The old one didn't use segmentation. One uses segmentation in all frame
types (--aq-mode=1), and the other uses all segmentation features, but
only in inter frames (mbgraph).
Signed-off-by: Anton Khirnov <anton@khirnov.net>
This disables backward probability updates, which makes the codec more
friendly for frame-level multi-threading.
Signed-off-by: Anton Khirnov <anton@khirnov.net>
AVFrame.sample_rate is set in ff_get_buffer, but aacdec calls
ff_get_buffer before the samplerate is known. So it needs to be
set again before returning the frame.
Due to a wrong substitution doc/examples is not added as a prerequisite
for the objects of the example programs. This results in compiler error
due to the non-existing output directory.
Bug-Id: 636
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
It was done only in check_mvset(), while mv_scale() is called also by
dist_scale().
Sample-Id: 00001579-google
Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind
CC: libav-stable@libav.org
Since 2007, the Xiph.org Foundation recommends that .ogg only be used
for Ogg Vorbis audio files.
Source: http://wiki.xiph.org/index.php/MIME_Types_and_File_Extensions
However we only do it if we have libvorbis available because the
built in vorbis encoder is not as good.
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
When request_channel_layout is 0,
all substreams should be decoded.
Thanks to Michael Niedermayer for spotting.
Also fix a mismatch between the parser and
decoder when request_channel_layout is a
subset of Stereo.
Don't decode further substreams if request_channel_layout
is a subset of the current substream's channel_layout.
Before, we would only discard further substreams if
request_channel_layout matched the substream's
channel_layout extactly, thus decoding additional
channels which the caller would probably end up downmixing.
The x86 runs short on registers because numerous elements are not static.
In addition, splitting them allows more optimized code, at least for x86.
Arm asm changes by Janne Grunau.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
For the callable function (as opposed to the inline one):
C SSE SSE2 SSE4
Win32: 47 42 29 26
Win64: 30 33 25 23
The SSE version is neither compiled nor set for ARCH_X86_64, as the
inlinable function takes over.
Signed-off-by: Janne Grunau <janne-libav@jannau.net>
It is currently declared as a macro who is set to inlinable functions,
among which a Neon and a default C implementations.
Add a DSP parameter to each inline function, unused except by the
default C implementation which calls a function from the DSP context.
On an Arrandale CPU, gain for an inlined SSE2 function vs. a call:
- Win32: 29 to 26 cycles
- Win64: 25 to 23 cycles
Signed-off-by: Janne Grunau <janne-libav@jannau.net>