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mirror of https://github.com/Refactorio/RedMew.git synced 2024-12-12 10:04:40 +02:00
Commit Graph

195 Commits

Author SHA1 Message Date
RedRafe
7cf1361a23
Update April Fools map (#1467)
* Fix crashes

* Fix rocket effects

* Update april fools 2024
2024-12-07 13:54:59 +00:00
RedRafe
8f36ca0ef5
Update water settings in map gen settings (#1463)
* Update water settings in map gen settings

* Remove water_segmented preset
2024-12-02 19:02:40 +00:00
RedRafe
3a4a6e5d0f MIgrate bulk inserter internal name 2024-10-26 11:30:22 +02:00
RedRafe
1dae30a316 Migrate logistic chests internal names 2024-10-26 10:44:14 +02:00
RedRafe
26e1c28dc0
Factorio 2.0 update (#1436)
* Init Factorio 2.0 update

* add credits

* fix test module

* I know luackeck, I know

* Fixes

* Fix bad event.player_index handling

* Hotfixes

* Remove all filter inserters

* Migrate removed items

* Deprecating spidertron control and landfill features
2024-10-22 20:22:35 +01:00
grilledham
1d2760d3e5
Add missing & in role Ids (#1435) 2024-09-21 17:15:37 +01:00
RedRafe
5152d642ce
Updates/frontier v8 (#1434)
* Fix player pockets

* Add scenario manager gui

* tweak terrain gen

* Add discord notifications

* Add restart UI
2024-09-13 17:05:47 +01:00
RedRafe
926032b276
GUIs refactor using mod-gui (#1418)
* Use mod-gui for GUIs

* Height 40 and score reorder
2024-08-03 17:31:10 +01:00
RedRafe
acc257b8b6
April fools maps (#1404)
* Upload pinguin scenario

* Fix relative path

* Pinguin scenario modularization

* Update enemy_turrets.lua

Added energy interface controls to limit power available to enemy laser turrets, with laser_shots_per_level constant for balancing.

* Update floor_is_lava.lua

Now spawns fire under players when level is half of max.

* Explosion Scare Module

Added explosion_scare module. Chooses players to randomly explode (non-damaging) a number of times before switching to new targets. Explosion intensity increases as module increases.

* Update pinguin.lua

Removed comment block over modules.

* Added New Module: permanent_factory

Has a very small chance to make an entity unminable and undestructible when placed.

* MeteOres

Added new module: MeteOres.
Spawns a random meteor that damages entities, creates ore, and spawns biters.

* Update meteOres.lua

Added explosion to meteor

* Added Auto Build

Added auto_build module. Selects random players, and automatically builds the item in their cursor nearby for a while, before changing targets.

* New module: Unorganized Recipes

Added a new module to hide recipe groups and subgroups for random players. This leads to "unorganized" crafting menus.

* Update auto_build.lua

Fixed typo. I must have changed base targets to 0 instead of the global level when preparing this file for commit.

* Add Biter Ores Module

Add new module. Spawns ores on death of biters, worms, and spawners, based on difficulty of biter and level.

looks for ores on the tile the biter dies on to add to, otherwise looks nearby for an ore type and uses that, otherwise decides on a new ore type to spawn.

This should allow players to set up "farms" for their ores, creating reasonable ore patches.

Contains a RANDOM_ORES constant that will make the search radius small and ensure random ores are placed instead.

* Update biter_ores.lua

Found typo. radius should be .1 not 1 for tile directly beneath biter.

* Updated Existing Modules

Got luacheck setup in my IDE so we don't have to wait for RedMew to run it. Fixed white-space and other linting errors.

* Split AF scenarios

* Add alien biomes module

* Draft april-fools scenarios

* Fix draft issues

---------

Co-authored-by: R. Nukem <Reoisasa@gmail.com>
2024-03-28 23:27:27 +00:00
RedRafe
2efc9b2604
Add players' logistic requests synch between instances (#1401) 2024-03-08 19:32:09 +00:00
grilledham
13d7b9f7f0
danger ore disable recipes on configuration change. (#1355) 2023-05-08 13:28:08 +01:00
Jayefuu
622c2cdfa2
Duplicated end of game awards messages to respective channels (#1311)
- The awards being in the map-promotion channel is great because people see it when they're pinged and there being no chatter in there keeps it clean and easy to find/read.
- However, it doesn't foster community and discussion.
- This PR duplicates the embedded message so it's posted once to map-promotion and once to the respective channels for danger ores and crash site.
- Will give players somewhere to discuss post-match. I hope it will lead to more discussion of game play and some more friendly competition.
2022-04-12 20:56:55 +01:00
Jayefuu
69c90069a1
Updated donor features (#1262)
- Team buffs for donators with tier 2 or higher Patreon status
- Tier 2 (coal): +10% team hand mining bonus per online donator, up to a maximum of 10 online donators
- Tier 3 (solid fuel): +10% team hand crafting bonus per online donator, up to a max of 10 online donators
- Tier 4 (rocket fuel): +10% team run speed per online donator, up to a max of 10 online donators
- Tier 5 (nuclear fuel): +5 inventory slots for all. Up to max of 30 extra. Does not reduce down when donator logs off.
2022-03-30 19:36:18 +01:00
Jayefuu
6f679ced7d
Add Diggy automatic restart (#1264)
- Added a discord role to automatically ping diggy users
- Added role to role reactions on carlbot
- Added diggy specific restart command
2021-12-19 14:38:49 +00:00
James Gillham
e55d8987e8 Add simple rocket launch condition and restart command. 2020-12-28 22:28:21 +00:00
James Gillham
2f53b43165 Send report to discord. 2020-12-27 15:57:22 +00:00
James Gillham
663f40e6d9 Ping map-promotion channel on crashsite restart. 2020-12-23 16:08:20 +00:00
James Gillham
171737e587 Remove removed items/entities. 2020-11-24 16:39:22 +00:00
James Gillham
0293d92791 Consistent style for close buttons 2020-10-04 21:13:09 +01:00
James Gillham
5cc6ab82b6 Change paint tool to use coloured concrete. 2020-09-13 12:40:09 +01:00
SimonFlapse
5975942db8 (Hoping to fix the removed cutscene changes)
Revert "Revert "Merge pull request #947 from SimonFlapse/diggy_cutscene""

