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mirror of https://github.com/veden/Rampant.git synced 2025-02-11 13:39:05 +02:00

484 Commits

Author SHA1 Message Date
Aaron Veden
14b2270bdd
a498fd7: Fixed /rampantSetAIState command around invalid or missing parameters 2023-01-19 20:47:21 -08:00
Aaron Veden
fab7f0cc6c
fffc7f9: fixed players disconnecting not tracked correctly 2023-01-19 20:12:10 -08:00
Aaron Veden
b7ae56c1a2
a076b70: Added resource chunks to bases 2023-01-18 21:40:42 -08:00
Aaron Veden
e3bf7f0efe
f78b307: Bases remember mutation history with mod setting 2023-01-16 12:36:52 -08:00
Aaron Veden
6ac7083773
96acef6: Reduced sticker sizes applied to player entities 2023-01-15 16:11:11 -08:00
Aaron Veden
e0955458ac
ecb8040: Wasps drones and spawner eggs can now be hit be projectiles 2023-01-15 14:08:51 -08:00
Aaron Veden
6864bd6a97
e1f61d1: Fixed crash when gates and walls didn't have resistance
property with add acid resistance to walls mod setting
2023-01-15 12:04:31 -08:00
Aaron Veden
4a72f7fb9a
9e7f510: Moved new enemies from data-update-final to data stage 2023-01-15 11:57:29 -08:00
Aaron Veden
0d1113d0bb
2dcccd9: Reduced maximum enemy variations to 7. Reduced the range of
sizes enemy structures and units can take. Reduced corpse and particle variations
2023-01-14 20:25:45 -08:00
Aaron Veden
cb354b9084
532cdb2: Removed chunk scanner entities for vanilla entities 2023-01-14 18:59:56 -08:00
Aaron Veden
c5e52bfc7a
MR: adding changelog kr-creep parameter by Garrotte13 2023-01-08 16:10:21 -08:00
Aaron Veden
b734f193fa
4083077: Enemies landfill water by particle on death 2023-01-08 11:52:31 -08:00
Aaron Veden
798d3cd968
d407c84: Added mod setting for toggling purple settler cloud 2023-01-07 23:02:24 -08:00
Aaron Veden
bf854dcf72
285a553: Delayed purple settler cloud 2023-01-07 22:53:47 -08:00
Aaron Veden
b7c30a37f0
63676ad: When the last player structure on a chunk is lost base score should be zeroed 2023-01-07 22:17:46 -08:00
Aaron Veden
97d19407ac
766913c: Ensure non settler squads don't form unless base or player
pheromone is greater than 0.001
2023-01-07 21:48:15 -08:00
Aaron Veden
8006a047f0
e96108b: Fixed chunk scanning causing a false negative 2023-01-07 21:01:30 -08:00
Aaron Veden
32080f09bf
bc8e590: Added enemy structure death scent multipler 2023-01-07 18:20:07 -08:00
Aaron Veden
ac556c2c9d
9e88e46,8c0b34f: Refactored pheromone distribution and added long term
death marker
2023-01-07 18:06:11 -08:00
Aaron Veden
1824943dce
0eefa00: fixed death pheromone not spreading negative values correctly 2023-01-02 19:30:01 -08:00
Aaron Veden
15f278b5d8
2118eca: Added baseId and surface to adaptation message 2023-01-02 18:49:56 -08:00
Aaron Veden
0a2cc758da
Merge remote-tracking branch 'dagothur/dev' into dev 2023-01-02 18:10:13 -08:00
Aaron Veden
e8a71f3946
MR: added PlexPt mark incompatible 2023-01-02 16:19:14 -08:00
Aaron Veden
345e09c72f
MR: added distance to evolution mod setting 2023-01-02 16:11:19 -08:00
Aaron Veden
0a0d97e699
Merge remote-tracking branch 'garrotte/master' into dev 2023-01-02 15:48:39 -08:00
Aaron Veden
51679780c9
cf049a3: Added removeFactionName console command 2023-01-02 15:31:07 -08:00
Aaron Veden
6c1c709a19
FACTO-204: added a mod setting to allow for evolution configuration
for adaptation
2022-12-30 14:20:55 -08:00
Aaron Veden
7e8a581c40
36625d3: New enemies can be removed through a console command 2022-12-30 13:37:06 -08:00
Aaron Veden
b4c9c75f10
07f35ba: Corrected tooltip typo 2022-12-26 17:50:02 -08:00
Aaron Veden
866579f2f4
f63db9a: factions no longer can mutate into the same faction 2022-12-26 17:43:41 -08:00
Aaron Veden
f9fa028dac
Revert "FACTO-202: Consolidated variations and tiers"
This reverts commit eae7fbe7272263d99fb7b7a50c6e391fd691497f.
2022-12-26 12:49:34 -08:00
Dagothur
de19f8df3e Bases no longer gain points in AI_STATE_PEACEFUL 2022-12-02 14:19:14 -05:00
Dagothur
7657167978 Batch unit death point deductions
Base point deductions for unit losses are now batched in 20 to reduce chat spam when using the print AI points to chat options
2022-12-02 14:10:42 -05:00
Dagothur
1bf1825320 Centralize base points manipulation
- Centralized base points manipulation and chat messaging
- Bases can no longer spend points that exceed the overflow limit
2022-11-30 18:52:51 -05:00
Aaron Veden
f0e72ca389
FACTO-219: Optimized neturalObject to only be scanned for on initialChunk scan 2022-10-26 11:16:59 -07:00
Aaron Veden
8f11163931
FACTO-215: Settler groups now follow the expansion map settings for time 2022-10-26 11:11:35 -07:00
Aaron Veden
d6ba25a32b
FACTO-216: Fixed alignment table being nil when removing factions 2022-10-20 22:29:25 -07:00
Aaron Veden
7eaf1d6a58
FACTO-209: Increase worm awareness by worm range scaler 2022-10-20 21:35:55 -07:00
Aaron Veden
4751c5b281
FACTO-214: Readded 6th enemy level during gameplay 2022-10-20 21:19:36 -07:00
Aaron Veden
8858651e95
FACTO-205: Changed spawner activeness check to use 75% of pollution diffuse value 2022-07-09 20:51:42 -07:00
Aaron Veden
eae7fbe727
FACTO-202: Consolidated variations and tiers 2022-07-09 14:27:53 -07:00
Aaron Veden
0cc2865a35
FACTO-201: Moved constants around base utils out of global 2022-07-06 21:57:02 -07:00
Aaron Veden
08a7ab7e29
FACTO-189: script_raised_built should now try to register enemy buildings 2022-06-22 21:18:11 -07:00
Aaron Veden
120e9b86c2
FACTO-173: Added excluded surface interface 2022-06-22 21:17:52 -07:00
Aaron Veden
ee37c29d59
FACTO-188: Removed layer-13 projectile 2022-06-22 15:56:41 -07:00
Aaron Veden
f6452be8b2
FACTO-185: Increased spawner faction egg regeneration and Increased
number of shots per spawner spitters
2022-06-18 13:35:12 -07:00
Aaron Veden
76cd725c4e
FACTO-184: Fixed crystal pole rotating 2022-06-17 20:55:07 -07:00
Aaron Veden
be0961267e
FACTO-183: Capped max unit resistance at 99% 2022-06-17 16:58:34 -07:00
Aaron Veden
6feebabd9b
FACTO-182: Increased spawner faction biters health 2022-06-17 16:55:08 -07:00
Aaron Veden
fcb15c9957
FACTO-180: Increased default enemy level to 6 and increased
resistences and weaknesses in lower enemy tiers
2022-06-17 15:34:48 -07:00