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mirror of https://github.com/veden/Rampant.git synced 2024-12-30 21:19:46 +02:00
Commit Graph

742 Commits

Author SHA1 Message Date
Aaron Veden
936ab49f24
added changelog entry for PlexPt contribution 2021-12-28 09:07:24 -08:00
Veden
4219e08372
Merge pull request #68 from PlexPt/master
Add full Chinese locale
2021-12-28 09:05:09 -08:00
pt
a710160d6c Add full Chinese locale 2021-12-29 00:48:03 +08:00
Aaron Veden
342341bda3
readded some spacing between nests if available 2021-12-27 22:58:51 -08:00
Aaron Veden
ffa7f11db3
PlexPt changelog entry for Chinese locale 2021-12-27 14:02:34 -08:00
Aaron Veden
cf841f9f81
Corrected SE spaceship exclusion list entry and added pass to remove
already existing maps that are on the exclusion list
2021-12-27 13:54:05 -08:00
Aaron Veden
aabb228171
removing extra linebreak in method and unused dependencies in upgrade 2021-12-27 13:54:05 -08:00
Aaron Veden
5563911634
fixed turrets and hives not being registered when enabling new enemies
in active save
2021-12-27 13:54:05 -08:00
Aaron Veden
90eae72fe6
fixed enemy structures counted for adaptation 2021-12-27 13:54:05 -08:00
Aaron Veden
b864a7ce16
updating game.print in upgrade to current version 2021-12-27 13:54:05 -08:00
Aaron Veden
8fe6319742
fixed surface deletion indexing nil 2021-12-27 13:54:05 -08:00
Aaron Veden
30d7dcb7df
added spaceship- surfaces to exclusion list 2021-12-27 13:54:05 -08:00
Aaron Veden
64078e5e84
fixed adding player to chunk crash 2021-12-27 13:54:05 -08:00
Aaron Veden
9c032a3167
fixed builder unit not being correctly accounted for in onBuilderArrived 2021-12-27 13:54:05 -08:00
Aaron Veden
22407709af
added RTStasisRealm to exclusion list for surfaces 2021-12-27 13:54:05 -08:00
Aaron Veden
588b1f06dd
starting 2.0.4 2021-12-27 13:54:05 -08:00
Veden
68f2534e93
Merge pull request #67 from PlexPt/master
add Chinese locale
2021-12-27 13:53:45 -08:00
plexpt
7eea0eba5c add Chinese locale 2021-12-24 18:33:24 +08:00
Aaron Veden
221ea0c958
fixed energyThief thief graphics and explosions 2021-12-16 19:21:04 -08:00
Aaron Veden
febb4e34dd
fixed nil name in upgrade entity 2021-12-16 19:20:29 -08:00
Aaron Veden
eaf4216e01
fixed typo in require statement in upgrade 2021-12-16 08:10:19 -08:00
Aaron Veden
62c39e5dfc
adding credit in changelog 2021-12-15 20:28:47 -08:00
Aaron Veden
4cdd6ce17e
fixed enabling new enemies late in save with Rampant already enabled 2021-12-15 20:25:44 -08:00
Aaron Veden
0681bc05fc
added changelog entry about vengence queue fix on surface invalidation 2021-12-14 22:09:44 -08:00
Aaron Veden
db337c4a92
perform a cleanup of tables and iterators when chunk becomes impassable 2021-12-14 22:03:29 -08:00
Aaron Veden
d9c733cb54
fixed Krastorio2 interface position parameter 2021-12-14 20:47:29 -08:00
Aaron Veden
0f4d4868ef
potential fix for nil evolutionTable alignment 2021-12-14 20:29:14 -08:00
Aaron Veden
cdfef6f83e
fixing passScanning not checking for enemy structures 2021-12-14 19:12:22 -08:00
Aaron Veden
70327b2eb1
added changelog entry for contribution 2021-12-14 19:08:35 -08:00
Sebastian Erik Bauer
32b8767d4e
Fix a non-recoverable error by supplying map
When NEW_ENEMIES is enabled, the game (or server) crashes after some time due to a non-recoverable error caused by line 750 because `getChunkByPosition` gets called without the `map` parameter.
2021-12-15 03:09:40 +01:00
Aaron Veden
3ba01b1e81
changed order of mod settings 2021-12-12 19:14:32 -08:00
Aaron Veden
08d39f62a2
bump version in global for missing initializations 2021-12-12 13:51:32 -08:00
Veden
2f28f3fafd
Merge pull request #63 from Astorin/master
RU locale update
2021-12-12 13:47:45 -08:00
Aaron Veden
219826fa86
added an initialPeaceTime setting allow initial base setup 2021-12-12 13:20:16 -08:00
Shadow_Man
59ac20d0c8
RU locale update 2021-12-12 22:44:41 +02:00
Aaron Veden
424b7a6d9d
removed setCommandForces function from global table 2021-12-12 11:31:14 -08:00
Aaron Veden
1e7a45f661
reverted rally chance drop and decreased by only 25% 2021-12-12 10:23:50 -08:00
Aaron Veden
a9ead2e293
added vengence becoming settlers at 7.5% chance 2021-12-12 10:22:34 -08:00
Aaron Veden
704b42e910
added more raiding at lower temperament values 2021-12-12 10:22:31 -08:00
Aaron Veden
05e42b21a5
revert siege state only processing active and raid nest 2021-12-12 10:00:51 -08:00
Aaron Veden
94bd63799d
revert siege groups only moving toward player 2021-12-12 10:00:51 -08:00
Aaron Veden
b485425881
reduced rally chance by 50% 2021-12-11 15:01:14 -08:00
Aaron Veden
ac7003faef
Optimized energy thief attack 2021-12-11 12:50:11 -08:00
Aaron Veden
58bfbcce6b
fixed potential missing base chunk when operating on a chunk that
didn't exist when the entity was created
2021-12-11 12:04:53 -08:00
Aaron Veden
ffa52e6c74
adjusting siege groups to raid groups during ai siege state 2021-12-11 11:38:20 -08:00
Aaron Veden
0cdacdfba4
baseIds are now unique across all surfaces 2021-12-11 10:45:40 -08:00
Aaron Veden
d150e54bcb
dead code or code layout cleanup 2021-12-11 10:44:55 -08:00
Aaron Veden
1561456ba9
pre-allocated structures don't cross function boundaries 2021-12-11 10:42:49 -08:00
Aaron Veden
d462e8f32d
added raiding ai state to lower temperament 2021-12-10 13:32:14 -08:00
Aaron Veden
04526dda70
kamikazeThreshold for settlers using settler max group size 2021-12-10 13:30:11 -08:00