Reduces the amount of debugging information of external asm from
uselessly verbose to informative enough.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Reviewed-by: James Darnley <james.darnley@gmail.com>
Given how incredibly limited the official specifications are (limiting all use
to only the most common broadcasting formats), permit all supported inputs
by default. This makes the encoder more useful.
The library has stopped being developed and Debian has removed it
from its repositories citing security issues.
The native Dirac decoder supports everything the library has and basic
encoding support is still provided via the native vc2 (Dirac Pro, intra
only version of Dirac) encoder. Hence, there's no reason to still support
linking to the library and potentially leading users into security issues.
Enables rendering of SVG images. This is possible since SVG images
still contain and specify the dimensions in pixels to which they've
been drawn to and thus enable browsers to display them without any
external data. Users can still override and generate images with
arbitrary resolutions.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Only checks the extension and MIME type, since determining whether
a file is SVG is difficult since they're just XML files.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Most code between the 2 functions was duplicated which made keeping
both in sync difficult.
This also fixes some discovered issues with encoding (incorrect
TF switching buffers) and reduces stack usage (reuse the already
allocated CeltFrame->scratch buffer for the quantized coefficients).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
As it gives excellent encoding gains at an insignificant speed increase
and passes fate without problems, it should now be safe to enable by
default.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
When coding lossless jpeg the priv context will be pointing to LJpegEncContext
rather than MpegEncContext, which the function expects.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Not used by anything at all since we don't auto insert lavr filters.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Since the PVQ search has been well fuzzed and is guaranteed to never
break SUM(abs(y[])) == K, the assert is no longer needed.
Also the assert only prevented coding the wrong vector index but didn't
prevent crashes during searching for it, which made the assert rather
informational than practical.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Since the probelm mentioned only happened when the phase was negative
(e.g. the sum had to be decreased), only discarding dimensions with a
zero pulse in that case restored the search's previously low distortion
at low Ks when the phase is never negative.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
When setting the channel layout directly using AVBufferSrcParameters
the channel layout was correctly set however the init function still
expected the old string format to set the number of channels (when it
hadn't already been specified).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
If the PVQ search picked a place to increment/decrement on the y[]
vector which had no pulse then it would cause a desync since it would
change the sum in the wrong direction. Fix this by not considering
places without pulses as viable.
This makes the PVQ search slightly worse at K < 5 which isn't all that
common. Still, this is a workaround to prevent making broken files until
I can think of a better way of fixing it.
Also add an assertion, which can be removed or moved to assert1/2 once
the PVQ search is stable.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This marks the first time anyone has written an Opus encoder without
using any libopus code. The aim of the encoder is to prove how far
the format can go by writing the craziest encoder for it.
Right now the encoder's basic, it only supports CBR encoding, however
internally every single feature the CELT layer has is implemented
(except the pitch pre-filter which needs to work well with the rest of
whatever gets implemented). Psychoacoustic and rate control systems are
under development.
The encoder takes in frames of 120 samples and depending on the value of
opus_delay the plan is to use the extra buffered frames as lookahead.
Right now the encoder will pick the nearest largest legal frame size and
won't use the lookahead, but that'll change once there's a
psychoacoustic system.
Even though its a pretty basic encoder its already outperforming
any other native encoder FFmpeg has by a huge amount.
The PVQ search algorithm is faster and more accurate than libopus's
algorithm so the encoder's performance is close to that of libopus
at zero complexity (libopus has more SIMD).
The algorithm might be ported to libopus or other codecs using PVQ in
the future.
The encoder still has a few minor bugs, like desyncs at ultra low
bitrates (below 9kbps with 20ms frames).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This is meant to be applied on top of my previous patch which
split PVQ into celt_pvq.c and made opus_celt.h
Essentially nothing has been changed other than renaming CeltFrame
to CeltBlock (CeltFrame had absolutely nothing at all to do with
a frame) and CeltContext to CeltFrame.
3 variables have been put in CeltFrame as they make more sense
there rather than being passed around as arguments.
The coefficients have been moved to the CeltBlock structure
(why the hell were they in CeltContext and not in CeltFrame??).
Now the encoder would be able to use the exact context the decoder
uses (plus a couple of extra fields in there).
FATE passes, no slowdowns, etc.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
A huge amount can be reused by the encoder, as the only thing
which needs to be done would be to add a 10 line celt_icwrsi,
a wrapper around it (celt_alg_quant) and templating the
ff_celt_decode_band to replace entropy decoding functions
with entropy encoding.
There is no performance loss but in fact a performance gain of
around 6% which is caused by the compiler being able to optimize
the decoding more efficiently.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Handles strides (needed for Opus transients), does pre-reindexing and folding
without needing a copy.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Mostly used the RFC document, the decoding functions and
the reference encoder's implmenentation as a reference.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Name and purpose are more appropriate there since the code isn't
an ideal example.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
When support for this was added the details weren't yet finalized.
This is no longer the case.
Fixes writing of mkv/webm files with HDR.
Reported-by: Kagami Hiiragi <kagami@genshiken.org>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Reviewed-by: James Almer <jamrial@gmail.com>
This commit replaces the current inefficient non-power-of-two FFT with a
much faster FFT based on the Prime Factor Algorithm.
