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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2024-12-14 10:23:17 +02:00
Commit Graph

76 Commits

Author SHA1 Message Date
Ice-Cue
9947af1950 Update locale.cfg 2020-02-10 12:14:00 +01:00
Ice-Cue
eaec32bb84 Update locale.cfg 2020-02-07 19:09:46 +01:00
Oarcinae
405884f81e Adding scenario image and description. Shows up nicely in the scenario menu when starting a game. 2020-01-29 13:08:21 -05:00
Oarcinae
b634435faf Added loaders as a config option.
MOVED TO MOD GUI - WAY NICER!
2019-06-03 00:10:19 -05:00
Poli
c46b0173bd
Corrected French Translation to not see the \ N
I did an error on my last commit and i only saw it now i putted \ N instead of simply \n so it was visible in game instead of seeing it as a line change.
2019-05-21 10:25:23 +02:00
Oarcinae
c3a015f62f
Merge pull request #80 from IIPoliII/dev_0.17
First french translation
2019-04-05 11:43:34 -04:00
Oarcinae
ad25e706a9
Merge pull request #79 from BurtGummer/dev_0.17
first German translation
2019-04-05 11:43:01 -04:00
Poli
cda0ea0e00 First french translation
Here is a fast traduction i did it can be subject to changes but like this all seems logical and is totally understandable by a french native speaker, it's subject to change (to do it even better ^^)
2019-04-05 10:06:33 +02:00
Oarcinae
a7c38179af Adding auto translated french since I started that work over Discord with someone. Most likely needs tweaking.
Updating example config with resource names for bobs/angels.
No game or other functional changes.
2019-04-04 11:21:44 -04:00
BurtGummer
3ffd86e061
Update locale.cfg 2019-03-26 09:57:08 +01:00
BurtGummer
b0446badd5
Create locale.cfg 2019-03-26 09:49:12 +01:00
Oarcinae
5765bc65e8 My first attempt at adding locale for translation support. Only the core game menu text has been converted. 2019-03-25 21:34:17 -04:00
Oarcinae
0028f005f6 First commit for 0.17. Stripped out a ton of crap and disabled. Build still has lots of broken crap but you can at least generate a spawn right now with vanilla resource settings. 2019-02-28 16:09:39 -05:00
Oarcinae
8a06581c7d Changed a LOT of text to use a few label/spacer utility functions. Changed a lot of text to be multi-line so I fix the absurd spacing issues I had previously. I added better support for changing spawn sizes. Fixed a bug with rejecting players requests to join. 2018-03-16 19:32:49 -04:00
Oarcinae
8221e3928c Fix for text line issues. Better support for larger spawn size areas. Minor text changes. Tweaking of resources and difficulty. 2018-03-15 18:00:46 -04:00
Oarcinae
10814e30fa Tweaking enemies. 2018-02-03 21:51:14 -05:00
Oarcinae
1ec66c5072 Exposing more custom enemy options for my custom difficulty. Added disable destroy factor for evolution. 2018-02-03 14:37:32 -05:00
Oarcinae
920617a8af Reducing the long reach by about half, seemed kind of OP. Added a custom flag for changing to my difficulty settings. Fixed silo charting for other forces. Removed attempts at trying to randomize regrowth of ores. 2018-02-03 12:10:55 -05:00
Oarcinae
f67cd30778 Tweaking alien params for fun. 2018-02-02 17:22:45 -05:00
Oarcinae
cee32721e0 MMorwen found a typo in the info panel. 2018-02-01 14:35:27 -05:00
Oarcinae
4b789b196f Adding a kit command and belt immunity. 2018-02-01 13:37:34 -05:00
Oarcinae
2347577b49 Still trying to fix regrowth-rso desyncs. 2018-02-01 13:17:09 -05:00
Oarcinae
b9c5000bab Trying to fix desyncs that I think are related to my regrowth and RSO changes. 2018-02-01 13:03:11 -05:00
