The spec is correct, it does list these layouts as having rear speakers.
Questionable how many decoders correctly interpret those correctly since
side is way more popular.
Also fixes fate-aac-yoraw-encode.
Reported-by: pkviet <pkv.stream@gmail.com>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit implements support for PCE (Program Configuration Elements) in the
AAC encoder, and as such allows for encoding of channel layouts not present
in the presets defined by the spec (which only lists the 8 most common ones).
This has been a highly requested feature and is also the first open source encoder
to support this many layouts.
Many thanks to pkviet <pkv.stream@gmail.com> who implemented support for and
verified all channel layouts.
Since non-Haar wavelets need to look into pixels outside the frame, we
need to pad the buffer. The old factor of two seemed to be a workaround
that fact and only padded to the left and bottom. This correctly pads
by the slice size and as such reduces memory usage and potential
exploits.
Reported by Liu Bingchang.
Ideally, there should be no temporary buffer but the encoder is designed
to deinterleave the coefficients into the classical wavelet structure
with the lower frequency values in the top left corner.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Prevents int->float conversions on every loop.
Performance gain on synthetic benchmarks: 13%.
Suggested by kamedo2.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This commit implements a psychoacoustic system for the native Opus
encoder. Its unlike any other psychoacoustic system known since its
capable of using a lookahead to make better choices on how to treat the
current frame and how many bits to allocate for it (and future frames).
Also, whilst the main bulk of the analysis function has to run in a
single thread, the per-frame anaylsis functions does not modify the main
psychoacoustic context, so in the future it will be fairly trivial to
run those as slice threads.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This splits the asm function into exact and non-exact version. The exact
version is as fast or faster on newer CPUs (which EXTERNAL_AVX_FAST describes
well) whilst the non-exact version is faster than the exact on older CPUs.
Also fixes yasm compilation which doesn't accept !cpuflags(avx) syntax.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
2.5ms frames:
Before (c): 2638 decicycles in postrotate, 2097040 runs, 112 skips
After (sse3): 1467 decicycles in postrotate, 2097083 runs, 69 skips
After (avx2): 1244 decicycles in postrotate, 2097085 runs, 67 skips
5ms frames:
Before (c): 4987 decicycles in postrotate, 1048371 runs, 205 skips
After (sse3): 2644 decicycles in postrotate, 1048509 runs, 67 skips
After (avx2): 2031 decicycles in postrotate, 1048523 runs, 53 skips
10ms frames:
Before (c): 9153 decicycles in postrotate, 523575 runs, 713 skips
After (sse3): 5110 decicycles in postrotate, 523726 runs, 562 skips
After (avx2): 3738 decicycles in postrotate, 524223 runs, 65 skips
20ms frames:
Before (c): 17857 decicycles in postrotate, 261866 runs, 278 skips
After (sse3): 10041 decicycles in postrotate, 261746 runs, 398 skips
After (avx2): 7050 decicycles in postrotate, 262116 runs, 28 skips
Improves total decoding performance for real world content by 9% with avx2.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Many image formats support embedding of ICC profiles directly in
their bitstreams. Add a new side data type to allow exposing them to
API users.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
The only use of that argument was for Opus downmixing which is very rare
and better done after the mdcts.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Reduces the amount of debugging information of external asm from
uselessly verbose to informative enough.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Reviewed-by: James Darnley <james.darnley@gmail.com>
Given how incredibly limited the official specifications are (limiting all use
to only the most common broadcasting formats), permit all supported inputs
by default. This makes the encoder more useful.
The library has stopped being developed and Debian has removed it
from its repositories citing security issues.
The native Dirac decoder supports everything the library has and basic
encoding support is still provided via the native vc2 (Dirac Pro, intra
only version of Dirac) encoder. Hence, there's no reason to still support
linking to the library and potentially leading users into security issues.
Enables rendering of SVG images. This is possible since SVG images
still contain and specify the dimensions in pixels to which they've
been drawn to and thus enable browsers to display them without any
external data. Users can still override and generate images with
arbitrary resolutions.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Only checks the extension and MIME type, since determining whether
a file is SVG is difficult since they're just XML files.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Most code between the 2 functions was duplicated which made keeping
both in sync difficult.
This also fixes some discovered issues with encoding (incorrect
TF switching buffers) and reduces stack usage (reuse the already
allocated CeltFrame->scratch buffer for the quantized coefficients).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
As it gives excellent encoding gains at an insignificant speed increase
and passes fate without problems, it should now be safe to enable by
default.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
When coding lossless jpeg the priv context will be pointing to LJpegEncContext
rather than MpegEncContext, which the function expects.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Not used by anything at all since we don't auto insert lavr filters.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Since the PVQ search has been well fuzzed and is guaranteed to never
break SUM(abs(y[])) == K, the assert is no longer needed.
Also the assert only prevented coding the wrong vector index but didn't
prevent crashes during searching for it, which made the assert rather
informational than practical.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Since the probelm mentioned only happened when the phase was negative
(e.g. the sum had to be decreased), only discarding dimensions with a
zero pulse in that case restored the search's previously low distortion
at low Ks when the phase is never negative.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
When setting the channel layout directly using AVBufferSrcParameters
the channel layout was correctly set however the init function still
expected the old string format to set the number of channels (when it
hadn't already been specified).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
If the PVQ search picked a place to increment/decrement on the y[]
vector which had no pulse then it would cause a desync since it would
change the sum in the wrong direction. Fix this by not considering
places without pulses as viable.
This makes the PVQ search slightly worse at K < 5 which isn't all that
common. Still, this is a workaround to prevent making broken files until
I can think of a better way of fixing it.
