avpriv_set_systematic_pal2() is meant to fill fixed vales for formats that
until recently were tagged as "pseudo pal". This is no longer the case, so
this call is a no-op when used on real PAL formats.
Signed-off-by: James Almer <jamrial@gmail.com>
In particular, document that they initialize different parts of an
RLTable and therefore need not be synchronized.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The SpeedHQ encoder currently reverses the entries of two small tables
and stores them in other tables. These other tables have a size of 48
bytes, yet the code for their initialization takes 135 bytes (GCC 9.3,
x64, O3 albeit in an av_cold function). So remove the runtime
initialization and hardcode the tables.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
The SpeedHQ decoder uses and initializes a RLTable's VLC, yet it also
initializes other parts of the RLTable that it does not use. This has
downsides besides being wasteful: Because the SpeedHQ encoder also
initializes these additional fields, there is a potential for data races
(and therefore undefined behaviour). In fact, removing the superfluous
initializations from the decoder automatically makes both the decoder
and the encoder init-threadsafe. This commit does so.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Here the packet size is known before allocating the packet because
the encoder itself works with an internal buffer, so one can use
this information to avoid the implicit use of another intermediate
buffer for the packet data; one can also switch to
ff_get_encode_buffer() and directly use user-supplied buffers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data; this also makes it easy
to allow user-supplied buffers. Only one thing needed to be changed:
One can no longer use a pointer to uint16_t for the destination buffer
because its alignment is unknown.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, the cljr encoder used buffers that were too big by a
factor of eight (probably bit/byte confusion). This has been fixed.
And because the needed buffer size can be easily calculated in advance,
one can avoid the implicit use of an intermediate buffer and can even
allow user-supplied buffers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data; this also makes it easy
to allow user-supplied buffers. Only one thing needed to be changed:
One can no longer use a pointer to uint16_t for the destination buffer
because its alignment is unknown.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The size of the output buffer is always known in advance and
the code has no alignment requirement (it uses mostly the PutBits API),
so allowing user-supplied buffers is trivial.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data; and one can also use
user-supplied buffers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
When the packet size is known in advance like here, one can avoid
an intermediate buffer for the packet data by using
ff_get_encode_buffer() and also set AV_CODEC_CAP_DR1 at the same time.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Fixes: signed integer overflow: -635424002382840000 * 16 cannot be represented in type 'long'
Fixes: 33612/clusterfuzz-testcase-minimized-ffmpeg_dem_MV_fuzzer-5704741108711424
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Reviewed-by: Peter Ross <pross@xvid.org>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
There are cases where using 1000 as the MP4 timescale is not
accurate enough, for example when one needs sample-accurate audio
handling.
This adds a new AVOption to the MOV/MP4 muxer to override the
movie timescale, but it still defaults to 1000 to maintain current
default behavior.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>