Oarcinae
cda9895836 Removing or type == "item-request-proxy" from the ghost time to live stuff. 2018-02-01 12:41:36 -05:00
Oarcinae
d8ecfbfcdc Fix the ghost/blueprint time to live. I didn't realize how it was supposed to work. 2018-02-01 12:37:38 -05:00
Oarcinae
f9d75030ad Make the evo status a nicer number. 2018-02-01 12:14:48 -05:00
Oarcinae
1f098086cd Tweaking the frontier silo generation, still have enemies spawning nearby and ore.... Might need to fix that later. 2018-02-01 00:06:29 -05:00
Oarcinae
21df6e264e Fix a bug with other team spawn and silo charting. Add more info to info button. 2018-01-31 23:44:13 -05:00
Oarcinae
5ee6910726 Feedback from Philip and his mods added in where possible. Added an Info button with an admin ban button hidden inside. Added option for more silos. Cleanedup separate teams options and disabling of radio buttons. 2018-01-31 23:31:33 -05:00
Oarcinae
b5d09f63ba Removed unused RSO file... Fixed regrowth so that resources come back at random positions. 2018-01-25 16:28:09 -05:00
Oarcinae
0b83e24c35 Fixed broken MergeForcesKeepResearch function. Forgot it hadn't been tested yet... 2018-01-25 13:08:48 -05:00
Oarcinae
f600dfeeea Trying to add in some method to allow/deny people into a shared base selectively. We'll see how it goes. Likely has some bugs. 2018-01-25 12:39:15 -05:00
Oarcinae
cd2956f465 Cleaned up buddy spawn system. Tested the basics and it works pretty well. 2018-01-25 00:04:07 -05:00
Oarcinae
e427724066 Adding options for disabling time and pollution evolution factors. Tweaking long reach to match the mod default distance 125 I think. 2018-01-06 11:36:15 -05:00
Oarcinae
49e2a79bab Seems like the last dev push reverted this change. Wtf are the devs doing. 2017-12-23 15:34:39 -05:00
Oarcinae
06e7f9dca3 Tweaked RSO to my liking. Should be challenging. Resources not too abundant. 2017-12-16 16:02:35 -05:00
Oarcinae
6bd4f31cb6 I have a working rso soft mod again! 2017-12-16 15:21:58 -05:00
Oarcinae
4200c4a96c Trying to update RSO with latest 3.5.0 version. 2017-12-16 08:46:06 -05:00
Oarcinae
e23e850463 tweaking live. 2017-12-15 16:39:10 -05:00
Oarcinae
fcf17831b1 First mostly working version for 0.16. 2017-12-15 14:45:01 -05:00
Oarcinae
db26029af7 bumping oil and uranium to low instead of very-low 2017-11-29 15:56:03 -05:00
Oarcinae
177cf9bf7e Adjusting alien params, adding shared radar, buffing shared vision, setting map gen settings for non RSO. 2017-11-29 14:39:09 -05:00
oarcinae
351ae41d2b Added a abandoned base removal that takes advantage of the regrowth map removal code. Disabled regrowth by default now. 2017-11-08 09:13:34 -05:00
oarcinae
32e0e5147f Increased radar protected range. Fixed pollution check. Added reset of chunk if all buildings removed. Added randomized RSO resources back in. 2017-08-07 19:27:15 -04:00
oarcinae
9ebed3efb0 Improving player list. Fixed regrowth to only clear every 1 hour, and with warning. 2017-08-05 15:50:26 -04:00
Oarcinae
fe1bdbf61a Adding locale back in to main source, instead of a submodule. 2017-08-05 09:47:46 -04:00
Oarcinae
4af8d328fe Removing git submodule, cause I hate using it. 2017-08-05 09:45:37 -04:00
Oarcinae
80f344a30c Changed regrowth to make all chunks with player buildings permanent. 2017-08-05 09:12:20 -04:00
Oarcinae
7fd373c7b6 Rolling back RSO changes, pre global var catching mechanism 2017-07-28 19:55:43 -04:00
Oarcinae
ce2b093471 I think non-deterministic RSO is bad for multiplayer? 2017-07-28 18:35:37 -04:00