Although it is already much faster than the old algorithm without SIMD,
the new algorithm makes use of the already very throughouly SIMD'd power
of two FFT, which improves performance even more across all platforms
which we have SIMD support for.
Most of the work was done by Peter Barfuss, who passed the code to me to
implement into the iMDCT and the current codebase. The code for a
5-point and 15-point FFT was derived from the previous implementation,
although it was optimized and simplified, which will make its future
SIMD easier. The 15-point FFT is currently using 6% of the current
overall decoder overhead.
The FFT can now easily be used as a forward transform by simply not
multiplying the 5-point FFT's imaginary component by -1 (which comes
from the fact that changing the complex exponential's angle by -1 also
changes the output by that) and by multiplying the "theta" angle of the
main exptab by -1. Hence the deliberately left multiplication by -1 at
the end.
FATE passes, and performance reports on other platforms/CPUs are
welcome.
Performance comparisons:
iMDCT, PFA:
101127 decicycles in speed, 32765 runs, 3 skips
iMDCT, Old:
211022 decicycles in speed, 32768 runs, 0 skips
Standalone FFT, 300000 transforms of size 960:
PFA Old FFT kiss_fft libfftw3f
3.659695s, 15.726912s, 13.300789s, 1.182222s
Being only 3x slower than libfftw3f is a big achievement by itself.
There appears to be something capping the performance in the iMDCT side
of things, possibly during the pre-stage reindexing. However, it is
certainly fast enough for now.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Prep work for the next commit, which will add a new FFT algorithm
which makes the iMDCT over 3x faster than it is currently (standalone,
the FFT is with some framesizes over 10x faster).
The new FFT algorithm uses the already thouroughly SIMD'd power of two
FFT which already has SIMD for AArch64, so users of that platform will
still see an improvement.
The previous FFT+SIMD was barely 2.5x faster than the C versions on these
platforms.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
The libopus encoder does the same thing and its better than
keeping track of when the empty flush frames appear.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Performance improvements:
quant_bands:
with: 681 decicycles in quant_bands, 8388453 runs, 155 skips
without: 1190 decicycles in quant_bands, 8388386 runs, 222 skips
Around 42% for the function
Twoloop coder:
abs_pow34:
with/without: 7.82s/8.17s
Around 4% for the entire encoder
Both:
with/without: 7.15s/8.17s
Around 12% for the entire encoder
Fast coder:
abs_pow34:
with/without: 3.40s/3.77s
Around 10% for the entire encoder
Both:
with/without: 3.02s/3.77s
Around 20% faster for the entire encoder
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: James Almer <jamrial@gmail.com>
Using lfg was an overkill in this case where the random numbers
were only used for encoder descisions. Should increase result
uniformity between different FPUs and gives a slight speedup.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This version has had much testing so there's little point in keeping it
maked as experimental.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Does nothing fancy but still sounds very decent at 128kbps.
Still room to improve by bringing in the low pass and PNS management
from the main big twoloop which should improve its quality but not
sacrifice that much speed.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Adding a check for bits == 0 would still make Coverity misdetect this,
so just revert to the normal way of setting the residue to 0.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Can also be used in future cleanups since 99% of the time the leftover
appending will just append to an already empty residue.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Shifting by more than 63 bits is undefined behavior, athough any
compiler not returning 0 after shifting by any amount would be insane.
Found by Coverity, fixes CID1363959 and CID1363960
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
All HE-AAC samples with an LFE channel make this warning get spammed on
every frame. Turning off SBR for LFE channels makes sense (since it has
much less coefficients than normal channels do), so this error print is
of no value in this case.
It makes sense to keep the error in other cases, hence why it's still
around, degraded to warning severity since the decoder will still
attempt to decode without SBR.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This code wasn't removed when the functionality was moved inside
aacenc.c with commit 8005b6de4f
Fixes CID1361962
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
The problem is that with particularly complex images and especially at
high bit depths and 5-level transforms the coefficients would overflow,
causing huge artifacts to appear. This was discovered thanks to the fate
tests, which will have to be redone as this fixes a multitude of
problems and increases PSNR.
There is a slight performance drop associated with this change, making
the encoder slower by 1.15 times, however this is necessary in order to
avoid undefined behavior and overflows.
It would be worth to template the transforms to keep the performance for
8 bit images as 32 bit coefficients are unnecessary for that case, but
the primary use of the encoder is to encode video at 10 bits.
Reviewed-by: Christophe Gisquet <christophe.gisquet@gmail.com>
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Seems like clang might be miscompiling it and causing a signed integer overflow,
making a FATE test fail.
Doesn't seem to affect performance, it only runs on the ESC codebook.
Reviewed-by: Claudio Freire <klaussfreire@gmail.com>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Until now, for formats which were in the spec but not in the encoder's
list of supported formats required the -strict -1 flag. This enables
support for all video formats which are specified, all the way from
QSIF525 to 8K.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
In some cases this caused the slice size rounding to generate invalid
slice sizes and overwrite some slices.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This was a leftover from before the slices were encoded in parallel.
Since the put_bits context is initialized per slice aligning it
aferwards is pointless.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>