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mirror of https://github.com/veden/Rampant.git synced 2025-03-21 21:17:26 +02:00

357 Commits

Author SHA1 Message Date
Aaron Veden
1a398b7466
FACTO-268: fixed vanilla unit groups not respecting initial peace 2023-03-22 21:30:02 -07:00
Aaron Veden
5783d46b4e
FACTO-268: Initial peace setting now starts from when the mod is added 2023-03-22 20:35:06 -07:00
Aaron Veden
5d6519c640
FACTO-236: Hives now use script controlled expansion 2023-03-21 23:09:51 -07:00
Aaron Veden
6216e8e799
FACTO-230: onTick performance tuning 2023-03-19 10:25:46 -07:00
Aaron Veden
32672f6b83
FACTO-256: missed unit death pheromone 2023-03-12 20:42:27 -07:00
Aaron Veden
664de5ba83
FACTO-265: Fixed visualizer 2023-03-12 19:35:04 -07:00
Aaron Veden
449b12446f
FACTO-256: Squad movement cleanup 2023-03-12 18:31:46 -07:00
Aaron Veden
3a9f5b05cd
FACTO-256: Additional code consolidation, vengence settlers now have a
separate cost
2023-03-12 16:13:32 -07:00
Aaron Veden
8aa2939ff9
FACTO-254: Fixed rally chunk not using correct chunk base for cost check 2023-03-12 14:28:49 -07:00
Aaron Veden
77d5fb48b6
FACTO-255: separated activeMaps from inactive maps 2023-03-12 14:21:04 -07:00
Aaron Veden
fd383b9dc7
FACTO-256: Code cleanup and minor optimizations 2023-03-12 13:02:31 -07:00
Aaron Veden
e143f4bbbe
FACTO-258: Consolidated most libraries 2023-03-11 20:51:13 -08:00
Aaron Veden
a7cdf98ce2
FACTO-257: Removed unneeded iterators 2023-03-11 18:51:23 -08:00
Aaron Veden
1b2d7da3ea
FACTO-253: Moved chunkTo* properties onto chunk themselves 2023-03-11 18:13:36 -08:00
Aaron Veden
9232f4583b
FACTO-250: Moving enemy seed and variations into constants, using
enemy seed for random ai generator
2023-03-11 13:00:06 -08:00
Aaron Veden
e189001880
FACTO-249: Moved universe global into all library files 2023-03-11 12:53:06 -08:00
Alexander
02c23bc165
FACTO-226: issue ;
assuming that not found chunk is always chunk with zero pheromone
2023-02-23 20:49:14 -08:00
Aaron Veden
14b2270bdd
a498fd7: Fixed /rampantSetAIState command around invalid or missing parameters 2023-01-19 20:47:21 -08:00
Aaron Veden
e3bf7f0efe
f78b307: Bases remember mutation history with mod setting 2023-01-16 12:36:52 -08:00
Aaron Veden
9cdd4cad4b
Cleanup: Code comment deletion and object property naming 2023-01-15 10:44:02 -08:00
Aaron Veden
0d1113d0bb
2dcccd9: Reduced maximum enemy variations to 7. Reduced the range of
sizes enemy structures and units can take. Reduced corpse and particle variations
2023-01-14 20:25:45 -08:00
Aaron Veden
b734f193fa
4083077: Enemies landfill water by particle on death 2023-01-08 11:52:31 -08:00
Aaron Veden
798d3cd968
d407c84: Added mod setting for toggling purple settler cloud 2023-01-07 23:02:24 -08:00
Aaron Veden
bf854dcf72
285a553: Delayed purple settler cloud 2023-01-07 22:53:47 -08:00
Aaron Veden
b7c30a37f0
63676ad: When the last player structure on a chunk is lost base score should be zeroed 2023-01-07 22:17:46 -08:00
Aaron Veden
97d19407ac
766913c: Ensure non settler squads don't form unless base or player
pheromone is greater than 0.001
2023-01-07 21:48:15 -08:00
Aaron Veden
ac556c2c9d
9e88e46,8c0b34f: Refactored pheromone distribution and added long term
death marker
2023-01-07 18:06:11 -08:00
Aaron Veden
0a2cc758da
Merge remote-tracking branch 'dagothur/dev' into dev 2023-01-02 18:10:13 -08:00
Aaron Veden
51679780c9
cf049a3: Added removeFactionName console command 2023-01-02 15:31:07 -08:00
Aaron Veden
fbd2961b27
cf049a3: changing upgrade entity into a queue processed over time 2023-01-02 13:24:18 -08:00
Aaron Veden
6c1c709a19
FACTO-204: added a mod setting to allow for evolution configuration
for adaptation
2022-12-30 14:20:55 -08:00
Aaron Veden
7e8a581c40
36625d3: New enemies can be removed through a console command 2022-12-30 13:37:06 -08:00
Dagothur
7657167978 Batch unit death point deductions
Base point deductions for unit losses are now batched in 20 to reduce chat spam when using the print AI points to chat options
2022-12-02 14:10:42 -05:00
Dagothur
1bf1825320 Centralize base points manipulation
- Centralized base points manipulation and chat messaging
- Bases can no longer spend points that exceed the overflow limit
2022-11-30 18:52:51 -05:00
Aaron Veden
eae7fbe727
FACTO-202: Consolidated variations and tiers 2022-07-09 14:27:53 -07:00
Aaron Veden
0cc2865a35
FACTO-201: Moved constants around base utils out of global 2022-07-06 21:57:02 -07:00
Aaron Veden
08a7ab7e29
FACTO-189: script_raised_built should now try to register enemy buildings 2022-06-22 21:18:11 -07:00
Aaron Veden
120e9b86c2
FACTO-173: Added excluded surface interface 2022-06-22 21:17:52 -07:00
Aaron Veden
482cad2502
FACTO-175: Fixed game engine exhausting all squad counts and finished
Gather Event disbanding unit groups that should be available
2022-06-17 13:25:27 -07:00
Aaron Veden
a0cabf408c
FACTO-131: Fixed hive building generation desync due to land-mines 2022-05-07 05:03:24 -07:00
Aaron Veden
422280da95
FACTO-117: Fixed on_rocket_launched base may be nil 2022-04-23 19:33:33 -07:00
Ahmed Charles
66b10883f7 Fix missing map parameter. 2022-04-23 14:58:59 -07:00
Aaron Veden
1fdde02a54
FACTO-108: Fixed wasps and drones deaths affecting AI stats 2022-04-19 19:54:15 -07:00
Aaron Veden
a2526d9ec9
FACTO-4: Added on_chunk_deleted event 2022-04-09 20:15:14 -07:00
Aaron Veden
dd3b4d959b
FACTO-98: Fixed base recycling on invalid surfaces 2022-04-09 19:24:15 -07:00
Aaron Veden
d671709e1f
FACTO-96: Fixed rampantSetAIState command for multiple AIs per surface 2022-04-09 17:54:17 -07:00
Aaron Veden
537a8a03e9
FACTO-89: Fixed on_unit_group_finished_gathering invalid chunk/base checks 2022-04-05 18:37:20 -07:00
Aaron Veden
4aa7914757
FACTO-84: Enemies are now on by default 2022-03-30 21:30:56 -07:00
Aaron Veden
35be753879
FACTO-65: Removed squad refunds above squad limit from vanilla or
other mods
2022-03-19 16:38:54 -07:00
Aaron Veden
12ffd0b2f3
FACTO-59: Finished independent regional base ais 2022-03-19 16:29:12 -07:00