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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-02-09 13:37:02 +02:00

98 Commits

Author SHA1 Message Date
danielmartin0
5e29fe5bbb prettier pass 2024-09-12 13:27:22 +01:00
danielmartin0
2a08042bf5 change damage upgrade to 5% 2024-09-12 12:33:09 +01:00
danielmartin0
3d66293a2e buff damage by 10% upgrade 2024-09-12 12:17:28 +01:00
danielmartin0
95f16e7423 disable crafters when waiting only after X minutes 2024-09-11 16:56:19 +01:00
danielmartin0
6c7113360b fix landmine offer 2024-09-11 16:53:49 +01:00
danielmartin0
24515d04b1 sell land mines at dock markets 2024-09-11 16:39:04 +01:00
danielmartin0
c8072b21b5 disable prod modules, make ships inactive when waiting at sea 2024-09-11 13:38:22 +01:00
danielmartin0
cedcc86add adjust comments 2024-09-10 11:29:44 +01:00
danielmartin0
75f5a3d061 fix refunding items when player inv is full 2024-09-09 13:10:22 +01:00
danielmartin0
8f6fba6a43 autojoin comment 2024-09-09 13:02:43 +01:00
Piratux
dda0dedd95 Covered market price adjustments
Changes:
- Adjusted prices for revealed quest structure markets.
2023-02-21 13:37:19 +02:00
Piratux
564428661a Fixes and quest balanacing
Changes:
- Fixed an issue, where crew would lose when ship auto undock timer reached 0, but crew hadn't escaped from island by then, causing it to lose (in cases where resources are a must to escape from island).
- Fixed an issue, where boat wouldn't auto undock in radioactive island when auto undock timer reached 0.
- Adjusted some dock market prices (for converting one item to another).
- Decreased the amount of items needed for a gui island crafting quest for harder difficulties and decreased the scaling of item requirement. This should make these quests completable even in late game.
- Slightly decreased the reward for gui island crafting quest to accommodate the change above.
- Reduced amount of items needed for island market quests.
2023-02-13 22:41:00 +02:00
Piratux
1c97005d27 Update adjustments
Changes:
- Reverted 'artillery-targeting-remote' item being unobtainable for Hard and Nightmare difficulties.
- Increased the cost of 5x artillery shells in captain's cabin market from {400 coins, 10 coal, 20 iron plates} to {4000 coins, 20 coal, 20 iron plates}.
2023-02-09 13:23:15 +02:00
Piratux
7f2d824465 Update adjustments and fixes
Changes:
- Removed "artillery-targetting-remote" item offer in dock market in Hard and Nightmare difficulties.

