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mirror of https://github.com/Oarcinae/FactorioScenarioMultiplayerSpawn.git synced 2025-02-01 12:57:49 +02:00

117 Commits

Author SHA1 Message Date
Oarcinae
f8d1dcf78d
Merge branch 'dev_2.0.4_pre_sa_release' into 191-desync-unknown-cause-v203-suspect-enemy-forces-scaling 2024-10-19 12:42:03 -04:00
Oarcinae
54fa5ed9aa Working on controls for allowing secondary spawns as well as some basic spawning mechanics for buddies to travel to another planet together. 2024-10-18 22:24:24 -04:00
Oarcinae
57187624a8 Change resource placement in semi-circle to use degrees not radians in settings. 2024-10-18 20:45:16 -04:00
Oarcinae
9b9e3937be Completely remove the enemy easy and medium forces. Rollback due to suspected desync source. Including removing the force evo settings. 2024-10-18 13:17:18 -04:00
Oarcinae
0d46fcd3fa Return of the coin shop. Plus some cleanup of comments in the config.lua file with regards to the template scenario. Also bumping version number and starting changelog. 2024-10-12 21:57:46 -04:00
Oarcinae
0bcff71fe4 Saving all tweaks to settings config GUI. Should be mostly done now. Fixed a bug with resource placement angle as well. 2024-10-07 21:48:28 -04:00
Oarcinae
2aa932f481 Added a way to export/import full settings via a serialized string. 2024-10-07 11:52:55 -04:00
Oarcinae
ffc9b450a5 Saving my work for surface starting items and resources config GUI. Have the starting items working. Need to setup GUI for resources next. 2024-10-06 15:28:16 -04:00
Oarcinae
b61dde3cba Clean up player list. Should be good enough now. 2024-10-04 14:10:11 -04:00
Oarcinae
3ad5d85c87 Saving work on player list. Mostly working? 2024-10-04 13:27:42 -04:00
Oarcinae
25e9f825c5 More FAQ and settings subheaders. More info about template scenario. 2024-09-25 13:12:01 -04:00
Oarcinae
4000063d6f Fixed some issues with regrowth missing vehicles. Added regrowth refresh around spidertrons and on exiting any vehicle. Added more info to the ingame settings GUI with subheaders. Added checks to ensure mod default settings match internal example config. Reduced refresh area for regrowth around players to reduce UPS impact. Added more info about template scenario in config file. 2024-09-24 22:28:45 -04:00
Oarcinae
d133179a74 Exposed more of the resource placement as mod settings. Changed default positioning to be relative to spawn radius instead of spawn center. Move more of spawn config to be in general settings, not surface specific. 2024-09-23 22:48:08 -04:00
Oarcinae
396de6e984 Added support for secondary spawns. Currently just copies nauvis style spawns. Will need updating for Space Age later. Fixed a missing tooltip. 2024-09-23 12:59:22 -04:00
Oarcinae
a7c300f991 Cleaning up a lot of small things. Localizations, minor todos, removing extra log messages. Fixed an issue with regrowth refreshing chunks around players. Added FAQ for sharing electricity and items. Getting ready for first mod release. 2024-09-22 22:18:22 -04:00
Oarcinae
ca7cd6ac41 Added custom entities for power sharing and item sharing via cross-surface electric networks and linked-chests respectively. Added settings for adjusting enemy evo level. 2024-09-20 21:39:01 -04:00
Oarcinae
89d2e54778 Added secondary spawn info to GUI tab. 2024-09-19 14:05:29 -04:00
Oarcinae
24bea60554 Fixed spawn shapes config (specifically moat and tree ring widths). Added in rich text map locations broadcast for any new spawn. Started work on secondary surface spawning mechanic. 2024-09-19 13:19:57 -04:00
Oarcinae
dc27eab5e7 Refined new spawn search logic. (Using random vector search.) 2024-09-15 13:50:07 -04:00
Oarcinae
0001405a24 Cleaned up globals usage a LOT. No more "ocore". Re-added offline protection since it was missing. Placeholder changelog. 2024-09-14 13:59:28 -04:00
Oarcinae
c54a64bcbc Some cleanup and planning for owning multiple spawns (on different surfaces). Added some helpful info about the spawn in the mod GUI panel and a map gps button. 2024-09-12 20:58:19 -04:00
