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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
Commit Graph

3955 Commits

Author SHA1 Message Date
Jayefuu
88f80aa8e3 Fixed the message for spy cost 2021-01-24 15:52:38 +00:00
Jayefuu
cd791e73eb Added some rendering to make airstrike nicer to use
- Shows all players where the airstrike was aimed
- Shows the user of airstrike the radius their strike will roughly cover
2021-01-24 14:47:39 +00:00
Jayefuu
40b84c1576
Merge pull request #1156 from Refactorio/reduce_spy_cost
Reduced cost of spy. It wasn't being used since strike is available e…
2021-01-23 17:49:32 +00:00
Jayefuu
ab8a21ec4b Reduced cost of spy. It wasn't being used since strike is available early to mid game 2021-01-23 17:44:05 +00:00
Jayefuu
9ce26844f1
Merge pull request #1153 from Refactorio/accessibility_notifications
Added white text above player when mentioned in chat
2021-01-23 17:41:42 +00:00
Jayefuu
f9e5752dd0 Removed old comments 2021-01-23 17:38:34 +00:00
Jayefuu
75df3186b8 Update chat_triggers.lua
- Changed font size and line_to_live slightly on feedback from nibu and diffie
- Added check for if player is dead. Assume that if they're dead they're probably not distracted and will pay attention to chat.
- Removed us of game.get player and replaced with player.name
2021-01-21 14:46:18 +00:00
grilledham
8d26531add
Merge pull request #1155 from grilledham/fix_biter_corpse_desync
Fix desync when changing global.config.biter_corpse_remover.max_queue_size
2021-01-20 23:01:50 +00:00
Jayefuu
91f91dc04a
Merge pull request #1154 from Refactorio/airstrike_message_cooldown
Made strike command less spammy, replaced map pings with tags
2021-01-20 19:32:56 +00:00
Jayefuu
5301cba3ad Update commands.lua 2021-01-20 19:20:32 +00:00
James Gillham
a46435ec00 Fix desync when changing global.config.biter_corpse_remover.max_queue_size 2021-01-20 17:10:21 +00:00
Jayefuu
e15d0806e3 Removed print to player
Feedback from Anubi5 asked for no print to player. I think he's right, it's much more peaceful now.
2021-01-20 13:35:16 +00:00
Jayefuu
476b07a2ab Fixed locale issues 2021-01-20 08:48:08 +00:00
Jayefuu
d33a2c5ea4 Made strike command less spammy, replaced map pings with tags 2021-01-20 08:38:41 +00:00
grilledham
00762abe5c
Merge pull request #1152 from grilledham/danger_ore_spectrum
Gradient danger ores
2021-01-19 20:14:48 +00:00
Jayefuu
c88520cccb Update chat_triggers.lua 2021-01-19 13:37:00 +00:00
Jayefuu
5a585e38d9 Update chat_triggers.lua 2021-01-19 13:36:25 +00:00
James Gillham
1032010907 Fix ore values + luacheck. 2021-01-13 21:14:00 +00:00
James Gillham
c0de80df29 Gradient danger ores 2021-01-13 21:08:32 +00:00
Jayefuu
164baaa523
Merge pull request #1151 from Refactorio/corpse_cleaner_fix
Updated corpse remover to only remove biter corpses
2021-01-12 17:06:42 +00:00
James Gillham
98b39b93bf Updated corpse remover to remove worms. 2021-01-12 16:51:30 +00:00
Jayefuu
0a4355eb2c Updated corpse remover to only remove biter corpses 2021-01-12 08:33:44 +00:00
Jayefuu
1bb524251d
Merge pull request #1150 from Refactorio/wooden_chests_suck
Updated stupid wooden chest in crash site
2021-01-11 21:34:01 +00:00
Jayefuu
df3230a8a4 Update scenario.lua 2021-01-11 20:31:42 +00:00
grilledham
73097fb3ef
Merge pull request #1149 from grilledham/fix_biter_corpse
Change biter corpse remover.
2021-01-10 19:16:29 +00:00
James Gillham
21ec6fb120 Change biter corpse remover.
The biter corpse remover was attempting to be clever about removing corpses and only remove them when they exceeded a certain threshold per chunk. For some reason it is no longer working and I can't figure out why.
So I replaced it with a simpler approach. Now we keep track of the corpses in a queue. When the queue size exceeds the threshold we remove and destroy the oldest corpse.
2021-01-10 15:45:28 +00:00
Jayefuu
cb2b142e42
Merge pull request #1144 from Refactorio/crash_site_dunes
Crash Site Arrakis
2021-01-08 19:13:45 +00:00
Jayefuu
8504bbae67
Merge pull request #1147 from Refactorio/improved_outpost_toast_messages
Updated crash site upgrade toasts to include player name
2021-01-08 19:11:19 +00:00
Jayefuu
c728304a10 Added discord prints to rocket tank and airstrike spawn market upgrades 2021-01-08 15:29:35 +00:00
Jayefuu
d67928ac30 Updated crash site upgrade toasts to include player name
It's handy to know who's doing the upgrading so I've added their name to all the crash site toasts. This branch depends on the arrakis/dunes one as in that branch I moved some things into a features folder.
2021-01-08 14:46:57 +00:00
Jayefuu
67ce804c64 Updated as per requests 2021-01-08 14:10:25 +00:00
Jayefuu
43260be5a3 fixed lua checks 2021-01-08 12:37:24 +00:00
Jayefuu
565249ff1b Added player_built and player_crafted to the crash site awards ceremony 2021-01-08 12:34:51 +00:00
Jayefuu
dec40ab588 Added entity validity checks 2021-01-06 09:03:03 +00:00
Jayefuu
45f19f14ac
Merge pull request #1145 from Refactorio/crash_site_discord_awards
Calculate awards and print to discord upon crash site restart
2021-01-06 08:10:03 +00:00
Jayefuu
d1c5c8e366 Changed balance and updated as per requests
sandworms.lua
- Added feedback to player that places the roboport
- Added floating text *thump* as warning when roboport placed and 30 seconds before attack
- Changed worm/biter spawn balance
- Fixed failed lua check
- Changed spawn time to 5 to 15 minutes instead of 6 to 20 minutes