Also add an assertion, which can be removed or moved to assert1/2 once
the PVQ search is stable.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This marks the first time anyone has written an Opus encoder without
using any libopus code. The aim of the encoder is to prove how far
the format can go by writing the craziest encoder for it.
Right now the encoder's basic, it only supports CBR encoding, however
internally every single feature the CELT layer has is implemented
(except the pitch pre-filter which needs to work well with the rest of
whatever gets implemented). Psychoacoustic and rate control systems are
under development.
The encoder takes in frames of 120 samples and depending on the value of
opus_delay the plan is to use the extra buffered frames as lookahead.
Right now the encoder will pick the nearest largest legal frame size and
won't use the lookahead, but that'll change once there's a
psychoacoustic system.
Even though its a pretty basic encoder its already outperforming
any other native encoder FFmpeg has by a huge amount.
The PVQ search algorithm is faster and more accurate than libopus's
algorithm so the encoder's performance is close to that of libopus
at zero complexity (libopus has more SIMD).
The algorithm might be ported to libopus or other codecs using PVQ in
the future.
The encoder still has a few minor bugs, like desyncs at ultra low
bitrates (below 9kbps with 20ms frames).
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
This is meant to be applied on top of my previous patch which
split PVQ into celt_pvq.c and made opus_celt.h
Essentially nothing has been changed other than renaming CeltFrame
to CeltBlock (CeltFrame had absolutely nothing at all to do with
a frame) and CeltContext to CeltFrame.
3 variables have been put in CeltFrame as they make more sense
there rather than being passed around as arguments.
The coefficients have been moved to the CeltBlock structure
(why the hell were they in CeltContext and not in CeltFrame??).
Now the encoder would be able to use the exact context the decoder
uses (plus a couple of extra fields in there).
FATE passes, no slowdowns, etc.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
A huge amount can be reused by the encoder, as the only thing
which needs to be done would be to add a 10 line celt_icwrsi,
a wrapper around it (celt_alg_quant) and templating the
ff_celt_decode_band to replace entropy decoding functions
with entropy encoding.
There is no performance loss but in fact a performance gain of
around 6% which is caused by the compiler being able to optimize
the decoding more efficiently.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Handles strides (needed for Opus transients), does pre-reindexing and folding
without needing a copy.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Mostly used the RFC document, the decoding functions and
the reference encoder's implmenentation as a reference.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Name and purpose are more appropriate there since the code isn't
an ideal example.
Reviewed-by: wm4 <nfxjfg@googlemail.com>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
When support for this was added the details weren't yet finalized.
This is no longer the case.
Fixes writing of mkv/webm files with HDR.
Reported-by: Kagami Hiiragi <kagami@genshiken.org>
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Reviewed-by: James Almer <jamrial@gmail.com>
This commit replaces the current inefficient non-power-of-two FFT with a
much faster FFT based on the Prime Factor Algorithm.
Although it is already much faster than the old algorithm without SIMD,
the new algorithm makes use of the already very throughouly SIMD'd power
of two FFT, which improves performance even more across all platforms
which we have SIMD support for.
Most of the work was done by Peter Barfuss, who passed the code to me to
implement into the iMDCT and the current codebase. The code for a
5-point and 15-point FFT was derived from the previous implementation,
although it was optimized and simplified, which will make its future
SIMD easier. The 15-point FFT is currently using 6% of the current
overall decoder overhead.
The FFT can now easily be used as a forward transform by simply not
multiplying the 5-point FFT's imaginary component by -1 (which comes
from the fact that changing the complex exponential's angle by -1 also
changes the output by that) and by multiplying the "theta" angle of the
main exptab by -1. Hence the deliberately left multiplication by -1 at
the end.
FATE passes, and performance reports on other platforms/CPUs are
welcome.
Performance comparisons:
iMDCT, PFA:
101127 decicycles in speed, 32765 runs, 3 skips
iMDCT, Old:
211022 decicycles in speed, 32768 runs, 0 skips
Standalone FFT, 300000 transforms of size 960:
PFA Old FFT kiss_fft libfftw3f
3.659695s, 15.726912s, 13.300789s, 1.182222s
Being only 3x slower than libfftw3f is a big achievement by itself.
There appears to be something capping the performance in the iMDCT side
of things, possibly during the pre-stage reindexing. However, it is
certainly fast enough for now.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Prep work for the next commit, which will add a new FFT algorithm
which makes the iMDCT over 3x faster than it is currently (standalone,
the FFT is with some framesizes over 10x faster).
The new FFT algorithm uses the already thouroughly SIMD'd power of two
FFT which already has SIMD for AArch64, so users of that platform will
still see an improvement.
The previous FFT+SIMD was barely 2.5x faster than the C versions on these
platforms.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
The libopus encoder does the same thing and its better than
keeping track of when the empty flush frames appear.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Performance improvements:
quant_bands:
with: 681 decicycles in quant_bands, 8388453 runs, 155 skips
without: 1190 decicycles in quant_bands, 8388386 runs, 222 skips
Around 42% for the function
Twoloop coder:
abs_pow34:
with/without: 7.82s/8.17s
Around 4% for the entire encoder
Both:
with/without: 7.15s/8.17s
Around 12% for the entire encoder
Fast coder:
abs_pow34:
with/without: 3.40s/3.77s
Around 10% for the entire encoder
Both:
with/without: 3.02s/3.77s
Around 20% faster for the entire encoder
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Tested-by: Michael Niedermayer <michael@niedermayer.cc>
Reviewed-by: James Almer <jamrial@gmail.com>
Using lfg was an overkill in this case where the random numbers
were only used for encoder descisions. Should increase result
uniformity between different FPUs and gives a slight speedup.
Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>