TWLTriston
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8e150d7fa3
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Ship wreck loot
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2017-09-28 11:41:55 -04:00 |
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TWLTriston
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ad36782c78
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First iteration of pacman grid, uses a 0,1 array of pixel data to create an overlay, reuable for other ideas
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2017-09-28 11:41:55 -04:00 |
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Valansch
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6363a77637
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Merge pull request #68 from Valansch/develop_rso_ores
Develop rso ores
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2017-09-28 12:35:15 +02:00 |
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TWLTriston
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5fc1524112
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Changed the debug to be a local function and not collide with other debugs.
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2017-09-28 04:31:04 -04:00 |
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TWLTriston
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2ae539dea1
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Rename of folder to RSO
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2017-09-28 04:12:30 -04:00 |
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Maik Wild
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f44789c485
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Implemented threaded spiral
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2017-09-27 23:55:43 +02:00 |
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TWLTriston
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04a7829ea9
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Modified OARC's RSO scenario code to genreate what we want. Removed biter logic and most of the non-RedMew specific stuff like infinite ores.
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2017-09-26 17:18:47 -04:00 |
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TWLTriston
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76f1abc216
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Initial commit of RSO feature set, start of soft mod changes
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2017-09-26 09:04:58 -04:00 |
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TWLTriston
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f5fac7ce70
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Added chunk grid terrain generation
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2017-09-23 13:12:49 -04:00 |
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Valansch
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8fb3de797a
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Merge branch 'develop' into reconstruct_dev
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2017-09-21 23:09:01 +02:00 |
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Valansch
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a97765448b
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added borg
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2017-09-21 22:42:14 +02:00 |
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TWLTriston
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ccd810b008
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Style updates
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2017-09-21 04:48:34 -04:00 |
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TWLTriston
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1a3bf58abe
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Added glittery ores generation, there is tweaks for amount of ore generated
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2017-09-20 16:26:50 -04:00 |
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Valansch
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1b16a979fe
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Added redplanet 2. All credit goes to @M3wM3w #3
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2017-09-13 23:52:49 +02:00 |
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Valansch
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38c10bdeb9
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Merge pull request #50 from grilledham/rusky-pvp
Rusky pvp
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2017-09-03 12:48:06 +02:00 |
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James Gillham
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1e688a0b88
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moved rusky_pvp.lua to gen_misc
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2017-09-03 11:43:25 +01:00 |
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James Gillham
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ea2ddd41b2
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moved require rusky-pvp to map_layout
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2017-09-03 11:35:55 +01:00 |
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James Gillham
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4be27b8cc1
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commented lines
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2017-08-29 10:31:37 +01:00 |
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James Gillham
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b246d4768c
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manhattan preset
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2017-08-28 12:26:35 +01:00 |
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James Gillham
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ed4e98dd9d
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removed test presets
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2017-08-28 08:15:41 +01:00 |
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James Gillham
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85fe686830
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uncommented map gen
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2017-08-28 07:07:32 +01:00 |
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James Gillham
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4b55ad5b6c
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new presets and bug fixes
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2017-08-25 06:27:50 +01:00 |
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James Gillham
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9e8acd31b6
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removed test.lua and picture_test.lua
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2017-08-18 00:48:17 +01:00 |
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James Gillham
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0f5fa88b4a
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new stuff
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2017-08-18 00:43:00 +01:00 |
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James Gillham
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d4e18e4fe2
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uncommented line in map_layout
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2017-08-14 09:39:35 +01:00 |
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James Gillham
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6e377a8adb
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Added choose function to builders
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2017-08-13 03:57:43 +01:00 |
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James Gillham
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9cdec3a5b8
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removed old code
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2017-08-12 05:27:57 +01:00 |
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grilledham
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0eb01d43a5
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Merge pull request #1 from grilledham/rewrite
Rewrite
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2017-08-12 05:23:53 +01:00 |
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James Gillham
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b9b780ffac
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Merge branch 'master' of https://github.com/Valansch/RedMew
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2017-08-12 05:14:29 +01:00 |
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James Gillham
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f0be94bdab
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bug fixes
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2017-08-12 02:12:10 +01:00 |
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James Gillham
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cc9e37cbc0
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Shape and pattern rewrite
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2017-08-12 01:20:08 +01:00 |
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Maik Wild
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c839f7aa68
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Merged dev_neko into develop
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2017-08-10 20:08:24 +02:00 |
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NekoBaron
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cba455de24
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Merge branch 'develop_neko' of https://github.com/Valansch/RedMew into develop_neko
# Conflicts:
# map_layout.lua
Im CONFUSED BY CONFLICTS
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2017-08-09 23:10:46 +01:00 |
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NekoBaron
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ac5843c8fd
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added new terrain type
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2017-08-09 23:05:11 +01:00 |
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James Gillham
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b3b1721e22
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Added more presets and builders
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2017-08-08 09:36:15 +01:00 |
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James Gillham
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478648b335
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commented out grid_islands
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2017-08-06 01:14:21 +01:00 |
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James Gillham
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ec6a67d261
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initial commit
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2017-08-06 00:05:53 +01:00 |
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Valansch
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95c718e879
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added mews island resort
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2017-08-04 23:31:52 +02:00 |
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Valansch
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6884d80495
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mv x_map.lua x_shape.lua
mv x_infinite.lua lattice.lua
rm cross.lua
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2017-07-31 00:37:02 +02:00 |
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Valansch
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221964a75a
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Merge branch 'develop_neko' into develop
# Conflicts:
# map_layout.lua
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2017-07-31 00:17:48 +02:00 |
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Valansch
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e4873e2797
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included infinite_mazes.lua in map_layout.lua
Changed default maze size
Changed default ore amounts
Changed resource amount logic a bit.
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2017-07-30 21:23:44 +02:00 |
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NekoBaron
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66ebfeb93c
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added 2 map shapes
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2017-07-29 11:07:08 +01:00 |
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Valansch
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a9f794711e
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added cross made by neko
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2017-07-27 11:25:10 +02:00 |
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Valansch
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a1309438e5
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added rectangular_spiral.lua
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2017-07-20 23:22:09 +02:00 |
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Valansch
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544e3e3da9
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added rail grid
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2017-07-18 21:54:54 +02:00 |
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Valansch
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a816b88278
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moved perlin requires into files that acually call it.
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2017-07-18 21:26:12 +02:00 |
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Valansch
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1c62f974fa
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Added donut and removed module boll call from map_layout.lua
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2017-07-18 20:28:00 +02:00 |
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Valansch
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c2c443e2ce
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Added maze
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2017-07-18 19:47:48 +02:00 |
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Maik Wild
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907d222cb4
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added nekos gens
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2017-07-14 20:17:01 +02:00 |
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Maik Wild
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d2ba15a09d
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Added maze
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2017-07-14 20:12:28 +02:00 |
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Maik Wild
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65c41d4c3f
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fixed missing end and added gitingore
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2017-06-13 14:25:52 +02:00 |
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Valansch
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f2dc92da7a
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Holy land prototype done
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2017-06-13 13:19:42 +02:00 |
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Valansch
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88ef604059
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Initial commit. Imported RedMew 1.7
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2017-06-13 13:16:07 +02:00 |
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