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Andreas Rheinhardt ed33bbe678 avcodec/mpegaudiodec: Hardcode tables to save space
The csa_tables (which always consist of 32 entries of four byte each,
but the type depends upon whether the decoder is fixed or
floating-point) are currently initialized once during decoder
initialization; yet it turns out that this is actually no benefit: The
code used to initialize these tables takes up 153 (fixed point) and 122
(floating point) bytes when compiled with GCC 9.3 with -O3 on x64, so it
is better to just hardcode these tables.

Essentially the same applies to the is_tables: They have a size of 128B
each and the code to initialize them occupies 149 (fixed point) resp.
140 (floating point) bytes. So hardcode them, too.

To make the origin of the tables clear, references to the code used to
create them have been added.

Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
2020-12-08 17:51:47 +01:00
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FFmpeg README

FFmpeg is a collection of libraries and tools to process multimedia content such as audio, video, subtitles and related metadata.

Libraries

  • libavcodec provides implementation of a wider range of codecs.
  • libavformat implements streaming protocols, container formats and basic I/O access.
  • libavutil includes hashers, decompressors and miscellaneous utility functions.
  • libavfilter provides a mean to alter decoded Audio and Video through chain of filters.
  • libavdevice provides an abstraction to access capture and playback devices.
  • libswresample implements audio mixing and resampling routines.
  • libswscale implements color conversion and scaling routines.

Tools

  • ffmpeg is a command line toolbox to manipulate, convert and stream multimedia content.
  • ffplay is a minimalistic multimedia player.
  • ffprobe is a simple analysis tool to inspect multimedia content.
  • Additional small tools such as aviocat, ismindex and qt-faststart.

Documentation

The offline documentation is available in the doc/ directory.

The online documentation is available in the main website and in the wiki.

Examples

Coding examples are available in the doc/examples directory.

License

FFmpeg codebase is mainly LGPL-licensed with optional components licensed under GPL. Please refer to the LICENSE file for detailed information.

Contributing

Patches should be submitted to the ffmpeg-devel mailing list using git format-patch or git send-email. Github pull requests should be avoided because they are not part of our review process and will be ignored.