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mirror of https://github.com/ComfyFactory/ComfyFactorio.git synced 2025-01-22 03:38:48 +02:00

4024 Commits

Author SHA1 Message Date
hanakocz
d111f60da7
Merge branch 'develop' into cave_miner_fixes 2023-01-10 00:25:24 +01:00
hanakocz
e90d4e147f small fix for 2 tiny errors 2023-01-10 00:23:58 +01:00
Gerkiz
53364e477a Mtn v3 - super minor fix 1.0.110 2023-01-10 00:13:29 +01:00
Piratux
8d813b23c3 Fixed buried treasure being empty
Changes:
- Fixed buried treasure being empty.
- Made Raffle.raffle() return random value instead of nil, with <= 0 weights.
2023-01-09 22:22:37 +02:00
Gerkiz
6143d05d91
Merge pull request #375 from ComfyFactory/minor_change
Minor fixes
1.0.109
2023-01-09 11:36:13 +01:00
Gerkiz
9cad34277f Minor fixes 2023-01-09 11:28:15 +01:00
Piratux
19aaf064e5 Market structure full chest fix
Changes:
- Fixed market structure quest being incompletable when input chest input filled up.
2023-01-08 22:59:44 +02:00
Piratux
e4f3f402d3 silo fixes
Changes:
- Area under silo is cleared (from trees, rocks, etc.) first before being created.
2023-01-08 21:28:39 +02:00
hanakocz
61f0fe1132
Merge pull request #374 from ComfyFactory/fixes_for_cave_miner
Fixes for some buggerinos
1.0.108
2023-01-06 22:03:27 +01:00
hanakocz
a0baa770e8 Fixes for some buggerinos 2023-01-06 21:58:46 +01:00
Gerkiz
05005e39f0 Where - small hotfix 1.0.107 2023-01-03 16:39:25 +01:00
Gerkiz
8befdf7338 RPG - fix xp bug 1.0.106 2022-12-31 23:12:45 +01:00
Gerkiz
969e1cc895 Fix luacheck 1.0.105 2022-12-31 22:57:25 +01:00
Gerkiz
1621a7c1c0 Fix inventory slot issues
Discord user Drilla has another fix that they plan to release.
2022-12-31 22:56:33 +01:00
Gerkiz
e5a8033d2b Towny - minor fixes 1.0.104 2022-12-28 21:15:58 +01:00
Gerkiz
467dfe93e9 Mtn v3 - fix edge cases 1.0.103 2022-12-26 19:57:09 +01:00
Gerkiz
d5f9d5a8f6 Beams - fix abuse 1.0.102 2022-12-23 00:52:12 +01:00
Gerkiz
0ed24ffd38 Mtn v3 - fix bugged value of normal unit health incremental
This bug has existed for almost a year now - earlier normal unit health did not receive their expected value, at wave 4K the normal unit health had only an applied health value of roughly 23% whereas they should have been up towards the double.
I'll keep an eye on this by the statistics that are exported.
1.0.101
2022-12-22 23:34:05 +01:00
Gerkiz
d2049def68 Autocleaner - change timer 2022-12-22 23:29:18 +01:00
Gerkiz
7b448eb9ad WD - fix bugged value of normal unit health incremental 2022-12-22 23:29:06 +01:00
Gerkiz
f6f533bc27 Session data - check if player is nil 2022-12-22 23:28:43 +01:00
Gerkiz
bcd0649a7d
Merge pull request #369 from Astorin/develop
RU locale update
1.0.100
2022-12-20 13:53:48 +01:00
Gerkiz
529879d691
Merge branch 'develop' into develop 2022-12-20 13:50:55 +01:00
Gerkiz
e41b83043f
Merge pull request #372 from ComfyFactory/towny
Towny - fixes
1.0.99
2022-12-20 13:50:48 +01:00
Gerkiz
4506ebb289 Remove unused vars 2022-12-20 13:49:27 +01:00
Gerkiz
1d6e82b4f7 Towny - fixes 2022-12-20 13:48:28 +01:00
Gerkiz
8586a88cb0
Merge pull request #371 from danielmartin0/develop
Additional minor difficulty adjustments
1.0.98
2022-12-09 09:57:31 +01:00
danielmartin0
c7ec4a305a Update islands.lua 2022-12-07 19:19:34 +00:00
danielmartin0
ad64904c55 changelog 2022-12-07 19:18:17 +00:00
danielmartin0
03bc1ab811 slight difficulty value adjustments 2022-12-07 19:16:43 +00:00
danielmartin0
55519489b8 partially reverse prior changes; increase machinery pollution 2022-12-07 19:16:22 +00:00
danielmartin0
3e133bc886 Update roles.lua 2022-12-06 16:23:00 +00:00
danielmartin0
cd54bc93f7 only boot captain for afk if there are 4 or less players online 2022-12-06 16:22:29 +00:00
danielmartin0
8470ffb407 Update balance.lua 2022-12-05 17:56:31 +00:00
danielmartin0
e90dcfcdc3 28->29 2022-12-05 17:55:21 +00:00
danielmartin0
00bff61411 ore spawns further away 2022-12-05 17:53:16 +00:00
danielmartin0
2695cbb52e Update balance.lua 2022-12-02 22:23:32 +00:00
danielmartin0
2d6b02a6b8 nerf the resistive classes 2022-12-02 22:23:06 +00:00
danielmartin0
171b5d3f67 Update balance.lua 2022-12-02 19:44:38 +00:00
danielmartin0
51f75e7212 Update balance.lua 2022-12-02 19:43:20 +00:00
danielmartin0
1179f11162 more pollution scaling with difficulty 2022-12-02 19:23:41 +00:00
danielmartin0
39d1afa583 Update ai.lua 2022-12-02 19:21:19 +00:00
danielmartin0
bc01e09001 Update ai.lua 2022-12-02 19:04:59 +00:00
danielmartin0
a3bff0998c slightly higher wave size variance 2022-12-02 19:00:57 +00:00
danielmartin0
6d4b1b3d14 Merge remote-tracking branch 'upstream/develop' into develop 2022-12-02 18:50:35 +00:00
danielmartin0
ef06f126a8 increase base evo on harder difficulties 2022-12-02 18:49:48 +00:00
danielmartin0
281934758d Update pirates.cfg 2022-12-02 15:41:05 +00:00
hanakocz
b44a289664
Merge branch 'develop' into develop 2022-12-02 16:40:24 +01:00
hanakocz
c6fd210da0
Merge pull request #370 from danielmartin0/develop
Pirates: Increase difficulty of hard and nightmare
1.0.97
2022-12-02 16:39:38 +01:00
danielmartin0
4b48b26a81 and again 2022-11-29 20:40:23 +00:00