1
0
mirror of https://github.com/FFmpeg/FFmpeg.git synced 2024-11-21 10:55:51 +02:00
Commit Graph

8 Commits

Author SHA1 Message Date
Lukasz Marek
5059d8dfe3 lavd/opengl_enc: remove inlines
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:26:02 +01:00
Lukasz Marek
69b19f2642 lavd/opengl_enc: fix window caption
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:25 +01:00
Lukasz Marek
1fb1ddf647 lavd/opengl_enc: simplify opengl_load_procedures usage
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:25 +01:00
Lukasz Marek
c8275331ba lavd/opengl_enc: factorize deinit_context function
This commit also fixes opengl deinitialization.
Program and shaders where not deleted.
Could impact MacOS implementation based on SDL window.

Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:25 +01:00
Lukasz Marek
4afe1c1178 lavd/opengl_enc: factorize create/release window functions
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:25 +01:00
Lukasz Marek
c9074b992e lavd/opengl_enc: rename GL_RED_COMPONENT define
Rename GL_RED_COMPONENT into FF_GL_RED_COMPONENT
to explicity mark it is internal define, not OpenGL API.

Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 02:23:08 +01:00
Lukasz Marek
c72f916c15 lavd/opengl_enc: create format description table
Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-02-02 01:03:45 +01:00
Lukasz Marek
ded6b3af41 lavd: add opengl device
It can render to OpenGL context provided by application or into SDL window

Signed-off-by: Lukasz Marek <lukasz.m.luki@gmail.com>
2014-01-27 15:18:18 +01:00