This reverts commit 0f87f7040a.
2019-10-10 11:01:16 +02:00
SimonFlapse
16810d4a67 Fixed pollution and updated map_settings reference 2019-10-10 10:40:32 +02:00
theorangeangle
0f87f7040a Revert "Merge pull request #947 from SimonFlapse/diggy_cutscene"
This reverts commit fc1d1af9d8, reversing
changes made to 7d56edd582.
2019-09-01 22:01:32 -05:00
Simon
890cdf12e7
Merge branch 'develop' into diggy_cutscene 2019-06-22 15:11:56 +02:00
grilledham
3e03560f7b custom join / leave messages + created by + edited by 2019-06-21 16:11:14 +01:00
grilledham
183a31293f added integer + postive_integer to settings types 2019-06-19 17:33:43 +01:00
SimonFlapse
f811da5b30 Fixed inverted height and width
Polygons are not being placed correctly
2019-06-14 23:19:21 +02:00
SimonFlapse
71044d6ade Refactoring + Rendering module from grilledham 2019-06-14 19:24:11 +02:00
Lynn
aa4f98c22b Added retailer translations 2019-06-09 15:04:40 +02:00
Lynn
d1305795de Ensure tables are compared by value for 1 level instead of reference 2019-05-30 19:28:28 +02:00
Lynn
caf8898353 Always show 0-255 color ranges and don't crash with no chat color 2019-05-30 18:55:43 +02:00
Lynn
6b8a042821 Lower color accuracy to a precision of 3 for small numbers 2019-05-30 18:55:42 +02:00
grilledham
f5e4ba138e merge update 2019-05-30 18:55:42 +02:00
grilledham
2ef7f16550 added chat color sanitizer 2019-05-30 18:55:42 +02:00
Lynn
4add981a76 Sync colors from /color command to the settings 2019-05-30 18:55:41 +02:00
Lynn
1cd19c69e7 Replaced command for player and chat colors 2019-05-30 18:55:41 +02:00
Bilka
19fc50a6d3 Fixed waterworld map_gen_settings 2019-05-29 12:43:38 +02:00
Matthew Heguy
096f72a849 Switch to builder function, turn cliffs down. 2019-03-01 14:18:41 -05:00
Matthew Heguy
ba8b4df879 Add doc related to water, add enable_water to grass_only maps (maintaining prior functionality) 2019-02-27 15:10:39 -05:00
Matthew Heguy
21a3b9cea7 Fix map gen settings 2019-02-26 23:34:49 -05:00
grilledham
bd5bbcbd21 removed steel axe from market 2019-02-26 17:38:28 +00:00
grilledham
6a3b0df094 fixes 2019-02-26 17:36:20 +00:00
plague006
ec7d638228 on-join -> welcome 2019-02-22 17:37:51 -05:00
Mauro
eb135ffdeb
Fixed typo in peaceful_mode_on setting
Fixed typo for peaceful_mode_on that accidentally turned it off.
2019-02-19 23:17:37 +01:00
Matthew
16fe4a7345
Merge pull request #742 from plague006/apply_lifecycle
Apply lifecycle
2019-02-19 14:13:28 -05:00
plague006
0c5ba99147 Add success, warning, fail colors as well as comments about which ranks are which numbers 2019-02-18 01:51:58 -05:00
plague006
8ccfe43cef Make lifecycle more readable. 2019-02-18 01:43:59 -05:00
Matthew
06915dd5bb
Merge pull request #744 from plague006/1000x
Add 1000x
2019-02-18 00:50:08 -05:00
grilledham
856183f4a0 change how rank colors are returned 2019-02-13 12:37:45 +00:00
plague006
e0e536a83a Implement grilled maths 2019-02-12 20:22:12 -05:00