There are lots of files that don't need it: The number of object
files that actually need it went down from 2011 to 884 here.
Keep it for external users in order to not cause breakages.
Also improve the other headers a bit while just at it.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Makes it robust against adding fields before it, which will be useful in
following commits.
Majority of the patch generated by the following Coccinelle script:
@@
typedef AVOption;
identifier arr_name;
initializer list il;
initializer list[8] il1;
expression tail;
@@
AVOption arr_name[] = { il, { il1,
- tail
+ .unit = tail
}, ... };
with some manual changes, as the script:
* has trouble with options defined inside macros
* sometimes does not handle options under an #else branch
* sometimes swallows whitespace
Lots of video filters use a very simple input or output:
An array with a single AVFilterPad whose name is "default"
and whose type is AVMEDIA_TYPE_VIDEO; everything else is unset.
Given that we never use pointer equality for inputs or outputs*,
we can simply use a single AVFilterPad instead of dozens; this
even saves .data.rel.ro (8312B here) as well as relocations.
*: In fact, several filters (like the filters in vf_lut.c)
already use the same outputs; furthermore, ff_filter_alloc()
duplicates the input and output pads so that we do not even
work with the pads directly.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is more spec-compliant because it does not rely
on dead-code elimination by the compiler. Especially
MSVC has problems with this, as can be seen in
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/296373.html
or
https://ffmpeg.org/pipermail/ffmpeg-devel/2022-May/297022.html
This commit does not eliminate every instance where we rely
on dead code elimination: It only tackles branching to
the initialization of arch-specific dsp code, not e.g. all
uses of CONFIG_ and HAVE_ checks. But maybe it is already
enough to compile FFmpeg with MSVC with whole-programm-optimizations
enabled (if one does not disable too many components).
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This avoids unnecessary rebuilds of most source files if only the
list of enabled components has changed, but not the other properties
of the build, set in config.h.
Signed-off-by: Martin Storsjö <martin@martin.st>
I spotted an interesting pattern that I didn't see before that leads to the implementation being faster.
The bit shifting table I was using before is no longer needed, and was able to remove quite a few lines.
I also add use of FMA on the AVX2 version.
f32 1920x1080 1 thread with prelut
c impl
1434012700 UNITS in lut3d->interp, 1 runs, 0 skips
1434035335 UNITS in lut3d->interp, 2 runs, 0 skips
1423615347 UNITS in lut3d->interp, 4 runs, 0 skips
1426268863 UNITS in lut3d->interp, 8 runs, 0 skips
sse2
905484420 UNITS in lut3d->interp, 1 runs, 0 skips
905659010 UNITS in lut3d->interp, 2 runs, 0 skips
915167140 UNITS in lut3d->interp, 4 runs, 0 skips
915834222 UNITS in lut3d->interp, 8 runs, 0 skips
avx
574794860 UNITS in lut3d->interp, 1 runs, 0 skips
581035090 UNITS in lut3d->interp, 2 runs, 0 skips
584116720 UNITS in lut3d->interp, 4 runs, 0 skips
581460290 UNITS in lut3d->interp, 8 runs, 0 skips
avx2
301698880 UNITS in lut3d->interp, 1 runs, 0 skips
301982880 UNITS in lut3d->interp, 2 runs, 0 skips
306962430 UNITS in lut3d->interp, 4 runs, 0 skips
305472025 UNITS in lut3d->interp, 8 runs, 0 skips
gbrap16 1920x1080 1 thread with prelut
c impl
1480894840 UNITS in lut3d->interp, 1 runs, 0 skips
1502922990 UNITS in lut3d->interp, 2 runs, 0 skips
1496114307 UNITS in lut3d->interp, 4 runs, 0 skips
1492554551 UNITS in lut3d->interp, 8 runs, 0 skips
sse2
980777180 UNITS in lut3d->interp, 1 runs, 0 skips
986121520 UNITS in lut3d->interp, 2 runs, 0 skips
986489840 UNITS in lut3d->interp, 4 runs, 0 skips
998832248 UNITS in lut3d->interp, 8 runs, 0 skips
avx
622212360 UNITS in lut3d->interp, 1 runs, 0 skips
622981160 UNITS in lut3d->interp, 2 runs, 0 skips
645396315 UNITS in lut3d->interp, 4 runs, 0 skips
641057075 UNITS in lut3d->interp, 8 runs, 0 skips
avx2
321336400 UNITS in lut3d->interp, 1 runs, 0 skips
321268920 UNITS in lut3d->interp, 2 runs, 0 skips
323459895 UNITS in lut3d->interp, 4 runs, 0 skips
324949967 UNITS in lut3d->interp, 8 runs, 0 skips
If one looks at the many query_formats callbacks in existence,
one will immediately recognize that there is one type of default
callback for video and a slightly different default callback for
audio: It is "return ff_set_common_formats_from_list(ctx, pix_fmts);"
for video with a filter-specific pix_fmts list. For audio, it is
the same with a filter-specific sample_fmts list together with
ff_set_common_all_samplerates() and ff_set_common_all_channel_counts().
