Aaron Veden
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852df6d140
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FACTO-256: missed return on entity upgrade when invalid
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2023-03-12 14:21:24 -07:00 |
|
Aaron Veden
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77d5fb48b6
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FACTO-255: separated activeMaps from inactive maps
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2023-03-12 14:21:04 -07:00 |
|
Aaron Veden
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fd383b9dc7
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FACTO-256: Code cleanup and minor optimizations
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2023-03-12 13:02:31 -07:00 |
|
Aaron Veden
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e143f4bbbe
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FACTO-258: Consolidated most libraries
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2023-03-11 20:51:13 -08:00 |
|
Aaron Veden
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a7cdf98ce2
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FACTO-257: Removed unneeded iterators
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2023-03-11 18:51:23 -08:00 |
|
Aaron Veden
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1b2d7da3ea
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FACTO-253: Moved chunkTo* properties onto chunk themselves
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2023-03-11 18:13:36 -08:00 |
|
Aaron Veden
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9232f4583b
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FACTO-250: Moving enemy seed and variations into constants, using
enemy seed for random ai generator
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2023-03-11 13:00:06 -08:00 |
|
Aaron Veden
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e189001880
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FACTO-249: Moved universe global into all library files
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2023-03-11 12:53:06 -08:00 |
|
Aaron Veden
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749f6cbb90
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FACTO-248: Fixed pheromone process inner and outer chunks
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2023-03-11 11:10:15 -08:00 |
|
Aaron Veden
|
14b2270bdd
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a498fd7: Fixed /rampantSetAIState command around invalid or missing parameters
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2023-01-19 20:47:21 -08:00 |
|
Aaron Veden
|
fab7f0cc6c
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fffc7f9: fixed players disconnecting not tracked correctly
|
2023-01-19 20:12:10 -08:00 |
|
Aaron Veden
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b7ae56c1a2
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a076b70: Added resource chunks to bases
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2023-01-18 21:40:42 -08:00 |
|
Aaron Veden
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e3bf7f0efe
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f78b307: Bases remember mutation history with mod setting
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2023-01-16 12:36:52 -08:00 |
|
Aaron Veden
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9cdd4cad4b
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Cleanup: Code comment deletion and object property naming
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2023-01-15 10:44:02 -08:00 |
|
Aaron Veden
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0d1113d0bb
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2dcccd9: Reduced maximum enemy variations to 7. Reduced the range of
sizes enemy structures and units can take. Reduced corpse and particle variations
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2023-01-14 20:25:45 -08:00 |
|
Aaron Veden
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cb354b9084
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532cdb2: Removed chunk scanner entities for vanilla entities
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2023-01-14 18:59:56 -08:00 |
|
Aaron Veden
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c59ee29c67
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Merge remote-tracking branch 'github/dev' into dev
|
2023-01-08 16:10:08 -08:00 |
|
Alexander
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dc59372a75
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Extending spawn creep call (#148)
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2023-01-08 13:13:41 -08:00 |
|
Aaron Veden
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b734f193fa
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4083077: Enemies landfill water by particle on death
|
2023-01-08 11:52:31 -08:00 |
|
Aaron Veden
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bf854dcf72
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285a553: Delayed purple settler cloud
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2023-01-07 22:53:47 -08:00 |
|
Aaron Veden
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b7c30a37f0
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63676ad: When the last player structure on a chunk is lost base score should be zeroed
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2023-01-07 22:17:46 -08:00 |
|
Aaron Veden
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97d19407ac
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766913c: Ensure non settler squads don't form unless base or player
pheromone is greater than 0.001
|
2023-01-07 21:48:15 -08:00 |
|
Aaron Veden
|
8006a047f0
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e96108b: Fixed chunk scanning causing a false negative
|
2023-01-07 21:01:30 -08:00 |
|
Aaron Veden
|
32080f09bf
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bc8e590: Added enemy structure death scent multipler
|
2023-01-07 18:20:07 -08:00 |
|
Aaron Veden
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ac556c2c9d
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9e88e46,8c0b34f: Refactored pheromone distribution and added long term
death marker
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2023-01-07 18:06:11 -08:00 |