Update adjustments:
- Made biter boats arrive more often or harder difficulties.
- Fixed issue that allowed biter boats to arrive from 1st island instead of 5th island.
- Biter boats arrive more often in harder difficulties.
2023-02-08 19:41:52 +02:00
Piratux
a0417645c7 Warning fixes 2023-02-06 22:58:54 +02:00
Piratux
a1a3e7d1b9 Class related changes
Changes:
- Captain cabin's market now sells random class.
- Disabled 3 classes: Gourmet, Deckhand, Boatswain.
- Added 3 new classes: Medic, Doctor and Shaman.
- More than one class of same type can be acquired now. Same classes now can be offered again every 5 class purchases.
2023-01-31 00:25:43 +02:00
Piratux
0f2bf5a5f6 Gameplay and balance changes
Changes:
- Mining trees now have a chance to spawn smol ore vein and sometimes chest with loot.
- Oil/Ore patches from mining rocks now won't be created if another resource patch was created from other rock nearby.
- Mining rocks/trees in Maze island now gives you resources like in other islands.
- Killing worms in Maze island now gives you rewards like in other islands.
- The boat now requires 50 rail-signal to steer it each time, down from 100.
- Captain's market now sells 50 rail-signal per purchase down from 100 (but now at slightly more expensive price).
- Increased the amount of copper you can gather in Mysterious Caves and Isle of Buried Treasure islands.
- All spawners in Maze and Radioactive island are now destructible.
2023-01-30 17:19:45 +02:00
Piratux
c472de54be Bug fixes and dock market offer tweaks
Changes:
- Cannon upgrade is now more expensive and appears less often.
- Rocket/merchant upgrades are now on fixed location (600L: rockets, 760L: merchants).
- Fixed an error that would upgrade cannons when buying rocket/merchant upgrade in dock.
- Fixed power upgrade appearing in dock.
- Fixed an error when player killed itself.
- Fixed derp emoji not working on discord.
- Fixed respawn speed bonus not working.
2022-10-30 23:25:30 +02:00
Piratux
6c14997498 Merge remote-tracking branch 'upstream/develop' into develop 2022-10-28 16:53:02 +03:00
Piratux
ab0d10030e Artillery turret upgrade bug fix
Changes:
- Fixed an issue where players could get artillery turret when buying the upgrade with full inventory.
2022-10-23 16:50:48 +03:00
Piratux
f539fe2fb5 Hold and power purchase changes
Changes:
- Extra hold and power upgrades now can only be purchased at captain's cabin instead of docks.
2022-10-23 15:16:39 +03:00
Piratux
9cda27df02 Standardised island enum usage
Changes:
- Moved island enum to its own file to avoid dependency loops
- Standardised island enum usage to use IslandEnum.enum
2022-10-10 22:03:51 +03:00
Piratux
8542a783cf New cave island
Changes:
- New island: Mysterious caves
- New market offers: logistic chests
2022-10-03 00:37:54 +03:00
danielmartin0
4c6701ef39 Update merchants.lua 2022-09-18 14:43:30 +01:00
danielmartin0
4c68fe9b3b Update merchants.lua 2022-09-18 14:43:18 +01:00
danielmartin0
5912ce09ea Update merchants.lua 2022-09-18 14:43:08 +01:00
danielmartin0
3880a5a446 luacheck 2022-09-13 22:10:53 +01:00
danielmartin0
b3fb6040a3 luacheck 2022-09-13 22:09:25 +01:00
danielmartin0
2f3b74bd81 last island should have merchants with power armor 2022-07-31 10:43:51 +01:00
danielmartin0
732d52ca3d market rendering, allows cannons to be fortified when at max hp 2022-07-30 15:09:53 +01:00
danielmartin0
3b84445d34 fix bugs; remove chests; remove captain inventory slots 2022-07-30 14:55:03 +01:00
danielmartin0
9e9c063295 In-progress: markets not tested, also somehow dies when captain is passed? 2022-07-30 14:02:24 +01:00
Piratux
e37f74a7e3 Fixed class issues
Changes:
- Fixed class GUI issues
- added /remove_classes command (removes all classes)
- made /unlock <class> command available while not in debug as well (unlocks a class)
2022-07-28 18:15:31 +01:00
Piratux
d5bf2a1295 Slight covered market changes 2022-07-24 23:37:15 +01:00
Piratux
1db1b982b0 Market adjustments
- Added more items to some dock markets
- Adjusted prices and amounts slightly
- Made dock offer amount more dynamic
- Removed permanent pistol -> coins and drill -> plates offer and made them appear with 25% chance
2022-07-17 16:07:39 +03:00
Piratux
f826660619 New class GUI window
Changes:
- Fixed crash that could happen if player clicked on crew window button with middle mouse button while in lobby
- Removed "Pro..." text from Progress window button
- Moved class related info from crew window to new class window
- Added scroll pane for crew window
2022-07-07 23:01:45 +03:00
Piratux
2944a907aa features+code cleanup
Changes:
- Changed requirements for placing structures on islands: instead of trying to squeeze in-between trees, now it needs a single corner to be on land (it still can't spawn in ocean). In result, islands with more dense forests should see special structures more often and more scattered around the island, rather than them spawning mostly on beaches (because they had no trees)
- When area in which structure is going to be placed contains water, it's replaced with landfill
- New structure: friendly small-cliff-base with cliffs, gun turrets and car
- Captain's cabin now contains cliff-explosives that can be placed in hold's chests to remove them
- Moved repeating code snippets into seperate functions
2022-06-16 00:00:18 +03:00
Piratux
e6663a737b warning fixes 2022-06-08 16:44:24 +03:00
Piratux
4dc9dbfdca purchasing artillery also increases max artillery hp 2022-06-04 21:52:55 +03:00
Piratux
0bc327ba50 Lesser restrictions for buying class
You now are able to buy class upgrades without being that class yourself. It upgrades the class wherever it is. In addition when you buy any class and you're using one already, it doesn't replace the class you're using with the newer one.
2022-06-04 17:01:34 +03:00
danielmartin0
3a51bb85cd disable prospector, rework lumberjack 2022-06-02 13:19:55 +01:00
danielmartin0
dfd171e296 reduce class cost; bugfix ore generation 2022-06-02 12:46:05 +01:00
danielmartin0
281d22bb94 header on each file; clamp function; locale fixes 2022-06-01 19:50:36 +01:00
danielmartin0
03f7da2b95 fix: errors that arose during string refactoring 2022-05-30 08:44:52 +01:00
danielmartin0
c9a6bc6ad4 new features & improvements
code restructuring along with:
v1.2.3
• Rework of 'quest buildings' that appear on islands.
• Fixed stutter when loading certain maps, such as swamp.
• Various new player-friendly visual renderings.
• Mod prepared for translation into other languages.
• Expanded Gourmet's sense of taste.
2022-05-29 12:36:27 +01:00
danielmartin0
389d2f2c56 nonfunctional change 2022-05-22 23:39:25 +01:00
danielmartin0
526d25d9a1 patch and balance 2022-05-22 23:26:50 +01:00
danielmartin0
37dd892da2 patch 2022-05-22 23:20:30 +01:00
danielmartin0
24c98c2b87 v1.2.1 2022-05-22 23:11:52 +01:00
danielmartin0
1252134ec8 luacheck update 2022-05-07 21:59:15 +01:00