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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-10 00:43:27 +02:00
Commit Graph

83 Commits

Author SHA1 Message Date
Piratux
0f2bf5a5f6 Gameplay and balance changes
Changes:
- Mining trees now have a chance to spawn smol ore vein and sometimes chest with loot.
- Oil/Ore patches from mining rocks now won't be created if another resource patch was created from other rock nearby.
- Mining rocks/trees in Maze island now gives you resources like in other islands.
- Killing worms in Maze island now gives you rewards like in other islands.
- The boat now requires 50 rail-signal to steer it each time, down from 100.
- Captain's market now sells 50 rail-signal per purchase down from 100 (but now at slightly more expensive price).
- Increased the amount of copper you can gather in Mysterious Caves and Isle of Buried Treasure islands.
- All spawners in Maze and Radioactive island are now destructible.
2023-01-30 17:19:45 +02:00
Piratux
65bea7b1c2 Mandatory resources to leave island in late game
Changes:
- From 800 leagues, islands will now have mandatory resource cost to leave, which doesn't decrease. Failing to collect resources, will cause the crew to lose.
- Killing all spawners now won't remove undock cost.
- Mysterious Caves island now has undock cost on later leagues.
- You can't stay forever in radioactive island anymore.
2023-01-29 15:02:06 +02:00
Piratux
82c41a3fbe Spectators now don't affect crew scale
Changes:
- Spectators now don't affect crew scale.
2023-01-28 20:37:17 +02:00
Piratux
e67307afcf Balancing
Changes:
- Nerfed power upgrades by ~20%.
- Random upgrades will now sometimes demand hard to acquire items.
- Decreased maximum stay in islands for harder difficulties.
- Decreased maximum stay in islands for smaller crews to favor having more people.
2023-01-28 20:08:16 +02:00
Piratux
a5a93a11a4 More research!
Changes:
- Enabled a lot more researches (infinite ones too).
- Disabled all additional default researches.
2023-01-28 18:03:05 +02:00
Piratux
2dd3e1523c Ship power fixes
Changes:
- Fixed power pole wire connection unnecessarily getting removed when teleporting boat between surfaces (for ex.: island -> sea).
- Added /fixpower command to connect poles between deck and holds.
2023-01-28 15:21:41 +02:00
Piratux
e4f3f402d3 silo fixes
Changes:
- Area under silo is cleared (from trees, rocks, etc.) first before being created.
2023-01-08 21:28:39 +02:00
Piratux
de5620b7eb Fixed power issue between surfaces
Changes:
- Fixed an issue that would sometimes cause poles between surfaces not connect due to connection limit. Current solution is not ideal as power loss can still happen (since some poles will be forcefully disconnected), but poles between surfaces are now guaranteed to be connected.
2022-11-20 16:50:26 +02:00
Piratux
9dc0a145ed Warning fixes 2022-10-28 16:22:59 +03:00
Piratux
f539fe2fb5 Hold and power purchase changes
Changes:
- Extra hold and power upgrades now can only be purchased at captain's cabin instead of docks.
2022-10-23 15:16:39 +03:00
Piratux
3b782829d3 Cliff explosives related tweaks
Changes:
- Chests with cliff-explosives in holds now explode after 5 second delay.
- Changed the price of cliff explosives to cost 1000 coins for 5 (4x cheaper than before). Reasoning: This is an experiment to shift the coin spending meta.
- Players now can find explosives and cliff-explosives in chests in the wild.
2022-10-13 21:39:42 +03:00
Piratux
be900aa05b Officer check code cleanup
Changes:
- Cleaned up code that checks if player is officer and changed to is_officer()
2022-10-11 21:38:53 +03:00
Piratux
f72a577b7d New private runs
Changes:
- Players now can create private runs protected by a password. This run becomes public if the crew is empty or inactive for 24 horus (Limit is currently 1 private run at a time).
2022-10-10 20:21:14 +03:00
Piratux
fa5b4a0fbc Warning fixes 2022-07-15 15:18:01 +03:00
Piratux
f826660619 New class GUI window
Changes:
- Fixed crash that could happen if player clicked on crew window button with middle mouse button while in lobby
- Removed "Pro..." text from Progress window button
- Moved class related info from crew window to new class window
- Added scroll pane for crew window
2022-07-07 23:01:45 +03:00
Piratux
5e2200f897 Fixed overlap between structures
Fixed overlap that could occur between special structures (small mining base, etc.) and "quest structures" (silo, market, etc.)
