Up until now, including error.h alone does not make the AVERROR_* defines
usable, because they just expand to something involving MKTAG, but
without the header providing MKTAG. So include macros.h, the header
providing MKTAG.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
common.h currently contains several things: Math macros, UTF-8 macros,
other fundamental macros; furthermore it also contains miscellaneous
math functions and it (directly and indirectly) includes lots of other
headers.
This commit moves the "other fundamental macros" to macros.h which is
a more fitting place.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Some function had exceed 30 inline assembly register oprands limiation
when using LOONGSON2 version of MMI macros. We can avoid that by take
$at, which is register reserved for assembler, as temporary register.
As none of instructions used in these macros is pseudo, it is safe to
utilize $at here.
Signed-off-by: Jiaxun Yang <jiaxun.yang@flygoat.com>
Reviewed-by: Shiyou Yin <yinshiyou-hf@loongson.cn>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
{SAVE,RECOVER}_REG will be available for Loongson2 again,
also comment about the magic.
Signed-off-by: Jiaxun Yang <jiaxun.yang@flygoat.com>
Reviewed-by: Shiyou Yin <yinshiyou-hf@loongson.cn>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
These have mostly been added because of FF_API_*; yet when these were
removed, removing the header has been forgotten.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
These inclusions are not necessary, as cpu.h is already included
wherever it is needed (via direct inclusion or via the arch-specific
headers).
Also remove other unnecessary cpu.h inclusions from ordinary
non-headers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
It is not used here at all; instead, add it where it is used without
including it or any of the arch-specific CPU headers.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Teach AV_HWDEVICE_TYPE_VIDEOTOOLBOX to be able to create AVFrames of type
AV_PIX_FMT_VIDEOTOOLBOX. This can be used to hwupload a regular AVFrame
into its CVPixelBuffer equivalent.
ffmpeg -init_hw_device videotoolbox -f lavfi -i color=black:640x480 -vf hwupload -c:v h264_videotoolbox -f null -y /dev/null
Signed-off-by: Aman Karmani <aman@tmm1.net>
The field is a standard field, yet we were loading it as if it was
a quadword. This worked for forward transforms by chance, but broke
when the transform was inverse.
checkasm couldn't catch that because we only test forward transforms,
which are identical to inverse transforms but with a different revtab.
Fixes: left shift of negative value -1
Fixes: 33736/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_SIREN_fuzzer-6657785795313664
Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Clang is more strict on the type of asm operands, float or double
type variable should use constraint 'f', integer variable should
use constraint 'r'.
Signed-off-by: Jin Bo <jinbo@loongson.cn>
Reviewed-by: yinshiyou-hf@loongson.cn
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This mostly reverts 785bfb1d7b.
But I also added some clarifications so that nobody mixes primaries
with matrix again. SMPTE 240 and 170 primaires are the same, while
matrix coeff. are different, because 240 is derived from 170's new
primaries and white point while 170 uses BT.601 derived from BT.470
System M (yes, with Illuminant C) a.k.a. NTSC 1953. Some nits too.
Reviewed-by: Reto Kromer <lists@reto.ch>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
MSA2 optimizations are attached to MSA macros in generic_macros_msa.h.
It's difficult to do runtime check for them. Remove this part of code
can make it more robust. H264 1080p decoding: 5.13x==>5.12x.
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
While Vulkan itself went more or less the way it was expected to go,
libvulkan didn't quite solve all of the opengl loader issues. It's multi-vendor,
yes, but unfortunately, the code is Google/Khronos QUALITY, so suffers from
big static linking issues (static linking on anything but OSX is unsupported),
has bugs, and due to the prefix system used, there are 3 or so ways to type out
functions.
Just solve all of those problems by dlopening it. We even have nice emulation
for it on Windows.
VkPhysicalDeviceLimits.optimalBufferCopyRowPitchAlignment and
VkPhysicalDeviceExternalMemoryHostPropertiesEXT.minImportedHostPointerAlignment are of type
VkDeviceSize (a typedef uint64_t).
VkPhysicalDeviceLimits.minMemoryMapAlignment is of type size_t.
Signed-off-by: James Almer <jamrial@gmail.com>
Reviewed-by: Lynne <dev@lynne.ee>
Originally deprecated in 1296b1f6c0631ab79464e22d48a6a1548450b943;
scheduled again for removal in a991526832.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>