Aaron Veden
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a910db6448
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working blockables, added rocket event, support for bob, ne
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2018-02-09 21:28:41 -08:00 |
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Aaron Veden
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02f1372680
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lots of fixes and a squad tracking rework
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2018-01-31 20:01:28 -08:00 |
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Aaron Veden
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8b3bab5f5d
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added support for artifacts and bobs enemies, ne.
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2018-01-28 17:51:24 -08:00 |
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Aaron Veden
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6910f724d3
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fixed invalid function call
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2018-01-27 14:46:45 -08:00 |
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Aaron Veden
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18de17ebf0
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Merge branch 'enemys'
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2018-01-26 00:01:25 -08:00 |
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Aaron Veden
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871ae59efe
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first draft ready
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2018-01-25 23:55:09 -08:00 |
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Aaron Veden
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e3f43edc09
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qa'ing
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2018-01-25 21:48:12 -08:00 |
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Aaron Veden
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102b864c36
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Add base garbage collection and colors for the types
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2018-01-25 21:13:47 -08:00 |
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Aaron Veden
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80b4677dea
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Need to figure out why bases or displaying incorrectly
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2018-01-25 16:52:26 -08:00 |
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Aaron Veden
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e6753b7927
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updated changelog, commented wip function
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2018-01-23 20:00:28 -08:00 |
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Aaron Veden
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2d5930047f
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Merge branch 'fixTileError'
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2018-01-23 19:38:10 -08:00 |
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Mark Sanders
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4e029ee61d
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Fix crash due to update 0.16.17 changing the on_*_built_tile event. (#10)
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2018-01-23 19:30:59 -08:00 |
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Aaron Veden
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d6685f3cb6
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finish infernos, trolls, fast, laser, wasp, decaying, undying
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2018-01-21 23:13:18 -08:00 |
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Aaron Veden
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326e7c1df0
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need to finish generating other unit classes, calibrate base upgrade path
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2018-01-20 23:46:41 -08:00 |
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Aaron Veden
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033c09d014
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still need base processing, neutral worms, and converting existing
unit spawner and worms
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2018-01-19 23:15:13 -08:00 |
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Aaron Veden
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3b7746614c
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need to figure out spawner scaling and fix spitter. remove autoplace
it is too slow
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2018-01-18 23:25:32 -08:00 |
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Aaron Veden
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d96916515f
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Merge branch 'fixTileError' into enemys
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2018-01-17 21:37:55 -08:00 |
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Aaron Veden
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7f24758fb4
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creative mode fix
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2018-01-17 21:34:23 -08:00 |
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Aaron Veden
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33815a27b7
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working on uni classes, still need base and entity upgrade logic finished
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2018-01-15 23:21:12 -08:00 |
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Aaron Veden
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8e76817a19
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added base detection, creation, and removal. needs base location on register
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2018-01-14 23:41:55 -08:00 |
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Aaron Veden
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91e2c72e93
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adding different feature
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2018-01-14 15:10:56 -08:00 |
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Aaron Veden
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0e9936284f
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upgrade unit spawner work started
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2018-01-13 23:07:29 -08:00 |
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Aaron Veden
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59b364398d
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reworked squads to work with chunks
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2018-01-13 21:48:21 -08:00 |
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Aaron Veden
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f69075850d
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fixed invalid function call
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2018-01-02 10:36:23 -08:00 |
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Aaron Veden
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b6d0ac9d3a
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swiched tile, cliff, resource scans to events. Added artillery turret
to pheromones. Lowered pass score cutoff. added surface checks
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2018-01-01 22:05:21 -08:00 |
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Aaron Veden
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ed5739906d
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artillery response and unit spawner rally and retreat, fixed cliffs
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2018-01-01 15:35:25 -08:00 |
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Aaron Veden
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bc593fa282
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working visualizer, cliffs seems to be working poorly, reduced retreat frequency
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2017-12-31 21:51:51 -08:00 |
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Aaron Veden
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86b05704d2
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adding backing debug functions
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2017-12-31 11:39:28 -08:00 |
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Aaron Veden
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97ac0fdcca
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finished basic visualizer
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2017-12-31 11:12:40 -08:00 |
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Aaron Veden
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319fb66845
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trying to better represent map features
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2017-12-28 21:38:10 -08:00 |
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Aaron Veden
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d0ed774587
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first attempt
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2017-12-20 19:50:36 -08:00 |
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Aaron Veden
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4f4945971b
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working adjustments and refactoring
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2017-11-20 23:27:03 -08:00 |
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Aaron Veden
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b6f4612ce9
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fixed item collectors
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2017-08-13 17:35:57 -07:00 |
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Aaron Veden
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59186e388e
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finished item collector
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2017-08-10 23:37:23 -07:00 |
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Aaron Veden
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baee711d7d
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working item collector complex entity
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2017-08-08 01:19:51 -07:00 |
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Aaron Veden
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7f7177e5fc
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figuring out approach for item collector
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2017-07-22 18:07:44 -07:00 |
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Aaron Veden
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885b3f0bea
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see readme
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2017-07-04 15:52:20 -07:00 |
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Aaron Veden
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d8a36bc5f7
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added localized math.random and refactor biter attacks
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2017-06-30 21:36:23 -07:00 |
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Aaron Veden
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a246928452
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see readme
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2017-06-24 11:41:57 -07:00 |
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Aaron Veden
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337951c548
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Code clean, refactored modules, prepping for more custom ai work
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2017-06-15 18:30:26 -07:00 |
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Aaron Veden
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ab1fe32be5
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refactoring files for movement code and tendril stuff
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2017-06-12 20:16:43 -07:00 |
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Aaron Veden
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fa44b2d984
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see readme
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2017-06-10 17:59:06 -07:00 |
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Aaron Veden
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75eb3a29d4
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see readme, base work not done
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2017-06-10 01:38:20 -07:00 |
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Aaron Veden
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41fb7d6db4
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basic working implemention
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2017-06-08 22:18:59 -07:00 |
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Aaron Veden
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73e9dfd7f6
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tendril
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2017-06-07 17:57:24 -07:00 |
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Aaron Veden
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06314051c0
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see readme
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2017-06-02 18:24:56 -07:00 |
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Aaron Veden
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8a7a1049c3
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see readme
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2017-06-01 22:15:21 -07:00 |
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Aaron Veden
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471c6fe62d
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working ion cannon reaction
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2017-06-01 00:03:07 -07:00 |
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Aaron Veden
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d9a9045ada
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re-enabled regrouping
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2017-05-31 19:48:59 -07:00 |
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Aaron Veden
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43fb867c15
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lots of refactoring
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2017-05-31 18:46:53 -07:00 |
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