This commit allows to remove the boilerplate query_formats callbacks
by replacing said callback with a union consisting the old callback
and pointers for pixel and sample format arrays. For the not uncommon
case in which these lists only contain a single entry (besides the
sentinel) enum AVPixelFormat and enum AVSampleFormat fields are also
added to the union to store them directly in the AVFilter,
thereby avoiding a relocation.
The state of said union will be contained in a new, dedicated AVFilter
field (the nb_inputs and nb_outputs fields have been shrunk to uint8_t
in order to create a hole for this new field; this is no problem, as
the maximum of all the nb_inputs is four; for nb_outputs it is only
two).
The state's default value coincides with the earlier default of
query_formats being unset, namely that the filter accepts all formats
(and also sample rates and channel counts/layouts for audio)
provided that these properties agree coincide for all inputs and
outputs.
By using different union members for audio and video filters
the type-unsafety of using the same functions for audio and video
lists will furthermore be more confined to formats.c than before.
When the new fields are used, they will also avoid allocations:
Currently something nearly equivalent to ff_default_query_formats()
is called after every successful call to a query_formats callback;
yet in the common case that the newly allocated AVFilterFormats
are not used at all (namely if there are no free links) these newly
allocated AVFilterFormats are freed again without ever being used.
Filters no longer using the callback will not exhibit this any more.
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Up until now, an AVFilter's lists of input and output AVFilterPads
were terminated by a sentinel and the only way to get the length
of these lists was by using avfilter_pad_count(). This has two
drawbacks: first, sizeof(AVFilterPad) is not negligible
(i.e. 64B on 64bit systems); second, getting the size involves
a function call instead of just reading the data.
This commit therefore changes this. The sentinels are removed and new
private fields nb_inputs and nb_outputs are added to AVFilter that
contain the number of elements of the respective AVFilterPad array.
Given that AVFilter.(in|out)puts are the only arrays of zero-terminated
AVFilterPads an API user has access to (AVFilterContext.(in|out)put_pads
are not zero-terminated and they already have a size field) the argument
to avfilter_pad_count() is always one of these lists, so it just has to
find the filter the list belongs to and read said number. This is slower
than before, but a replacement function that just reads the internal numbers
that users are expected to switch to will be added soon; and furthermore,
avfilter_pad_count() is probably never called in hot loops anyway.
This saves about 49KiB from the binary; notice that these sentinels are
not in .bss despite being zeroed: they are in .data.rel.ro due to the
non-sentinels.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
The current way of doing it involves writing the ctx parameter twice.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Several combinations of functions happen quite often in query_format
functions; e.g. ff_set_common_formats(ctx, ff_make_format_list(sample_fmts))
is very common. This commit therefore adds functions that are equivalent
to commonly used function combinations in order to reduce code
duplication.
Reviewed-by: Nicolas George <george@nsup.org>
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
This is possible now that the next-API is gone.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Signed-off-by: James Almer <jamrial@gmail.com>
Signed-off-by: Limin Wang <lance.lmwang@gmail.com>
Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>