repair_cars.lua:
- Removed surplus else statement as requested
- Added ability for tanks to repair. Cars were very underwhelming past medium worms, their health is too low to be useful.

others:
- Fixed multiline strings in ScenarioInfo
2021-01-05 16:03:08 +00:00
Jayefuu
e77ae7fb9d Updated as per suggestions 2021-01-05 15:12:00 +00:00
Jayefuu
d57c498d64 Updated as per requests 2021-01-04 17:05:59 +00:00
Jayefuu
4667786cc9 Fixed failed lua checks 2021-01-04 10:46:57 +00:00
Jayefuu
1eb5f26559 Calculate awards and print to discord upon crash site restart 2021-01-04 10:44:31 +00:00
Jayefuu
87a6f2fd49 Fixed lua check fails 2021-01-03 15:42:54 +00:00
Jayefuu
ad4591a13f Crash Site Arrakis 2021-01-03 15:35:53 +00:00
Jayefuu
0089075f9c
Merge pull request #1138 from Refactorio/player_stats_kill_tracking
Player data types updated and saved to server on restart
2021-01-03 08:53:04 +00:00
grilledham
b0ffbe43db
Merge pull request #1143 from grilledham/danger_ore_balance
terraforming danger ore balance updates
2021-01-02 23:42:08 +00:00
James Gillham
820b1e6995 terraforming danger ore balance updates 2021-01-02 23:40:30 +00:00
grilledham
0717eb2a3e
Merge pull request #1142 from grilledham/info_gui_updates
Fix info_gui layout issues.
2021-01-02 12:22:00 +00:00
grilledham
e093b92dc9
Merge pull request #1141 from grilledham/player_leave_reason
Add player leave reasons
2021-01-02 12:18:42 +00:00
grilledham
ad929499c6
Merge pull request #1140 from grilledham/loader_snap
When rotating loader connect to container.
2021-01-02 12:13:52 +00:00
James Gillham
741267873f Use PlayerStat names in player_list.lua 2021-01-02 12:12:10 +00:00
James Gillham
0e768ec608 Expose PlayerStats names publicly. 2021-01-02 12:00:21 +00:00