Faster capsule drops and shuffled.
Built silos always have auto-launch toggled off.
Rocket silos will attempt to auto-launch every 30 seconds.
Max satellites stored is now 1 + 1 every third world.
Mothership will now answer your questions.
Teleports now always lead to 0,0.
Chunk deletion made a bit slower.
50 % less research cost in quantum anomaly.
Only units are now affected in undead plague.
Replicant fauna nerf.
Ghosts, pipes, containers and walls are now minable in tarball.
Laser turrets are broken in matter anomaly.
Biters only spawn from rocks and trees in infested.
New World types ribbon, wasteland, oceanic, lazy bastard and abandoned library.
Print more messages to discord.
Resource modifiers only apply to richness.
Generate a tiny amount of power from solar in the eternal night and pitch black.
Always reward 1000 white science flasks.
Disabled the auto-launch via permissions.
Capsule drop radius further reduced.
Terrain segmentation a bit more random.
Fuel progress bar, +25 to +50 fuel requirement per world.
Add mixed ore to all worlds.
Add mixed ore modifier.
Satellites as a reroll token, mothership dispatches the satellite and rerolls the selectors.
Reroll is triggered at the top part of ship.
16 unique world traits added.
Positive world modifiers halfed.
Starting area modifier removed.
Reduce capsule drop radius.
Reduced worm spawn radius in mothership surface.
Fix for game freeze on entering next world.
Fix for random high tier biters in next world.
Fix for being stuck in chunk destroy phase when a player joins.
Added modifiers for pollution diffusion, biter group size and tree durability.
Remove offline players to shrink save file.
Delete chunks slowly during the world selection phase.
Randomize daytime of created worlds.
Artillery that sometimes shoots.