2022-07-03 17:58:44 +03:00
Piratux
b8034ddafe added landfill for wooden boxes on lakes
- Wooden chests that spawn on lakes will have a landfill tile underneath them
2022-06-18 17:45:38 +03:00
Piratux
2944a907aa features+code cleanup
Changes:
- Changed requirements for placing structures on islands: instead of trying to squeeze in-between trees, now it needs a single corner to be on land (it still can't spawn in ocean). In result, islands with more dense forests should see special structures more often and more scattered around the island, rather than them spawning mostly on beaches (because they had no trees)
- When area in which structure is going to be placed contains water, it's replaced with landfill
- New structure: friendly small-cliff-base with cliffs, gun turrets and car
- Captain's cabin now contains cliff-explosives that can be placed in hold's chests to remove them
- Moved repeating code snippets into seperate functions
2022-06-16 00:00:18 +03:00
Piratux
918fb6476a
Merge branch 'develop' into develop 2022-06-03 16:57:06 +03:00
danielmartin0
5aeaa5e2fb trivial rewrite 2022-06-03 14:15:42 +01:00
danielmartin0
f8fffc1957 tweak maze traps, BP timeout, 'large' crew size 2022-06-03 00:15:54 +01:00
Piratux
4b1f9a7f8c Merge remote-tracking branch 'upstream/develop' into develop 2022-06-02 22:14:19 +03:00
danielmartin0
d331c665f5 fix: command memory setting 2022-06-02 19:54:47 +01:00
Piratux
96f1463adb Merge branch 'develop' of https://github.com/Piratux/ComfyFactorio-Pirates into develop 2022-06-02 16:18:53 +03:00
Piratux
ce1a603bfa In progress 2022-06-02 16:07:17 +03:00
danielmartin0
6b44d5a4fe patches 2022-06-01 21:01:00 +01:00
danielmartin0
281d22bb94 header on each file; clamp function; locale fixes 2022-06-01 19:50:36 +01:00
danielmartin0
fc08a81da3 locale fix, improvements
- reorder lines in locale file for clarity
- localise a few additional renderings
- players in the cabin now see the large 'outside world minimap' rather than the small spontaneous camera
- play sounds along with error messages
- correctly print info message when player joins a game with _DEBUG=true
2022-05-30 16:51:08 +01:00
danielmartin0
f73765515b luacheck 2022-05-29 12:43:31 +01:00
danielmartin0
c9a6bc6ad4 new features & improvements
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00
danielmartin0
243a9d53c1 Merge branch 'v1.3' into develop 2022-05-26 12:48:02 +01:00
danielmartin0
24c98c2b87 v1.2.1 2022-05-22 23:11:52 +01:00
danielmartin0
0648828cff starting to build alt covered structures 2022-05-13 23:35:12 +01:00
danielmartin0
e553658e09 adjustments 2022-05-09 00:36:48 +01:00
danielmartin0
0910c3ea31 luacheck update 2022-05-07 21:56:16 +01:00
danielmartin0
b49db03fb8 v1.1.2.1.3
- Coin requisitioning replaced by a 'tax' that takes only 25% of each player's coins
- Scaled up coin economy; every biter kill now provides at least one coin; rocket coin rewards now default to the second reward chest
- Deckhand nerfed
2022-05-06 13:00:57 +01:00
danielmartin0
924837e16a v1.1.2.1.2
- small adjustments to wave spawning
- cannon resistance buffed
- biters now deal bonus damage at night (up to a maximum of 10%)
- uranium ammo is now properly researchable
- modular armor/equipment slightly less rare
2022-05-06 01:47:27 +01:00
danielmartin0
3d111a3211 fix 2022-05-05 13:08:19 +01:00
danielmartin0
50a8391152 fix 2022-05-05 10:14:22 +01:00
danielmartin0
834517860f v1.1.2.1.0
- ship and silo pollution slightly decreased for larger player count
- kraken fire rate increased for larger player count
- kraken kill reward buffed
- ship power upgrade made cheaper
- fixed exploit of bots being able to repair cannons
- Smoldering class disabled for now
- other fixes and improvements
2022-05-05 09:55:48 +01:00
danielmartin0
541c87f4b3 v1.1.2.0.5
- biters produced per unit of pollution produced by vanilla methods now scales with difficulty
- fuel cost of major upgrades decreased
- coin reward from killing spitters doubled
2022-05-03 13:52:21 +01:00
danielmartin0
cba8f26b21 secret update - economy rescaling 2022-04-30 03:15:50 +01:00
danielmartin0
a059ebe8fc v.1.12; Since other people are now expected to read these, some changelogs will be provided
- Biters now drop coins on death
- Boat input/output expanded to 4-lanes
- Captain's store removed and replaced by physical markets
- Resolved highscore table conflict with base comfy code
2022-04-29 23:48:34 +01:00
danielmartin0
0ff31e14cf tiny patch 2022-03-29 13:09:06 +01:00
danielmartin0
cc7de75e61 v1.1.1.5.2 2022-03-28 00:40:32 +01:00
danielmartin0
4b1949c4a1 patch 2022-03-20 11:41:23 +00:00
danielmartin0
ce80f3e108 update for luacheck 2022-03-19 21:20:55 +00:00
danielmartin0
e757c82661 v1.1.1.4 2022-03-15 18:50:19 +00:00
danielmartin0
81db6a80bc v1.1.1.2 2022-03-14 21:38:44 +00:00
danielmartin0
4d2e6fd7da v1.1.1.2 2022-03-14 17:37:18 +00:00