cycles
Having a loop counter is a 7 cycle gain.
Unrolling is another 7 cycle gain.
Working in reverse scan is another 6 cycles.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
233 to 105 cycles on Arrandale and Win64.
Replacing the multiplication by s_m[m] by a pand and a pxor with
appropriate vectors is slower. Unrolling is a 15 cycles win.
A SSE version was 4 cycles slower.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
From 312 to 89/68 (sse/sse2) cycles on Arrandale and Win64.
Sandybridge: 68/47 cycles.
Having a loop counter is a 7 cycle gain.
Unrolling is another 7 cycle gain.
Working in reverse scan is another 6 cycles.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This patch can be controversial, by assuming floats are IEEE-754 and
particular behaviour of the FPU will get in the way.
Timing on Arrandale and Win32 (thus, x87 FPU is used in the reference).
sbr_qmf_pre_shuffle_c: 115 to 76
sbr_neg_odd_64_c: 84 to 55
sbr_qmf_post_shuffle_c: 112 to 83
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Timing on Arrandale:
C SSE
Win32: 57 44
Win64: 47 38
Unrolling and not storing mask both save some cycles.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Timing on Arrandale:
C SSE
Win32: 57 44
Win64: 47 38
Unrolling and not storing mask both save some cycles.
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Start and end index are multiple of 2, therefore guaranteeing aligned access.
Also, this allows to generate 4 floats per loop, keeping the alignment all
along.
Timing:
- 32 bits: 326c -> 172c
- 64 bits: 323c -> 156c
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Swapping buffer indices allows saving one memcpy that accounts for 1% of the
runtime, according to oprofile.
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
The function call was a mess to handle, and memcpy cannot make
the assumptions we do in the new code.
Tested on an IMC sample: 430c -> 370c.
Signed-off-by: Mans Rullgard <mans@mansr.com>
Code mostly inspired by vp8's MC, however:
- its MMX2 horizontal filter is worse because it can't take advantage of
the coefficient redundancy
- that same coefficient redundancy allows better code for non-SSSE3 versions
Benchmark (rounded to tens of unit):
V8x8 H8x8 2D8x8 V16x16 H16x16 2D16x16
C 445 358 985 1785 1559 3280
MMX* 219 271 478 714 929 1443
SSE2 131 158 294 425 515 892
SSSE3 120 122 248 387 390 763
End result is overall around a 15% speedup for SSSE3 version (on 6 sequences);
all loop filter functions now take around 55% of decoding time, while luma MC
dsp functions are around 6%, chroma ones are 1.3% and biweight around 2.3%.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Quite often, the original weights are multiple of 512. By prescaling them
by 1/512 when they are computed (once per frame), no intermediate shifting
is needed, and no prescaling on each call either.
The x86 code already used that trick.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
There is only one caller, which does not need the shifting. Other use cases
are situations where different roundings would be needed.
The x86 and neon versions are modified accordingly.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The length is even, so some unrolling can be performed. Timings are for x86:
- 32bits: 102c -> 82c
- 64bits: 82c -> 69c
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This was an incorrect copy-and-paste to a code not needing the original code.
Spotted by Jason in a previous review but forgotten in the commit.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Unrolling the main loop to process, instead of 4 elements:
- 8: minor gain of 2 cycles (not worth the extra object size)
- 2: loss of 8 cycles.
Assigning STEP to a register is a loss. Output address (Y) is almost always
unaligned.
Timings:
- C (32/64 bits): 117/109 cycles
- SSE: 57 cycles
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The 32bits targets have been compiled with -mfpmath=sse for proper reference.
sbr_sum_square C /32bits: 82c (unrolled)/102c
C /64bits: 69c (unrolled)/82c
SSE/32bits: 42c
SSE/64bits: 31c
Use of SSE4.1 dpps to perform the final sum is slower.
Not unrolling to perform 8 operations in a loop yields 10 more cycles.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
The operations that use it require it to be promoted to a larger (natural)
type and thus perform sign extension on it.
While an optimal compiler may account for this, gcc 4.6 (for x86 Windows)
fails. Using the natural integer type provides a 2% speedup for Win64
and 1% for Win32.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
By replacing memcpy with an unrolled loop using the alignment knowledge
it has, some speedup can be obtained.
Before (gcc 4.6.1): ~400 cycles
After: ~370 cycles
Overall, around 2% speed increase when decoding a 2400s mp3 to f32le.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Provide MMX, SSE2 and SSSE3 versions, with a fast-path when the weights are
multiples of 512 (which is often the case when the values round up nicely).
*_TIMER report for the 16x16 and 8x8 cases:
C:
9015 decicycles in 16, 524257 runs, 31 skips
2656 decicycles in 8, 524271 runs, 17 skips
MMX:
4156 decicycles in 16, 262090 runs, 54 skips
1206 decicycles in 8, 262131 runs, 13 skips
MMX on fast-path:
2760 decicycles in 16, 524222 runs, 66 skips
995 decicycles in 8, 524252 runs, 36 skips
SSE2:
2163 decicycles in 16, 262131 runs, 13 skips
832 decicycles in 8, 262137 runs, 7 skips
SSE2 with fast path:
1783 decicycles in 16, 524276 runs, 12 skips
711 decicycles in 8, 524283 runs, 5 skips
SSSE3:
2117 decicycles in 16, 262136 runs, 8 skips
814 decicycles in 8, 262143 runs, 1 skips
SSSE3 with fast path:
1315 decicycles in 16, 524285 runs, 3 skips
578 decicycles in 8, 524286 runs, 2 skips
This means around a 4% speedup for some sequences.
Signed-off-by: Diego Biurrun <diego@biurrun.de>
While pshufb allows emulating bswap on XMM registers for SSSE3, more
shuffling is needed for SSE2. Alignment is critical, so specific codepaths
are provided for this case.
For the huffyuv sequence "angels_480-huffyuvcompress.avi":
C (using bswap instruction): ~ 55k cycles
SSE2: ~ 40k cycles
SSSE3 using unaligned loads: ~ 35k cycles
SSSE3 using aligned loads: ~ 30k cycles
Signed-off-by: Diego Biurrun <diego@biurrun.de>
Extract processing of intra 16x16 blocks from intra macroblock
processing.
Also implement a function performing inverse transform and block
reconstruction for DC-only blocks in 1 pass instead of 2.
Split inter/intra macroblock handling code. This will allow further
optimizations such as performing inverse transform and block reconstruction
in a single pass as well as specialize code.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
When decoding coefficients, detect whether the block is DC-only, and take
advantage of this knowledge to perform DC-only inverse transform.
This is achieved by:
- first, changing the 108x4 element modulo_three_table into a 108 element
table (kind of base4), and accessing each value using mask and shifts.
- then, checking low bits for 0 (as they represent the presence of higher
frequency coefficients)
Also provide x86 SIMD code for the DC-only inverse transform.
Signed-off-by: Kostya Shishkov <kostya.shishkov@gmail.com>
Perform dequantization while decoding coefficients instead of performing it
on the entire coefficients buffer.
Since quantized coefficients are very sparse, this usually causes a small
speedup. Speedup of around 1% on Panda board compared to the removed here
neon code. Global speedup is probably around 3%.
Signed-off-by: Kostya Shishkov <kostya.shishkov@gmail.com>