Certain alpha run lengths (for SHQ1/SHQ3/SHQ5) could be stored in
both long and short versions, and we would only accept the short version,
returning -1 (invalid code) for the others. This could cause an
out-of-bounds write on malicious input, as discovered by
Andreas Cadhalpun during fuzzing.
Fix by simply allowing both versions, leaving no invalid codes
in the alpha VLC.
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
For a pure video tile effect, and enabling better integration of playback windows
into other programs. It would improve the looks in many situations and avoid ugly
hacks like this: http://stackoverflow.com/q/31465630/315024
Signed-off-by: Lucas Sandery <lucas-sandery@users.noreply.github.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
Multichannel joint stereo simply interleaves stereo pairs (6ch: 2ch + 2ch + 2ch), so each pair is decoded separatedly.
***
To test my changes, I converted examples to wav with ffmpeg.exe (old and new), and compared them to see they are byte-exact.
Regular 2ch files (JS and normal) were straightforward to test.
For multichannel, to check each JS pair is correctly decoded separatedly I did:
- manually demux 6ch.msf into 3 pairs and convert them (2ch_1.wav + 2ch_2.wav + 2ch_3.wav)
- convert the 6ch.msf file to wav (with my changes)
- manually demux the 6ch.wav into 3 pairs (6ch_d1.wav + 6ch_d2.wav + 6ch_d3.wav)
- compare each pair (ex. 2ch_3.wav vs 6ch_d3.wav): all pairs are byte-exact.
The new code just processes each JS pair separatedly, there are no algorithm changes.
It could be improved a bit but I'm not sure about typical styles.
I've only seen 6ch .MSF (probably the AT3 spec only supports 2ch audio).
Signed-off-by: bnnm <bananaman255@gmail.com>
Fixes: u263_b-frames_1.avi
Fixes part of Ticket1536
return -1 is used here as it is used in similar code in this function, I intend
to replace it by proper error codes in the whole function.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '90bc423212396e96a02edc1118982ab7f7766a63':
mov: Wrap stsc index and count compare in a separate function
The mov_stsc_index_valid() function is replaced with a macro to prevent
signdness issues (index is not always signed, and count is always
unsigned currently).
The comparison is also adjusted to reduce the risk of overflows.
Merged-by: Clément Bœsch <u@pkh.me>
Retain the ranges of frame indexes when applying edit list in
mov_fix_index. The index ranges are then used to keep track of the frame
index of the current sample. In case of a discontinuity in frame indexes
due to edit, update the auxiliary info position accordingly.
Reviewed-by: Sasi Inguva <isasi@google.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
* commit '209ee680ce99035202520b900326a57f7fa0aceb':
mov: Fix stsc_count comparison
This commit is a noop, see 3c058f5701
Merged-by: Clément Bœsch <u@pkh.me>
* commit 'a1f6a2dfdaf9beb42ca66e49d10bfaf5905a0128':
ratecontrol: Reorder functions to avoid forward declarations
Merged, but this seems to break the clear separation of 1-pass vs
2-pass.
Merged-by: Clément Bœsch <u@pkh.me>
* commit 'd639dcdae022130078c9c84b7b691c5e9694786c':
ratecontrol: Move Xvid-related functions to the place they are actually used
Merged-by: Clément Bœsch <u@pkh.me>
* commit '44972e227df0f7ad5aa9004d971fb54e9dc5c849':
ratecontrol: Move mpegenc-only function where it is used
This commit is a noop. ff_write_pass1_stats() is used in snowenc as
well.
Merged-by: Clément Bœsch <u@pkh.me>
The code relies on their validity and otherwise can try to access a NULL
object->rle pointer, causing segmentation faults.
Reviewed-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
The assumption this is based on is wrong, the code is not always run with bitexact flags
This reverts commit a956164e1e, reversing
changes made to f6005907fd.
Approved-by: James Almer <jamrial@gmail.com>
* commit 'd06dfaa5cbdd20acfd2364b16c0f4ae4ddb30a65':
x86: huffyuv: Use EXTERNAL_SSSE3_FAST convenience macro where appropriate
Merged-by: James Almer <jamrial@gmail.com>
* commit '8e9cd81d291b1010c625b2766058aadf4affb537':
x86: cpu: Detect Conroe CPUs and their slow shuffle unit
Merged-by: James Almer <jamrial@gmail.com>
* commit '7d7355aa92bb36ca0765c49a569a999bcb96f332':
x86: Add SSSE3_SLOW CPU flag and related convenience macros
Merged-by: James Almer <jamrial@gmail.com>
* commit '4efab89332ea39a77145e8b15562b981d9dbde68':
x86: Use *_FAST/*_SLOW CPU feature detection macros where appropriate
Merged-by: James Almer <jamrial@gmail.com>
* commit '0a39c9ac0bfd7345fe676b4e2707d9cec3cbb553':
x86: hpeldsp: Don't check for bitexact flag when initializing VP3-specific code
Merged-by: James Almer <jamrial@gmail.com>
* commit '1dfc3cf89d0eb026af28be46294b85d79499ffb5':
x86: hpeldsp: Split off VP3-specific bits into a separate file
Merged-by: James Almer <jamrial@gmail.com>
* commit '0e0538aefc75958ded49f5d075c99a81cf6b2bbb':
avprobe: Zero the allocated avio buffer memory
This commit is a noop, no such thing exists in ffprobe.
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit 'e344e65109f1a75ca82aff4cecec44e79197753c':
h264dec: do not call finish_setup() if we have not started a frame
This commit is a noop, see bdbbb8f11e
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit '1f7b4f9abc6bae94e576e710b8d10117ca3c8238':
h264dec: make sure not to call finish_setup() more than once per frame
This commit is a noop, see bdbbb8f11e
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit 'da917fcf5183ed249ad1285b8edd330f421376c4':
avconv_dxva2: add a profile check for hevc
This commit is a noop, see a655bc8344
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit '1ecb63cd1c1a4ddc5efed4abbc3158b969d8c5e4':
hevc: set profile based on the profile compatibility flags if needed
This commit is a noop, see f85cc3bf12
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit 'fca3c3b61952aacc45e9ca54d86a762946c21942':
hevc: Add AVX2 DC IDCT
Mostly noop as we already have that code.
In the ASM, code is merged with the exception of SECTION which is kept
uppercase for consistency with the rest of the codebase.
Still in the ASM, the prototype comment is fixed to honor the '_' added
from the original commit.
idct_dc_proto() is dropped as it's not used anymore here.
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit 'cc16da75c2f99d92f7a6461100f041352deb6d88':
hevc: Add coefficient limiting to speed up IDCT
Noop again as we have these changes already, only random spacing
changes.
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit '4f247de3b797cdc9d243d26534412f81c306e5b5':
hevcdsp_template: Templatize IDCT
This commit is a noop as we already have that code from a previous
commits (see 92cccb7bcd).
Spacing is adjusted to reduce the diff.
Merged-by: Clément Bœsch <cboesch@gopro.com>
* commit '1bd890ad173d79e7906c5e1d06bf0a06cca4519d':
hevc: Separate adding residual to prediction from IDCT
This commit should be a noop but isn't because of the following renames:
- transform_add → add_residual
- transform_skip → dequant
- idct_4x4_luma → transform_4x4_luma
Merged-by: Clément Bœsch <cboesch@gopro.com>