|
Aaron Veden
|
1824943dce
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0eefa00: fixed death pheromone not spreading negative values correctly
|
2023-01-02 19:30:01 -08:00 |
|
Aaron Veden
|
15f278b5d8
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2118eca: Added baseId and surface to adaptation message
|
2023-01-02 18:49:56 -08:00 |
|
Aaron Veden
|
0a2cc758da
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Merge remote-tracking branch 'dagothur/dev' into dev
|
2023-01-02 18:10:13 -08:00 |
|
Aaron Veden
|
345e09c72f
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MR: added distance to evolution mod setting
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2023-01-02 16:11:19 -08:00 |
|
Aaron Veden
|
a066fcb418
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Merge remote-tracking branch 'ldinc/settingsevo' into dev
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2023-01-02 15:52:40 -08:00 |
|
Aaron Veden
|
51679780c9
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cf049a3: Added removeFactionName console command
|
2023-01-02 15:31:07 -08:00 |
|
Aaron Veden
|
fbd2961b27
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cf049a3: changing upgrade entity into a queue processed over time
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2023-01-02 13:24:18 -08:00 |
|
Aaron Veden
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6c1c709a19
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FACTO-204: added a mod setting to allow for evolution configuration
for adaptation
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2022-12-30 14:20:55 -08:00 |
|
Aaron Veden
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866579f2f4
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f63db9a: factions no longer can mutate into the same faction
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2022-12-26 17:43:41 -08:00 |
|
Aaron Veden
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f9fa028dac
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Revert "FACTO-202: Consolidated variations and tiers"
This reverts commit eae7fbe727 .
|
2022-12-26 12:49:34 -08:00 |
|
Dagothur
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de19f8df3e
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Bases no longer gain points in AI_STATE_PEACEFUL
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2022-12-02 14:19:14 -05:00 |
|
Dagothur
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7657167978
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Batch unit death point deductions
Base point deductions for unit losses are now batched in 20 to reduce chat spam when using the print AI points to chat options
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2022-12-02 14:10:42 -05:00 |
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Dagothur
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1bf1825320
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Centralize base points manipulation
- Centralized base points manipulation and chat messaging
- Bases can no longer spend points that exceed the overflow limit
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2022-11-30 18:52:51 -05:00 |
|
Aaron Veden
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f0e72ca389
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FACTO-219: Optimized neturalObject to only be scanned for on initialChunk scan
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2022-10-26 11:16:59 -07:00 |
|
Aaron Veden
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8f11163931
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FACTO-215: Settler groups now follow the expansion map settings for time
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2022-10-26 11:11:35 -07:00 |
|
Aaron Veden
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d6ba25a32b
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FACTO-216: Fixed alignment table being nil when removing factions
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2022-10-20 22:29:25 -07:00 |
|
Aaron Veden
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4751c5b281
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FACTO-214: Readded 6th enemy level during gameplay
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2022-10-20 21:19:36 -07:00 |
|
ldinc
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0e737f915d
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Move evolution factor releation to distance as setting
|
2022-09-15 20:59:59 +03:00 |
|
Aaron Veden
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7b30b816c4
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FACTO-204: Increased minimum evolution for adaptation and increased
death threshold
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2022-07-09 20:52:57 -07:00 |
|
Aaron Veden
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8858651e95
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FACTO-205: Changed spawner activeness check to use 75% of pollution diffuse value
|
2022-07-09 20:51:42 -07:00 |
|
Aaron Veden
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eae7fbe727
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FACTO-202: Consolidated variations and tiers
|
2022-07-09 14:27:53 -07:00 |
|
Aaron Veden
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0cc2865a35
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FACTO-201: Moved constants around base utils out of global
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2022-07-06 21:57:02 -07:00 |
|
Aaron Veden
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f6452be8b2
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FACTO-185: Increased spawner faction egg regeneration and Increased
number of shots per spawner spitters
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2022-06-18 13:35:12 -07:00 |
|
Aaron Veden
|
34ae40d61b
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FACTO-177: Added limiting of builderCount and squadCount going negative
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2022-06-17 15:00:37 -07:00 |
|
Aaron Veden
|
832bad6225
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FACTO-174: Increased hive spawn chance by 5x outside resource chunks
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2022-06-12 22:34:49 -07:00 |
|