Oarcinae
aec202286d Cleanup surface blacklisting in config and fix some regrowth issues. Add regrowth surface enable controls. 2024-09-11 21:20:00 -04:00
Oarcinae
aa28b4135b Fixed surface blacklist and made enable spawns on other surfaces a startup setting. Improved the shared spawn GUI experience a bit more. Removing outdated and duplicate locale files. 2024-09-11 12:49:23 -04:00
Oarcinae
9c44bb2eb7 More GUI work and added a custom sprite. Fixed some regrowth issues with chunk tracking. Added regrowth interval mod setting. Removed redundant message. Better support for runtime mod setting changes. 2024-09-10 11:40:19 -04:00
Oarcinae
3ca0b3c78f Improved mod settings custom GUI with proper input validation. 2024-09-09 14:20:52 -04:00
Oarcinae
01d41297ba More settings tab and info tab work done. 2024-09-07 07:00:29 -04:00
Oarcinae
e278f216c0 Saving GUI work for in game settings menu. 2024-09-06 21:10:29 -04:00
Oarcinae
0ace14d001 More gui style and issues cleanup. Changed starting items logic to allow for mods with starting item kits. 2024-09-05 21:15:56 -04:00
Oarcinae
fd2d4052ff More gui work done. Cleaned up primary spawn options. Several things still missing proper gui styles. 2024-09-05 13:18:47 -04:00
Oarcinae
8dd0e709fa Saving lots of work on gui stuff and shared and buddy spawns. 2024-09-04 22:21:43 -04:00
Oarcinae
42ad29a6f0 Working on distance selection slider to replace near/far buttons. 2024-08-24 21:06:43 -04:00
Oarcinae
394148813a Better spawn preview logic. Slowly working on exposing all mod settings in the custom in-game GUI tabs. 2024-08-23 14:16:11 -04:00
Oarcinae
d919928951 Regrowth and spawning works on multiple surfaces now, but needs a lot of testing and fixing still. 2024-08-21 14:03:48 -04:00
Oarcinae
f3e04c88ce MAJOR work to do conversion to a proper mod! Started to connect surface selection in GUI to implementation. 2024-08-16 01:40:16 -04:00
Oarcinae
d5f17a01f7 Cleaning up mod settings and other general locale stuff, still working on basics of supporting multiple surfaces. 2024-08-11 22:16:48 -04:00
Oarcinae
8bd24d9732 Saving my current work in progress. First attempt at using the Factorio Modding Tool Kit. Updating all my core stuff to use it and allow for multiple surfaces. Not currently playable. 2024-08-10 13:26:52 -04:00
Oarcinae
7b2b26a330 First empty commit for V2. 2024-08-10 10:07:30 -04:00
plexpt
cf4c2dd468 update zh-CN localse 2023-08-31 13:45:30 +08:00
pt
cc8b0e8077 fix zh-CN locale latest 2022-03-26 15:31:25 +08:00
Ajen
ae4726ea38 add Chinese locale file (zh-CN) 2021-03-27 00:27:49 +08:00
Ice-Cue
26f4426e4a
Update locale.cfg 2020-11-14 20:14:13 +01:00
Ice-Cue
9947af1950 Update locale.cfg 2020-02-10 12:14:00 +01:00
Ice-Cue
eaec32bb84 Update locale.cfg 2020-02-07 19:09:46 +01:00
Oarcinae
405884f81e Adding scenario image and description. Shows up nicely in the scenario menu when starting a game. 2020-01-29 13:08:21 -05:00
Oarcinae
b634435faf Added loaders as a config option.
MOVED TO MOD GUI - WAY NICER!
2019-06-03 00:10:19 -05:00
Poli
c46b0173bd
Corrected French Translation to not see the \ N
I did an error on my last commit and i only saw it now i putted \ N instead of simply \n so it was visible in game instead of seeing it as a line change.
2019-05-21 10:25:23 +02:00
Oarcinae
c3a015f62f
Merge pull request #80 from IIPoliII/dev_0.17
First french translation
2019-04-05 11:43:34 -04:00
Oarcinae
ad25e706a9
Merge pull request #79 from BurtGummer/dev_0.17
first German translation
2019-04-05 11:43:01 -04:00
Poli
cda0ea0e00 First french translation
Here is a fast traduction i did it can be subject to changes but like this all seems logical and is totally understandable by a french native speaker, it's subject to change (to do it even better ^^)
2019-04-05 10:06:33 +02:00
Oarcinae
a7c38179af Adding auto translated french since I started that work over Discord with someone. Most likely needs tweaking.
Updating example config with resource names for bobs/angels.
No game or other functional changes.
2019-04-04 11:21:44 -04:00