1
0
mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-16 02:47:48 +02:00
Commit Graph

866 Commits

Author SHA1 Message Date
Gerkiz
5620534ad6 Health boost module
Delay the removal of given entity so other functions can check if the given entity was previously tracked.
2023-10-04 23:28:32 +02:00
Gerkiz
7f5ee32f89 RPG - add toggles for each modifier 2023-10-04 22:05:19 +02:00
Gerkiz
d357f8b89b Mtn v3 - disable final battle until fixed 2023-09-25 09:42:36 +02:00
Gerkiz
afbad25e74 Mtn v3 - buff changes 2023-09-24 00:04:32 +02:00
Gerkiz
7271e9d99f Mtn v3 - tweak final battle 2023-09-23 23:00:51 +02:00
Gerkiz
e9aff7710d Luacheck 2023-09-22 22:36:20 +02:00
Gerkiz
883aa54ebd Mtn v3 - minor changes 2023-09-22 22:34:37 +02:00
Gerkiz
4a99c4838a Mtn v3 - adjustments 2023-09-22 00:21:11 +02:00
Gerkiz
7a8e705fe3 Mtn v3 - more changes 2023-09-20 23:33:47 +02:00
Gerkiz
d879be5180 Mtn v3 - fix changes 2023-09-20 21:37:45 +02:00
Gerkiz
5693b19141 Mtn v3 - refactor 2023-09-05 00:03:55 +02:00
Gerkiz
f8597d1e82 Type fix 2023-08-12 10:12:45 +02:00
Gerkiz
94666b740f Mtn v3 - add endgame content
Players must complete 5 randomized objectives to win the game.
Winning the game will reset the game but increment the rounds_won key, which will make the game harder the more rounds the players survive.
2023-08-12 00:29:17 +02:00
Gerkiz
dcb881b49d More modules changes 2023-08-10 14:29:05 +02:00
Gerkiz
efa59990f3 Towny small fix 2023-07-17 00:33:59 +02:00
Gerkiz
7c146b65f8 Push changes 2023-06-22 22:57:07 +02:00
Gerkiz
c3aa8f1f02 Wave defense - disable debug output 2023-06-18 14:17:55 +02:00
Gerkiz
d36b41750c Wave defense - remove spawner notification 2023-06-18 11:14:35 +02:00
Gerkiz
da46f84fb0 Wave defense - fix spawning near target 2023-06-18 00:01:48 +02:00
Gerkiz
dc2f717bb8 Luacheck fixes 2023-06-17 23:34:19 +02:00
Gerkiz
45320d2b9e Misc changes 2023-06-17 23:32:35 +02:00
Gerkiz
c177f17d80 WD - fix weird spawn position 2023-06-17 23:31:40 +02:00
Gerkiz
8b05187607 Minor bug fixes 2023-06-03 19:24:48 +02:00
Gerkiz
5811050c74 WD - push fix for threat 2023-06-01 22:05:45 +02:00
Gerkiz
f39f0ea767 WD and Mtn v3 - fix weird bug and adjust aoe punch 2023-06-01 00:53:25 +02:00
Gerkiz
d918f045e7 WD - Minor fix 2023-05-28 14:18:33 +02:00
Gerkiz
a41257334e Push hotfix changes for Mtn v3 and WD 2023-05-28 14:05:38 +02:00
Gerkiz
5e5654bccd WD - removing debug code from prod 2023-05-27 23:19:44 +02:00
Gerkiz
1119849d9e Mtn v3 - fix biters attacking eachother 2023-05-27 20:20:02 +02:00
Gerkiz
cf6a6141dc Other various fixes and changes 2023-05-26 16:24:22 +02:00
Gerkiz
ae54312f2f WD - add support for new module and move out commands 2023-05-26 16:22:51 +02:00
Gerkiz
aabd656ebb RPG - fix aoe punch not triggering 2023-05-26 16:21:57 +02:00
Gerkiz
3cd6bde2b2 RPG - fix weird settings not auto centering 2023-05-26 16:21:33 +02:00
Gerkiz
f3c9c9cbca WD - new module for enemies 2023-05-26 16:19:44 +02:00
Gerkiz
ed7def7de7 Wave defense - fix pause waves 2023-05-05 11:35:06 +02:00
Gerkiz
899dd5dd25 Fixes and tweaks 2023-05-05 00:41:22 +02:00
Gerkiz
65944ecc31 Fixes to scenario and modules 2023-04-18 22:38:03 +02:00
Gerkiz
25728dc278 FJEI - fix and merge changes 2023-04-13 19:37:18 +02:00
Gerkiz
dbd0883a71 Autostash - fix blueprint lag 2023-04-07 20:39:48 +02:00
Gerkiz
3173529214 Fix luacheck 2023-04-07 01:36:45 +02:00
Gerkiz
98e42d550f Render beam - minor luacheck fix 2023-04-07 01:35:20 +02:00
Gerkiz
25379a476e Wave defense - minor changes
Fix biters spawning on top of eachother.
Made some static values to act more dynamic.
2023-04-07 01:35:20 +02:00
Gerkiz
d0a13837b2 Mtn and RPG - add new spells and minor fix to breached wall 2023-01-18 16:31:58 +01:00
Gerkiz
854a6c5d7c Fix merge conflict 2023-01-17 10:52:42 +01:00
André Neves
695a513e4e Remove empty function.
Should be in 8a8b52ab of branch vacant/add-to-journey, got wrongly included here when rebasing.
2023-01-15 00:29:42 +00:00
André Neves
13aa1b3d2d Lint changes. 🧙
Fully linted the clear_vacant_players file.
2023-01-13 02:47:15 +00:00
André Neves
cc9ca16228 Uniformize table.remove and table.insert in module
Use table.remove() and table.insert() uniformly in module
clear_vacant_players.
2023-01-13 02:47:15 +00:00
André Neves
5123d51145 Admins can disable clear-vacant-players.
Admins get a toggle in the Config to toggle the module
clear-vacant-players off and on, if it is loaded into the map.
2023-01-13 02:47:15 +00:00
hanakocz
a0baa770e8 Fixes for some buggerinos 2023-01-06 21:58:46 +01:00
Gerkiz
8befdf7338 RPG - fix xp bug 2022-12-31 23:12:45 +01:00