Aaron Veden
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871ae59efe
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first draft ready
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2018-01-25 23:55:09 -08:00 |
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Aaron Veden
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e3f43edc09
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qa'ing
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2018-01-25 21:48:12 -08:00 |
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Aaron Veden
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102b864c36
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Add base garbage collection and colors for the types
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2018-01-25 21:13:47 -08:00 |
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Aaron Veden
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08d11fd96a
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Merge branch 'master' of armory.vedbyte.com:/games/factorio/Rampant
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2018-01-25 17:01:48 -08:00 |
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Aaron Veden
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fa73924fb8
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Merge branch 'master' of github.com:veden/Rampant
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2018-01-25 17:01:08 -08:00 |
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Aaron Veden
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1d025b923e
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Merge branch 'master' of github.com:veden/Rampant
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2018-01-25 16:54:31 -08:00 |
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Pavel
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413196cd49
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Fix invalid usage of UnitGroupUtils.calculateKamikazeThreshold (#12)
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2018-01-25 16:53:59 -08:00 |
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Aaron Veden
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80b4677dea
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Need to figure out why bases or displaying incorrectly
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2018-01-25 16:52:26 -08:00 |
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Aaron Veden
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50465719c3
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fix for bad kamikaze roll invocation
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2018-01-24 20:25:30 -08:00 |
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Aaron Veden
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a2a3344678
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still need to add laser, then alignment table, numbers pass
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2018-01-24 00:07:22 -08:00 |
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Aaron Veden
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7cbbd20b93
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fix for invalid squad reference
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2018-01-23 22:12:31 -08:00 |
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Aaron Veden
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2bf7665412
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almost working infernos
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2018-01-23 22:02:06 -08:00 |
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Aaron Veden
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1d1c2bbbd1
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updated version info and versioning
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2018-01-23 20:23:11 -08:00 |
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Aaron Veden
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e6753b7927
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updated changelog, commented wip function
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2018-01-23 20:00:28 -08:00 |
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Aaron Veden
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b30c5ffbee
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Merge branch 'squadRetreatReduction'
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2018-01-23 19:38:52 -08:00 |
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Aaron Veden
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2d5930047f
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Merge branch 'fixTileError'
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2018-01-23 19:38:10 -08:00 |
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Mark Sanders
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4e029ee61d
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Fix crash due to update 0.16.17 changing the on_*_built_tile event. (#10)
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2018-01-23 19:30:59 -08:00 |
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Aaron Veden
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38f4c98559
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function renaming
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2018-01-23 13:39:32 -08:00 |
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Aaron Veden
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d6685f3cb6
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finish infernos, trolls, fast, laser, wasp, decaying, undying
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2018-01-21 23:13:18 -08:00 |
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Aaron Veden
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326e7c1df0
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need to finish generating other unit classes, calibrate base upgrade path
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2018-01-20 23:46:41 -08:00 |
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Aaron Veden
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033c09d014
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still need base processing, neutral worms, and converting existing
unit spawner and worms
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2018-01-19 23:15:13 -08:00 |
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Aaron Veden
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3b7746614c
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need to figure out spawner scaling and fix spitter. remove autoplace
it is too slow
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2018-01-18 23:25:32 -08:00 |
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Aaron Veden
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ccfdeec5c4
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updating unit generation algorithm
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2018-01-17 23:15:10 -08:00 |
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Aaron Veden
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d96916515f
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Merge branch 'fixTileError' into enemys
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2018-01-17 21:37:55 -08:00 |
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Aaron Veden
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7f24758fb4
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creative mode fix
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2018-01-17 21:34:23 -08:00 |
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Aaron Veden
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33815a27b7
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working on uni classes, still need base and entity upgrade logic finished
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2018-01-15 23:21:12 -08:00 |
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Aaron Veden
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8e76817a19
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added base detection, creation, and removal. needs base location on register
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2018-01-14 23:41:55 -08:00 |
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Aaron Veden
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3c8b82acae
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Merge branch 'squadRetreatReduction' into enemys
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2018-01-14 16:15:30 -08:00 |
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Aaron Veden
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9b6e13e0fa
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free units and unit groups from vanilla get kamikaze roll
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2018-01-14 16:14:38 -08:00 |
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Aaron Veden
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91e2c72e93
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adding different feature
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2018-01-14 15:10:56 -08:00 |
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Aaron Veden
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0e9936284f
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upgrade unit spawner work started
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2018-01-13 23:07:29 -08:00 |
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Aaron Veden
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59b364398d
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reworked squads to work with chunks
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2018-01-13 21:48:21 -08:00 |
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Aaron Veden
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c709c47011
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working unitclass generation
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2018-01-13 16:12:09 -08:00 |
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Aaron Veden
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347c057dc2
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almost finished unit generation
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2018-01-12 18:55:20 -08:00 |
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Aaron Veden
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f69075850d
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fixed invalid function call
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2018-01-02 10:36:23 -08:00 |
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Aaron Veden
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ed49fe7796
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see changelog
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2018-01-01 23:31:38 -08:00 |
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Aaron Veden
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b6d0ac9d3a
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swiched tile, cliff, resource scans to events. Added artillery turret
to pheromones. Lowered pass score cutoff. added surface checks
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2018-01-01 22:05:21 -08:00 |
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Aaron Veden
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ed5739906d
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artillery response and unit spawner rally and retreat, fixed cliffs
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2018-01-01 15:35:25 -08:00 |
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Aaron Veden
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bc593fa282
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working visualizer, cliffs seems to be working poorly, reduced retreat frequency
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2017-12-31 21:51:51 -08:00 |
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Aaron Veden
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86b05704d2
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adding backing debug functions
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2017-12-31 11:39:28 -08:00 |
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Aaron Veden
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97ac0fdcca
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finished basic visualizer
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2017-12-31 11:12:40 -08:00 |
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Aaron Veden
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319fb66845
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trying to better represent map features
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2017-12-28 21:38:10 -08:00 |
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Aaron Veden
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d0ed774587
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first attempt
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2017-12-20 19:50:36 -08:00 |
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Aaron Veden
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a4a5d2c83c
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updating to 16
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2017-12-14 11:33:34 -08:00 |
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Aaron Veden
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055e65fe35
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updated readme and versioning
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2017-11-26 14:21:48 -08:00 |
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Aaron Veden
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3b33cc3af0
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reduced collision box sizes and reduced memory footprint more
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2017-11-26 14:10:56 -08:00 |
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Aaron Veden
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4f4945971b
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working adjustments and refactoring
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2017-11-20 23:27:03 -08:00 |
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Aaron Veden
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f6d9c5d02f
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updated version
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2017-10-29 12:19:19 -07:00 |
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Martok88
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02509019b9
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Add setting to enable/disable attack wave warnings (#7)
* Update settings.lua
* Update AIPlanning.lua
* Update locale.cfg
* Update AIPlanning.lua
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2017-10-18 19:12:46 -07:00 |
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Aaron Veden
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b6f4612ce9
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fixed item collectors
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2017-08-13 17:35:57 -07:00 |
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